Author Topic: Why so few announcements?  (Read 9125 times)

NexusForever

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Why so few announcements?
« on: May 27, 2012, 11:34:34 pm »
So, why do the Devs make so few announcements? The fact that the last announcement was in 2011 seems to be turning off a lot of potential players. I have stopped playing, myself, because I think the project is dead. However, if the Devs were to start making regular announcements on progress, or hosting a blog with weekly posts, I would probably resume playing, but because right now I can't tell what the fuck is up with development, I won't even offer to help with it until I know what the status of development is.

P.S: I am a C++ programmer.

GLAMEOW

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Re: Why so few announcements?
« Reply #1 on: May 28, 2012, 06:46:10 am »
Not to worry, 1.2 will be coming out sometime this week. I think it may be around Thursday. Devs are working VERY hard to get this game done by the deadline, thus they can't be active on the forums as much.

/dev/humancontroller

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Re: Why so few announcements?
« Reply #2 on: May 28, 2012, 07:12:09 am »
So, why do the Devs make so few announcements? The fact that the last announcement was in 2011 seems to be turning off a lot of potential players. I have stopped playing, myself, because I think the project is dead. However, if the Devs were to start making regular announcements on progress, or hosting a blog with weekly posts, I would probably resume playing, but because right now I can't tell what the fuck is up with development, I won't even offer to help with it until I know what the status of development is.
this is the problem with the mentality of many players: they think that "development = epic game", when in fact "development = later to be available game of unknown quality", and it may very well be possible that "current state = epic game". retards often confuse a currently available epic game with an upcoming piece of shit.

fortunately for marketing experts, they can take this opportunity to spam announcements, making all retards believe that a current game is epic, when in fact the current or an upcoming game is being changed from a big fucking piece of shit to an intermediate-sized fucking piece of shit.

E-Mxp

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Re: Why so few announcements?
« Reply #3 on: May 28, 2012, 09:27:44 pm »
So, why do the Devs make so few announcements? The fact that the last announcement was in 2011 seems to be turning off a lot of potential players. I have stopped playing, myself, because I think the project is dead. However, if the Devs were to start making regular announcements on progress, or hosting a blog with weekly posts, I would probably resume playing, but because right now I can't tell what the fuck is up with development, I won't even offer to help with it until I know what the status of development is.

P.S: I am a C++ programmer.
Your best bet is to look into Unvanquished and TremZ, two projects that try to make the "new Tremulous".
As for development status, Unvanquished tries to release a new alpha every month and they promise to have major updates coming soon(tm) now with the holidays coming up and stuff.
TremZ on the other hand... seems stuck in development hell.

RAKninja-Decepticon

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Re: Why so few announcements?
« Reply #4 on: May 28, 2012, 11:19:57 pm »
So, why do the Devs make so few announcements? The fact that the last announcement was in 2011 seems to be turning off a lot of potential players. I have stopped playing, myself, because I think the project is dead. However, if the Devs were to start making regular announcements on progress, or hosting a blog with weekly posts, I would probably resume playing, but because right now I can't tell what the fuck is up with development, I won't even offer to help with it until I know what the status of development is.
this is the problem with the mentality of many players: they think that "development = epic game", when in fact "development = later to be available game of unknown quality", and it may very well be possible that "current state = epic game". retards often confuse a currently available epic game with an upcoming piece of shit.

fortunately for marketing experts, they can take this opportunity to spam announcements, making all retards believe that a current game is epic, when in fact the current or an upcoming game is being changed from a big fucking piece of shit to an intermediate-sized fucking piece of shit.

that's a good way of explaining it.  you even used terminology familiar to the bulk of the retards on the internet that fall for this bullshit and continue to support the flood of shit games that has been at full steam for the last ten or twelve years at least.

that said, there still is some work to do on trem.  including new resources as they are pushed out would be nice.  you know, stannum's work.  including the choppers.  (btw calling human development bias on this one, unfair the humans have so many first person weapon models yet the aliens have none)
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FisherP

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Re: Why so few announcements?
« Reply #5 on: May 31, 2012, 01:13:17 am »
So, why do the Devs make so few announcements? The fact that the last announcement was in 2011 seems to be turning off a lot of potential players. I have stopped playing, myself, because I think the project is dead. However, if the Devs were to start making regular announcements on progress, or hosting a blog with weekly posts, I would probably resume playing, but because right now I can't tell what the fuck is up with development, I won't even offer to help with it until I know what the status of development is.

P.S: I am a C++ programmer.

Status=Dead, don't waste your breath. Maybe offer help to Tremz or unvanquished.