well not to long ago i learned about binds, but im still wanting to know how can i put a bind on like evolving, or how can i put a bind to turn on my jetpack, like how do i find what to put after /bind #
to bind a key to something open the console and type /bind [key] [command]. in most cases the key is the specific letter or number that you want to bind it to, but some buttons have sybolic names for various reasons (for example SEMICOLON, because ; has a different meaning) the command to evolve is 'class'. as an example of how to use it, here is a section of my config (note that because it is in a file, i don't have the preceding /)
bind kp_ins "class level0" //dretch
bind kp_del "class builder;wait 10;class builderupg" //granger
bind kp_end "class level1" //lisk
bind kp_leftarrow "class level1upg" //adv lisk
bind kp_downarrow "class level2" //mara
bind kp_5 "class level2upg" //adv mara
bind kp_pgdn "class level3" //goon
bind kp_rightarrow "class level3upg" //adv goon
bind kp_uparrow "class level4" //tyr
this has all the classes (the names of which can be rather confusing), class level0, class builder, and class builderupg will attempt to spawn as that class as well, but it's worth noting that using my bind for granger will occasionally cause you to spawn as a regular granger during s2/s3. the command to use an item is itemact or itemtoggle followed by the name of the item, the names of the items can be found in the manual in the technical section (there is no explanation of the classes there, so i put them up here). and since i put up the code to spawn as aliens, you can also spawn as human with one of: class rifle, class ckit, class ackit.