Author Topic: 1.2 Beta Bots  (Read 4439 times)

MoronicAcid

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1.2 Beta Bots
« on: April 27, 2012, 03:33:40 pm »
How do I get bots in 1.2 Beta?

ULTRA Random ViruS

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Re: 1.2 Beta Bots
« Reply #1 on: May 12, 2012, 03:29:13 am »
Never existed.

42

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Re: 1.2 Beta Bots
« Reply #2 on: May 12, 2012, 09:45:58 pm »
Maybe he means 1.1 GPP

/dev/humancontroller

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Re: 1.2 Beta Bots
« Reply #3 on: May 12, 2012, 09:58:21 pm »
1.1 GPP
what the clockfuck is 1.1 GPP?
are you talking about the multi-protocol (connectable via both 1.1 and 1.2 clients, at the same time) Amsterdam Unlimited servers that contain GPP game logic?

ULTRA Random ViruS

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Re: 1.2 Beta Bots
« Reply #4 on: May 18, 2012, 02:55:35 pm »
1.1 GPP
what the clockfuck is 1.1 GPP?
are you talking about the multi-protocol (connectable via both 1.1 and 1.2 clients, at the same time) Amsterdam Unlimited servers that contain GPP game logic?
I love your words...
There's DoHx [i think] which is basically a mod of KoRx with bots, and korx [currently] is a fusion of old gpp [the source is almost totally different though] and tremx which possibly came from one of the old dretchstorm mods... [my memory is hazy, i was like primary school that time...]
BTW Wasn't there a '1.1' gpp before the gpp exec client was available? I remember it fking up my client and i had to delete everything and reinstall...

**Back on topic:
1.2 never had official bots, it was Unvanquished, P-Bot (path bots), Ambush, Ambush-pbot [ambush with paths basically], CoW (Mod of P-Bot to a extent for more realistic movements), p-bot-gpp, ambush-gpp [not sure if this existed, i probably just made this one up] and the aimbots which aren't really opponents, and just noobify yourself. Trem is one of the worst games to have a aimbot seriously...