Author Topic: tremx  (Read 150622 times)

Captain Ventris

  • Posts: 163
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tremx
« Reply #150 on: October 26, 2006, 02:04:37 pm »
You need a Reactor Gun, and a dretch spitting Tyrant.

kevlarman

  • Posts: 2737
  • Turrets: +291/-295
tremx
« Reply #151 on: October 26, 2006, 04:59:54 pm »
Quote from: "Captain Ventris"
You need a Reactor Gun, and a dretch spitting Tyrant.
don't you mean tyrant spitting dretch?
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Predalienator

  • Posts: 90
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tremx
« Reply #152 on: October 26, 2006, 11:39:44 pm »
No we need a carrier,a alien that carries smaller aliens like dretches and can launch alien parasites/swarms of those flying bugs.

And a a item that makes the average soldier without bs more buff.Maybe make health 200 or 280 and makes it more resilient to alien attacks and can carry chaingun without shaking when shooting but cant use jetpack.More muscular but a little bit slower.

vcxzet

  • Guest
tremx
« Reply #153 on: December 16, 2006, 09:30:55 pm »
sorry for bumping this old thread :P
if you ever wondered the changes in tremx ... I created a patch
(quick dirty untested)
http://www.mercenariesguild.net/tremx/tremx.patch
it is against 872 but some attacks are non-unlagged


(wow it is small looks like I did not copy paste much)
and

a backport that works with tjw's tremded (dedicated only)
http://www.mercenariesguild.net/tremx/vms_tremx_bp.pk3
(nah nothing new)

hmmm thanks to mercenariesguild for the webspace btw :)

Risujin

  • Posts: 739
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    • http://risujin.org
tremx
« Reply #154 on: December 16, 2006, 09:45:27 pm »
I need to play your mod. Where can I play it other than Bricosoft?

vcxzet

  • Guest
tremx
« Reply #155 on: December 16, 2006, 10:06:57 pm »
dunno really but hey tremx's server browser has gametype field
you can check the tremx ones
I also added sort by gametype but it needs a new client binary :/

vcxzet

  • Guest
tremx
« Reply #156 on: December 20, 2006, 11:35:16 pm »
added
homing luci: chases for the alien targets if none acts as normal luci
stasis gun: slows down aliens wrt their speed and mass
(for now it looks like pulse rifle :X)

new alien class to be added
mooty : giant granger that has grappling ability

ShAdoW

  • Posts: 136
  • Turrets: +4/-3
tremx
« Reply #157 on: December 25, 2006, 09:33:29 am »
What's the newest TremX now? I'm a bit :x (don't know anything)

Greudin

  • Posts: 131
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    • http://tremulous.bricosoft.com
tremx
« Reply #158 on: December 25, 2006, 05:10:55 pm »
url=http://tremulous.bricosoft.com][/url]

vcxzet

  • Guest
tremx
« Reply #159 on: December 25, 2006, 06:21:25 pm »

ShAdoW

  • Posts: 136
  • Turrets: +4/-3
tremx
« Reply #160 on: December 25, 2006, 09:58:05 pm »

vcxzet

  • Guest
tremx
« Reply #161 on: December 25, 2006, 10:40:01 pm »
updated status
gonna update svn soon

a monkey

  • Posts: 4
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retard
« Reply #162 on: December 25, 2006, 11:09:59 pm »
im an idiot, please give me step-by-step instructions on how to download and use this please  :oops:
ou were bitten by a monkey. ;D
NOW KNOWN AS Pink^Sock due to confusions with my name and another player named "a monkey"(all white). =\

holyknight

  • Posts: 998
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tremx
« Reply #163 on: December 25, 2006, 11:52:36 pm »
Quote from: "vcxzet"
http://www.mercenariesguild.net/tremx/tremx_test_1.zip
(probably buggy as hell)
http://www.mercenariesguild.net/tremx/tremx.patch
(patch against 872)

wait! Which one am I suppose to download... which one is more "new?"

A_Total_noob

  • Posts: 245
  • Turrets: +2/-6
tremx
« Reply #164 on: December 26, 2006, 10:42:54 am »
I played TremX yesterday.
Let me tell you-
The boot is most definately on the other foot now.

If humans get to S3, aliens are finished. It doesnt matter how well they were doing.
The Xael will take down almost anthing with it. And if you start spamming-
good Lord !
Seriously-
The Xael needs to be nerfed !
lawl, people still play Tremulous ?

ShAdoW

  • Posts: 136
  • Turrets: +4/-3
Re: retard
« Reply #165 on: December 27, 2006, 01:18:48 am »
Quote from: "a monkey"
im an idiot, please give me step-by-step instructions on how to download and use this please  :oops:

 :o help him my english is weird for explaining.

Rawr

  • Posts: 918
  • Turrets: +1/-1
tremx
« Reply #166 on: December 27, 2006, 02:39:23 am »
is there autodownload on bricosoft?
img]http://dvclan.org/statsig/statsig.php/3826/4.jpg[/img]

Greudin

  • Posts: 131
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    • http://tremulous.bricosoft.com
tremx
« Reply #167 on: December 27, 2006, 10:51:56 am »
Quote from: "bazuka_poo"
is there autodownload on bricosoft?


Nop cant figure how to get it work with tremx under freebsd
New .qvm works fine but new tremded makes it crash. :(
url=http://tremulous.bricosoft.com][/url]

vcxzet

  • Guest
tremx
« Reply #168 on: December 27, 2006, 11:38:45 am »
Quote from: "Greudin"
Quote from: "bazuka_poo"
is there autodownload on bricosoft?


Nop cant figure how to get it work with tremx under freebsd
New .qvm works fine but new tremded makes it crash. :(

which new one?

Greudin

  • Posts: 131
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    • http://tremulous.bricosoft.com
tremx
« Reply #169 on: December 27, 2006, 02:42:54 pm »
Quote from: "vcxzet"
Quote from: "Greudin"
Quote from: "bazuka_poo"
is there autodownload on bricosoft?


Nop cant figure how to get it work with tremx under freebsd
New .qvm works fine but new tremded makes it crash. :(

which new one?


Tried tremded compiled from Tremx and from tremulous svn (revision 838)
url=http://tremulous.bricosoft.com][/url]

Glunnator

  • Posts: 865
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tremx
« Reply #170 on: December 27, 2006, 02:49:15 pm »
All my TremX files were autodowloaded from bricosoft.  :)

Although, i think some files are corrupt.
If anyone tries to  enter a tremX server when the last server they came from was also tremX (meaning, that the menu is in tremX style), then they get kicked out with a message about an unpure client detected. If you enter a non-TX server and try the TX one again, it works fine... ?? :-? ??

and the Xael file is corrupt too... it has no info about it in the armoury screen, no price on it, although it does cost 1000 credits. is it supposed to cost that much? it's not too different from the luci and it costs 400 more creds... thats a bsuitsworth of money!  :eek:

Is this being looked at? I'd like it to get fixed.

(and, in my opinion, the xael is overpowered and tremX was reasonably balanced before it showed up...)


EDIT: and, oh yeah, the xael on bricosoft is still a blue luci... is it gonne get updated?

Quote from: (Cebt)Glunnator
HAVE FUN PPL, IT'S THE MEANING OF LIFE TO LOOK AT THE BRIGHT SIDE OF IT! ;)

vcxzet

  • Guest
tremx
« Reply #171 on: December 27, 2006, 06:25:42 pm »
updated
tremx 0.3 is the latest
Code: [Select]
http://sourceforge.net/project/showfiles.php?group_id=180265&package_id=208732&release_id=474129

ShAdoW

  • Posts: 136
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tremx
« Reply #172 on: December 27, 2006, 08:06:03 pm »
Well this is what i must say:
First. Congrats! The Xael model is cool and ultra awesome
http://img391.imageshack.us/my.php?image=shot0000eg4.jpg
The weird what i found is this
http://img391.imageshack.us/my.php?image=shot0001eg5.jpg This pic was after i shoot with the weapon.
http://img158.imageshack.us/my.php?image=shot0002ew8.jpg
And this one when i shoot.
Did u made this extra or is this a glitch?

vcxzet

  • Guest
tremx
« Reply #173 on: December 27, 2006, 08:16:08 pm »
Quote from: "ShAdoW"
Well this is what i must say:
First. Congrats! The Xael model is cool and ultra awesome
http://img391.imageshack.us/my.php?image=shot0000eg4.jpg
The weird what i found is this
http://img391.imageshack.us/my.php?image=shot0001eg5.jpg This pic was after i shoot with the weapon.
http://img158.imageshack.us/my.php?image=shot0002ew8.jpg
And this one when i shoot.
Did u made this extra or is this a glitch?

arghh stupid test code

Glunnator

  • Posts: 865
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tremx
« Reply #174 on: December 28, 2006, 03:48:22 pm »
Oh, and now there's an even worse glitch... As soon as anything from the human team enters my screen, I disconnect with a message ' could not find weapon 30 '

or 'could not fine weapon 31'

Wth is going on? heeeeeeelp!  :(

Quote from: (Cebt)Glunnator
HAVE FUN PPL, IT'S THE MEANING OF LIFE TO LOOK AT THE BRIGHT SIDE OF IT! ;)

vcxzet

  • Guest
tremx
« Reply #175 on: December 28, 2006, 03:56:54 pm »
Quote from: "Glunnator"
Oh, and now there's an even worse glitch... As soon as anything from the human team enters my screen, I disconnect with a message ' could not find weapon 30 '

or 'could not fine weapon 31'

Wth is going on? heeeeeeelp!  :(

delete old tremx files

Glunnator

  • Posts: 865
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tremx
« Reply #176 on: December 28, 2006, 04:04:43 pm »
Ok - I'll just delete it ALL and reinstall... k... i'll try that..

EDIT: worked. deleted entire folder, replaced with dl'ed files of 0.3.1

Auto-dowloaded more files from bricofsoft... not sure why, but then it worked.

More ppl having same trouble. a guy called P0P dousn't seem to be able to get it working. he might post here later, if he's on the forums...

Quote from: (Cebt)Glunnator
HAVE FUN PPL, IT'S THE MEANING OF LIFE TO LOOK AT THE BRIGHT SIDE OF IT! ;)

vcxzet

  • Guest
tremx
« Reply #177 on: January 02, 2007, 06:47:28 pm »

Rawr

  • Posts: 918
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tremx
« Reply #178 on: January 05, 2007, 04:19:53 am »
A quick definition of TremX:

Humans: :dretch:
Aliens: :tesla: + :tyrant: + :hovel:


:tesla: :tesla: :tesla: :tesla: :tesla: :tesla:
:tesla:    :hovel: :hovel: :hovel: :hovel: :tesla:
:tesla: :tyrant: :dretch: :dretch: :tyrant: :tesla:
:tesla: :tyrant: :dretch: :dretch: :tyrant: :tesla:
:tesla: :hovel: :hovel: :hovel: :hovel: :tesla:
:tesla: :tesla: :tesla: :tesla: :tesla: :tesla:


Humans: OH NOEZ!!!! ITS A TRAP!!!


Dont mind this post. just needed to get to my 300th :P
img]http://dvclan.org/statsig/statsig.php/3826/4.jpg[/img]

holyknight

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tremx
« Reply #179 on: January 05, 2007, 05:41:14 am »
lol Rawr...

also, the static gun is freaking awesome. Though it is really cheap...