I'm trying to get cheats allowed on a lan server so I can test some things out. When I try to use a cheat it says that cheats are not allowed, when I log in as an admin and try to enable it, it says that sv_cheats is read only. I have "sv_cheats 1" in my server.cfg file and it still won't allow cheats (I have confirmed that it does indeed read the .cfg file). I'm using the latest version of game.qvm and Tremded.exe form TJW's site. If anyone knows what Might be wrong, please tell me.
server.cfg
// Tremulous decicated server config
// by the Tremulous Infobase
//
// http://www.tremulous.info
//
// version 1.1
// server name & loading screen
set sv_hostname "[Blade] Tremulous" // server name in server list
set g_motd "FF, no swearing." // message at connection screen
// server password
set g_needpass 0 // toggle password needed to join the server
set g_password "" // server password
// reserved slots
set sv_privatepassword "test" // set password test -> at client to use slot
set sv_privateclients 2 // number of private slots, substracted from
// sv_maxclients
// remote control
set rconpassword "test" // set rconpassword test -> at client to log in
// main configuration
set sv_maxclients 14 // maximum number of clients
set sv_pure 0 // disallow clients with modified content
set sv_allowdownload 0 // allow downloads from the server
set sv_minrate 5000 // Minumum rate for connected clients
set sv_maxrate 25000 // Maximum rate for connected clients
set sv_minsnaps 10 // Minumum snapshots for connected clients
set sv_minping 0 // Minumum latency for connected clients
set sv_maxping 250 // Maximum latency for connected clients
// prevents connection of clients with higher ping
set sv_cheats 1
set g_allowvote 1 // enable client map/kick voting by "/callvote" cmd
set g_antilag 1 // serverside antilag feature
set g_initialmaprotation rotation1 // following the first map, start this rotation
set g_mincommandperiod 1000
set pmove_fixed 0
// gameplay specific configuration
set timelimit 60 // after 60 minutes, the game will end as a draw
set g_suddendeathtime 55 // after 55 minutes, all build points are removed
set g_teamforcebalance 1 // forces each team to have a similar number of players
set g_friendlyfire 1 // teammates may damage each other
set g_humanBuildPoints 100 // Number of buildpoints for human team, default 100
set g_humanMaxStage 2 // Maximum human stage (s1=0, s2=1, s3=2)
set g_humanStage2Threshold 0 // threshold for humans to reach stage 2, default 20
set g_humanStage3Threshold 0 // threshold for humans to reach stage 3, default 40
set g_alienBuildPoints 100 // Number of buildpoints for alien team, default 100
set g_alienMaxStage 2 // Maximum alien stage (s1=0, s2=1, s3=2)
set g_alienStage2Threshold 0 // threshold for aliens to reach stage 2, default 20
set g_alienStage3Threshold 0 // threshold for aliens to reach stage 3, default 40
set g_gravity 800 // gravity setting, default 800
//start this map first
map niveus