Author Topic: The knife.  (Read 14332 times)

David

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The knife.
« Reply #30 on: September 17, 2006, 05:23:04 pm »
there should be an advanced painsaw, where 2 people can alt-fire to make the power go from one to the other, killing stuff between. take skill, but can slaughter stuff.
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kevlarman

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The knife.
« Reply #31 on: September 17, 2006, 05:30:24 pm »
Quote from: "tomek-k"
Quote from: "|Nex|TrEmMa"
I'm willing to comprimise somewhere around double saw range though.


Yeah... The painsaw range is to small. Humans carying painsaw must get to close to an alien (I mean the smaller ones) to hurt it - the painsaw should give some insurance that attacking small aliens is less risky than attacking the bigger ones. All in all it is a painSAW, not a "painknife".
you do realise that painsaw already kills a tyrant in 2 seconds, adv goon in barely over 1 second, and everything else in 1 second or less. any more range and the painsaw becomes the best melee weapon in the game, and humans will be able to take on any alien with it, after they get a helmet, in fact, there would be pretty much no reason to get any weapon other than painsaw.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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|..d| #
|.@.-##
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temple

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The knife.
« Reply #32 on: September 17, 2006, 06:55:14 pm »
Quote from: "Rippy"
And temple... isn't painsaw ammo-less egg killing? :P

Yes and its your only weapon.  I don't the current limit on painsaws as main weapons or limited range is a problem.  I just wouldn't mind something more for the solo human commandos out there that dare leave the base.  Maybe an advanced painsaw with 1.5x more range and a 300 credit cost (or more).

tomek-k

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The knife.
« Reply #33 on: September 17, 2006, 09:31:42 pm »
Quote from: "kevlarman"
Quote from: "tomek-k"
Quote from: "|Nex|TrEmMa"
I'm willing to comprimise somewhere around double saw range though.


Yeah... The painsaw range is to small. Humans carying painsaw must get to close to an alien (I mean the smaller ones) to hurt it - the painsaw should give some insurance that attacking small aliens is less risky than attacking the bigger ones. All in all it is a painSAW, not a "painknife".
you do realise that painsaw already kills a tyrant in 2 seconds, adv goon in barely over 1 second, and everything else in 1 second or less. any more range and the painsaw becomes the best melee weapon in the game, and humans will be able to take on any alien with it, after they get a helmet, in fact, there would be pretty much no reason to get any weapon other than painsaw.


 :eek: tyrant in 2 seconds? You are joking, right?

Or maby I haven't pressed the mousebutton hard enough...

My experiance with painsawing tyrants is that after 2 seconds I was already dead and the tyrant have always managed to retreat from the base safely even when under heavy fire (or maby the fire was not heavy enough...)

Rippy

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The knife.
« Reply #34 on: September 17, 2006, 10:06:15 pm »
Yeah, painsaw does 200 damage per second, more than any other weapon in the game. Tyrant = 400hp = 2 seconds, OM = 800 hp = 8 seconds. The reason you die a lot is probably because
a) Pretty much one slash and you're dead, unless you've got a bsuit
b) Remember the very short range, often you'll be a little too far back to be able to saw
remulous username: [GEC]MassiveDamage

kozak6

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The knife.
« Reply #35 on: September 17, 2006, 10:58:31 pm »
Heh, the painsaw does have a rather short range.

It makes defending vents as a basilisk so much more interesting because the basilisk actually has more reach than the painsaw.

I think I prefer the short range with the psaw, though.  It's really a nasty base zapper.  It's plenty strong, and it's one of the few things the basilisk is actually good for.

benplaut

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The knife.
« Reply #36 on: September 17, 2006, 11:15:52 pm »
200 per second? holy hell!

i really must try it again some time...

<edit>
wait, that can't be right...
i've been a dretch against psaw, been hit multiple times, and lived...
img]http://img240.imageshack.us/img240/5443/5863101266io.gif[/img]
}MG{benplaut

kevlarman

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The knife.
« Reply #37 on: September 17, 2006, 11:51:50 pm »
Quote from: "benplaut"
200 per second? holy hell!

i really must try it again some time...

<edit>
wait, that can't be right...
i've been a dretch against psaw, been hit multiple times, and lived...

from tremulous.h:
Code: [Select]

#define PAINSAW_REPEAT              75
#define PAINSAW_DAMAGE              HDM(15)

that means that every 75 milliseconds the painsaw deals 15 damage, in 1 second, that adds up to exactly 200.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

benplaut

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The knife.
« Reply #38 on: September 22, 2006, 06:12:05 am »
Quote from: "kevlarman"
Quote from: "benplaut"
200 per second? holy hell!

i really must try it again some time...

<edit>
wait, that can't be right...
i've been a dretch against psaw, been hit multiple times, and lived...

from tremulous.h:
Code: [Select]

#define PAINSAW_REPEAT              75
#define PAINSAW_DAMAGE              HDM(15)

that means that every 75 milliseconds the painsaw deals 15 damage, in 1 second, that adds up to exactly 200.


so being glanced while zipping by would'nt automatically kill... ok  :)
img]http://img240.imageshack.us/img240/5443/5863101266io.gif[/img]
}MG{benplaut

tomek-k

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The knife.
« Reply #39 on: September 22, 2006, 09:47:26 pm »
hmm. but I still think that the toilets should be added to the Trem...

Edit: misspelling :P