Author Topic: [UPDATE] Assault v3.4 by BillyRazOr  (Read 7752 times)

BillyRazOr2014

  • Posts: 6
  • Turrets: +0/-0
    • Billy's Tremlous Mapping Blogspot
[UPDATE] Assault v3.4 by BillyRazOr
« on: September 16, 2014, 12:35:58 pm »
Assault v3.4 (v3a4)

-----------------------------
Description (Updated)
-----------------------------

v3.4:
-Replace some lights for adjust "q3map surfaceparm lights" with added other/edited texts in shader files
-Replace all pipes with chrome textures in shader files
-Replace all fences/gates textures as cannot see the fences/gates at long distance of problem in previous version of textures
-Added colorful flares for lights for perfect lights mapping in shader files(thanks Pikachu for helping about making flares for lights)

Note: Pls delete "Assault v3.3" in your base file and add "map-assault_v3a4.pk3" to it again for my latest map. Thx! :)

-----------------
Screenshots
-----------------






--------------
Download
--------------
http://www.mediafire.com/download/a35q3ssztmoeozo/map-assault_v3a4.pk3