Author Topic: Two ideas for the humans  (Read 4962 times)

Somtin

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Two ideas for the humans
« on: August 27, 2006, 03:37:50 am »
The first idea, is a building for the humans, a radar jammer, so that whenever aliens get anywhere near it, it disables the alien "radar". the distance should be the distance the aliens can reach plus half of that again. Should be available at s2 I think.. ;)

The next one, is a bit like the above one, except it is not a building. It is an upgrade, and it is stored in a backpack.(no using jetpack, battery pack, battlesuit with this baby) It makes it so that cannot be seen on enemy radar - the blue dot just doesn't appear. Does not affect grangers/adv. grangers(/dretch maybe)? Available at s2 and costs about 200-300ish? Maybe when the human gets harmed from acid, or any of those alien defence structures, the acid shorts it out for a couple of seconds? :D

Comments? Criticism? Pie?

Howitzer

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Two ideas for the humans
« Reply #1 on: August 27, 2006, 12:45:12 pm »
The radar is an essential tool for aliens, i'm not sure if it wise to mess with it in any way.
Also, if you do, you must cripple the human helmet in the same way.

MadMan2k

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Two ideas for the humans
« Reply #2 on: August 27, 2006, 01:08:35 pm »
whats about giving the humans the helmet of invisiblity which not only makes them dissapear from radar but makes tehm invisble at all. To balance this thing out, you might remove the visor from it so the human cant see anything either...

^Black

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Two ideas for the humans
« Reply #3 on: August 27, 2006, 04:50:41 pm »
Yea, and tyrants should be able to fly over turrets and shoot acid that does splash damage to buildings and humans of 100.

kevlarman

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Two ideas for the humans
« Reply #4 on: August 27, 2006, 04:57:19 pm »
Quote from: "MadMan2k"
whats about giving the humans the helmet of invisiblity which not only makes them dissapear from radar but makes tehm invisble at all. To balance this thing out, you might remove the visor from it so the human cant see anything either...
why don't we add the amulet of yendor as well.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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|..d| #
|.@.-##
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Delvin

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Two ideas for the humans
« Reply #5 on: August 27, 2006, 05:21:49 pm »
The radar is there for a reason. It prevents scenarios where a base falls, but a single player is able to hide in a dark corner for the rest of the game.

If you want to mess with it, at least it make it reactor/DC dependant like the jetpack. And even then, it's not really justified. What's wrong at the moment?

Paradox

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Two ideas for the humans
« Reply #6 on: August 27, 2006, 08:18:35 pm »
And the adv granger should be a portable hive, overmind, tyrant, acid tube, booster, alien base, invincible, etc.

∧OMG ENTROPY∧

Somtin

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Two ideas for the humans
« Reply #7 on: August 27, 2006, 09:07:10 pm »
Ok - it was just a thought. ;) Although, I think this doesn't need balancing with the fact that the helmet takes half a second to refresh. o.o Ok, not quite half a second...

PIE

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Two ideas for the humans
« Reply #8 on: August 27, 2006, 09:27:55 pm »
Quote from: "Paradox"
And the adv granger should be a portable hive, overmind, tyrant, acid tube, booster, alien base, invincible, etc.

that can fly and use the flashlight while shooting out reactors and advanced dretches from its sniper rifle.

Need radar.. jamming is a bad idea... unless you plan to give the aliens something.. like letting them see through walls.. but non crucial and creates a balancing issue that can be avoided simply by not doing it.

Juno

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Two ideas for the humans
« Reply #9 on: August 27, 2006, 11:03:36 pm »
Quote from: "PIE"
that can fly and use the flashlight while shooting out reactors and advanced dretches from its sniper rifle.




you mean sniper rifle that does luci comparable damage, but is hitscan and has unlimited ammo

Paradox

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Two ideas for the humans
« Reply #10 on: August 27, 2006, 11:17:01 pm »
How about letting dretches and stuff burrow into humans, and take control of them, like the flood do in halo. It could even have a texture, say the human gets covered in creep.

∧OMG ENTROPY∧

kozak6

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Two ideas for the humans
« Reply #11 on: August 28, 2006, 02:40:58 am »
I'm not really a fan of the Painsaw.

I think a lightsaber would be much cooler.