Poll

Custom maps on tremulous.info Alpha?

Yes
7 (53.8%)
No
3 (23.1%)
I Don't Care
3 (23.1%)

Total Members Voted: 10

Voting closed: September 03, 2006, 06:58:24 pm

Author Topic: Custom maps on tremulous.info Alpha?  (Read 3258 times)

[db@]Megabite

  • Posts: 613
  • Turrets: +3/-0
    • http://www.tremulous.info
Custom maps on tremulous.info Alpha?
« on: August 27, 2006, 06:58:24 pm »
Hey all,

I am just wondering how if you would like one of the tremulous.info servers to run some of the more advanced custom maps in cycle. Reason for this is the impression, that the community is a bit divided between people who constantly play new maps and some who don't play new maps at all. Personally I love the old maps and would like to mix a bit and not change servers to get a bit of variation...
I guess it would look something like this:
Code: [Select]
karith
derelictb-beta04
atcs
niveus
gloom2beta2
arachnid2
UTCSb2
nexus6
meep_b2
tremor


So just playable stuff, no maps with performance- or too severe gameplay-issues.
What do you think? Would it work out well? Comments please... ;)

Danny
url=http://www.tremulous.info][/url]


rasz_pl

  • Guest
Custom maps on tremulous.info Alpha?
« Reply #1 on: August 27, 2006, 07:07:11 pm »
no pulse? then no :)

[db@]Megabite

  • Posts: 613
  • Turrets: +3/-0
    • http://www.tremulous.info
Custom maps on tremulous.info Alpha?
« Reply #2 on: August 27, 2006, 07:11:31 pm »
No transit and uncreation either...  :eek: ;)

Danny
url=http://www.tremulous.info][/url]


Lava Croft

  • Guest
Custom maps on tremulous.info Alpha?
« Reply #3 on: August 27, 2006, 07:15:31 pm »
Quote from: "[db@
Megabite"]No transit and uncreation either...  :eek: ;)

K, that's just wrong :'(

[db@]Megabite

  • Posts: 613
  • Turrets: +3/-0
    • http://www.tremulous.info
Custom maps on tremulous.info Alpha?
« Reply #4 on: August 27, 2006, 07:17:17 pm »
Got them running on both #db@ servers... don't cry, babe... ;)

Danny
url=http://www.tremulous.info][/url]


Survivor

  • Posts: 1660
  • Turrets: +164/-159
Custom maps on tremulous.info Alpha?
« Reply #5 on: August 27, 2006, 08:16:35 pm »
Why did you take pulse out of the derelict rotation megabite? I'm curious since I can still change to it if people ask.
I’m busy. I’ll ignore you later.

[db@]Megabite

  • Posts: 613
  • Turrets: +3/-0
    • http://www.tremulous.info
Custom maps on tremulous.info Alpha?
« Reply #6 on: August 27, 2006, 08:37:34 pm »
It is still on the server but not in cycle. I said before why I don't think pulse is a playable map in the appropriate thread.

Danny
url=http://www.tremulous.info][/url]


[db@]Megabite

  • Posts: 613
  • Turrets: +3/-0
    • http://www.tremulous.info
Custom maps on tremulous.info Alpha?
« Reply #7 on: August 28, 2006, 12:33:14 pm »
Okay, I have put the custom maps into cycle. If you do not have the maps, just download the mappack from tremulous.info and join the fray! ;)

New maps in cycle (individual downloads):

- Beyond Derelict (derelictb-beta04)
- Gloom2 (gloom2beta2)
- M.E.E.P. (meep_b2)
- UTCS (utcsb2)

Danny
url=http://www.tremulous.info][/url]