hmm.. u have to insure that u use the folders i sed above, and that when u make the .pk3 file that theres a folder called models\mapobjects\<Map> then for iteams make a new folder call it the iteam put the textures and the md3 file in there.
but if u have done that right, insure that u are clicking on bsp-build meta. because if u choise light or vis, its just updates the light or vis to ur map, not wats in it.
if thes all fails then del the chair and import it again :wink:
word of advise, dont make the pk3 till u are goin to relese it, and use the gk3 radiant options to play map after complie. that only works if u del the pk3 or the clash with each other