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Tremulous C++ Compile/Build help!

Started by whitebear, September 04, 2006, 05:39:56 AM

whitebear

I modyfyed the source code to test how it works but now i need some help.

I can't seem to find the right file to comply. All help welcome.

kevlarman

Quote from: whitebearI modyfyed the source code to test how it works but now i need some help.

I can't seem to find the right file to comply. All help welcome.
first of all, there isn't a single line of C++ in tremulous. second of all, compile != comply. and third of all, you need to be more specific, your post contains no useful information (useful information includes your OS, what the error you get is, etc), so unless we can read your mind, we can't really help you.
Quote from: Asvarox link=topic=8622.msg169333#msg169333Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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whitebear

VC++ then? It's not that i would have problem with errors but i can't find the right file to start compile.

Someone should make tutorial "How to compile trem source code" that would include and free available resources needed.

vcxzet

Quote from: whitebearVC++ then? It's not that i would have problem with errors but i can't find the right file to start compile.

Someone should make tutorial "How to compile trem source code" that would include and free available resources needed.
there is no vc solution file for trem get one from icculus modify it a little bit

next_ghost

If my answer to your problem doesn't seem helpful, it means I won't help you until you show some effort to fix your problem yourself!
1.2.0 release's been delayed for 5:48:00 already because of stupid questions.

David

Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

next_ghost

Quote from: Davidjust run make in the folder.

You need properly installed MinGW to do that on Windoze. You don't get one with M$ VC.
If my answer to your problem doesn't seem helpful, it means I won't help you until you show some effort to fix your problem yourself!
1.2.0 release's been delayed for 5:48:00 already because of stupid questions.

vcxzet

Quote from: next_ghost
Quote from: Davidjust run make in the folder.

You need properly installed MinGW to do that on Windoze. You don't get one with M$ VC.
not just mingw
http://svn.icculus.org/*checkout*/quake3/trunk/README
but once you did everything everything works fine

whitebear

jw@AMD /c/test/trem
$ mingw32-make
mingw32-make -C src/tools/lcc install
mingw32-make[1]: Entering directory `/c/test/trem/src/tools/lcc'
gcc -O2 -Wall -fno-strict-aliasing -MMD -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -c -Isrc -o build-mingw32-x86/etc/lcc.o etc/lcc.c
gcc.exe: installation problem, cannot exec `as': No such file or directory
mingw32-make[1]: *** [build-mingw32-x86/etc/lcc.o] Error 1
mingw32-make[1]: Leaving directory `/c/test/trem/src/tools/lcc'
mingw32-make: *** [tools] Error 2


got this from msys

next_ghost

Quote from: whitebearjw@AMD /c/test/trem
$ mingw32-make
mingw32-make -C src/tools/lcc install
mingw32-make[1]: Entering directory `/c/test/trem/src/tools/lcc'
gcc -O2 -Wall -fno-strict-aliasing -MMD -DTEMPDIR=\"/tmp\" -DSYSTEM=\"\" -c -Isrc -o build-mingw32-x86/etc/lcc.o etc/lcc.c
gcc.exe: installation problem, cannot exec `as': No such file or directory
mingw32-make[1]: *** [build-mingw32-x86/etc/lcc.o] Error 1
mingw32-make[1]: Leaving directory `/c/test/trem/src/tools/lcc'
mingw32-make: *** [tools] Error 2


got this from msys

GCC can't find assembler (as), install it first.
If my answer to your problem doesn't seem helpful, it means I won't help you until you show some effort to fix your problem yourself!
1.2.0 release's been delayed for 5:48:00 already because of stupid questions.