Walked around in devmap, nice layout, and some good detailing. The curved ramp in A base is very neat too. Dunno what it will play like, but it should be interesting.
Other comments:
- I saw Z fighting in the A base curved ramp
- some of the hallways, especially outside A base, look very bland due to full brightness lighting
- add some detail trim, notably in the H base. support for that nice glass dome they have?
- less "magic" lights, I first noticed them in the red vent. more surfacelights
- It is possible to see (render) both the default bases from the green hallway outside A base. This gave me r_speeds of ~21k with the default base setups. People still playing with sub-1Ghz machines will not be happy methinks. And no one will be happy on large servers.
Hope to see b2!
