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Texture problems

Started by yalt, August 17, 2012, 06:15:48 PM

yalt

Hi there!
I need some help for a problem i cant fix by myself. The following screenshot shows a deformed texture (red marked). I tried to *fit* it on the shape but same result again and again. Is there a fix for this. Maybe shader related error?
Btw: i dont know why the screenshot itself looks so ugly.

Celestial_Rage

I think your screenshot is weird because you're using a non power of 4 resolution. Change it to 1368x768 and try again.
"The reports of my death are greatly exaggerated" ~Mark Twain

vcxzet

it is not a proper jpeg file

yalt

well it was a tga file. I fixed this issue by replacing the brush with a patch and *fit* it on it.
Screenshot works now too. Thanks guys :-)

ULTRA Random ViruS

Quote from: Celestial_Rage on August 17, 2012, 10:53:04 PM
I think your screenshot is weird because you're using a non power of 4 resolution. Change it to 1368x768 and try again.
I use 960x580. Some people use 1188x840 [A- paper size ratios]. Screenshots are perfectly fine.

Celestial_Rage

I meant multiple of 4, not power. Your resolutions are still multiples of 4.
"The reports of my death are greatly exaggerated" ~Mark Twain