Author Topic: OverFlow's Update pics Thread (modems beware)  (Read 100162 times)

OverFlow

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OverFlow's Update pics Thread (modems beware)
« on: August 01, 2003, 06:44:13 am »
Well, I always end up posting random update pictures all over the place, so I thought I should start my own thread where I'll post random pictures of what I'm working on.

Edit:  Some of the larger pics and all the videos have been removed cause sourceforge got mad at us for using so much webspace  :oops:

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #1 on: August 01, 2003, 06:48:47 am »
Okay, so here's my first update:
Timbo just put in some code for the jetpack, so I quickly whipped up a model to test it out:




you can also see the chaingun over there... my skinning job is crap, but luckily stannum is going to do it for me :)

oh... and I guess you can see the new head I'm working on.  Its based on one of crylar's sketches.  right now its using sarge's skin, but sometime some one should make a new skin.  I messed up the bottom part of the head so I took the bottom part of the helmet I'm making and put it there.  

I guess you guys might also want to see more of the head and new helmet, so I'll post those next :)

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #2 on: August 01, 2003, 07:02:38 am »
Here's a more clear view of the head Im working on...

If you look closely, theres a small line that goes through the red part of the red lens'.  It scrolls down and repeats, just a fun little thing I added.  The red also glows in the dark :D


and theres the new helmet.  Jex did the skinning, and again (if you look closely) you can see sarge's face in there...hopefully to be replaced :P  The shading on the helmet seems to be a bit messed up, but it won't look like that normally.

Oh, and thats the pulse rifle being held there.  I skinned it, but I think Jex will fix it up :)

well, I think thats all for today, maybe tomorrow I'll post some pics if I do some work on the big mofo :)


ahh heck, heres a pic of the soldier for the alien side Im working on.... sorry it doesn't have a head :P  I'm workin on it


Godmil

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OverFlow's Update pics Thread (modems beware)
« Reply #3 on: August 01, 2003, 11:52:49 am »
Oooh I hadn't seen the soldier yet.. funky :)

oh and I'm Soooo desperate to see the red glowing eyes in the dark....

thinking of deleting a few lights sources just for that ;)

by the way, the chain gun is a pretty sweet model :D


and for you guys sitting in anticipation at the mods release.. let me just rub it in that the Jetpack is Sooooooooooo Fun to use :D

Crylar

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OverFlow's Update pics Thread (modems beware)
« Reply #4 on: August 01, 2003, 06:10:52 pm »
Nice looking. I like the helmet with the big visor. And the PulsRifle model is sweet to :)
Your cries of agony... They are like music to my ears!"-Vega
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OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #5 on: August 03, 2003, 03:39:53 am »
yay! timbo fixed the jetpack and flame thrower up real nice.  I also made a little jet that comes out of the jet pack when you turn it on...

So thats me flying around and spraying the alien hivemind with flames...you can see the flame thrower isn't skinned yet, but jex is working on that.  You can also see one of the icons that jex made for the jet pack.


In this one, I tried to think of the ultimate sniper.  So, has a jetpack to fly up to a great sniping location, a helmet that has a radar in it to tell you when aliens are getting near, and a nuclear powered mass driver that still needs to be skinned :P  You can also see jex's new icon for the helmet in there


And lastly, I just took this pic cause I thought it looked cool :)  Thats the advanced contruction kit he's holding there, btw.  Almost the same as the normal one, but it has an extra screen on the side, a shader that makes little white particles flow through the main body's blue section, its a little bigger, and it can build quite a few more structures :)

Crylar

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OverFlow's Update pics Thread (modems beware)
« Reply #6 on: August 03, 2003, 10:39:28 am »
Sweet pics. I really like the icons, very nice. But I hoped to see a longer and bigger sniper :-?
Your cries of agony... They are like music to my ears!"-Vega
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Godmil

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OverFlow's Update pics Thread (modems beware)
« Reply #7 on: August 03, 2003, 05:37:10 pm »
have to rush, cant give big reply....

just:



OMG THOSE PICS ARE COOL!

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #8 on: August 03, 2003, 08:16:35 pm »
For Godmil:    :D

Its slightly manipulated, basically just the fuzzyness around the eyes. I didnt like the jagged edges...



and I'm not sure if you could get a good view of the mass driver in that pic crylar, here's a view from the side:

Although, you may still be right bigger=better :)

Crylar

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OverFlow's Update pics Thread (modems beware)
« Reply #9 on: August 03, 2003, 11:23:53 pm »
Wow, the glowing eyes are cooler then I thought.

You are right "bigger=better" :D but the one is bigger then it look like in the prev pic.

I like the blue line :D
Your cries of agony... They are like music to my ears!"-Vega
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Godmil

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OverFlow's Update pics Thread (modems beware)
« Reply #10 on: August 04, 2003, 12:03:01 am »
Fantastic!

Thats it light levels definitly dropping in my map :)

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #11 on: August 04, 2003, 07:53:31 pm »


Ok, I accually imported crylars sketch into 3ds max so it would be more accurate.  although I changed the number of legs he has :D  I'm not quite sure what to do with the back legs. they look kinda awkward :-?

oh and, sorry about the size of the image :)

Crylar

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OverFlow's Update pics Thread (modems beware)
« Reply #12 on: August 04, 2003, 08:58:53 pm »
SWEEEEEEEEEEEEEEEEEEEET!!!! :D  :D  :D

Cool in all ways :) great job. 6 legs are OK, its still as cool. And those arms looks like they could harm someone pretty well ;), and the tail part is allso cool, REALLY NICE!  :D
Your cries of agony... They are like music to my ears!"-Vega
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Godmil

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OverFlow's Update pics Thread (modems beware)
« Reply #13 on: August 05, 2003, 02:00:03 pm »
I'm dying to see that ingame... if the size of it is as big as I'm hoping it could be the scariest thing ever to turn a corner and run into it :D

[edit] Gawd I really want to see that bite someones head off :D [/edit]

Crylar

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OverFlow's Update pics Thread (modems beware)
« Reply #14 on: August 05, 2003, 07:18:40 pm »
Yeah me too, I'm really hoping its going to be really Really REALLY big :)
. . . . . . . . . . . ,,,,,
. . . . . . . . . . ////.
. . . . . . . . g/// \\\
. _O_. . . . ._/ .v===
.|. | .|. . . . . . . ///___
. . A . . . . . . . .\\\AAA=>
. ./. \. . . . . . . . //||\\

Behold my leet ascii skills ;)

"edit" ofcorse 'space' wouln't work so lets try dots "edit"
Your cries of agony... They are like music to my ears!"-Vega
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OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #15 on: August 07, 2003, 03:55:54 am »
Sorry, I don't really have anything new to show everyone...but I finished skinmapping the mofo today, and have the bones setup to be rigged.  I think later today I'll try to work on cool legs :)

oh and, nice ascii    :wink:


[edit]  Ok, I've worked on "cool legs" so I guess you people get some screens, but let me warn you, its STILL A WIP!!!!  Something went wrong when I mirrored and welded the thing together and now it looks like a frog man :P  Hopefully this can be fixed.  The hands/feet are a bit messed up too, so plz bear with me.


Godmil

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OverFlow's Update pics Thread (modems beware)
« Reply #16 on: August 07, 2003, 11:07:39 am »
Quote from: "ERR:OverFlow"
Sorry, I don't really have anything new to show everyone...


HAHAHAHA, only you, Overflow,  could feel quilty about not having released something after 3 days ;D

for everyone else... honestly the guy is that prolific a modeller :)
(not that we'd have it any other way ;) )

I like the froggy thing, but question: whats that on its back?
I like the posture, looks like its about to do a Huge leap attack :)

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #17 on: August 07, 2003, 06:44:55 pm »
yeah, I guess its supposed to be armor of some sort... the render made it look too rounded though...I also was wondering if I should get rid of them, but it looked funny when I took the front one off so how about this:


And its not supposed to look like a frog! :P

Anyways.... last night I set up a brazil render of the rifle and when I wake it its done! so, here you go:

Crylar

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OverFlow's Update pics Thread (modems beware)
« Reply #18 on: August 08, 2003, 08:57:33 pm »
k not really how I thought of it but...

Cool render on the gun :D
Your cries of agony... They are like music to my ears!"-Vega
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OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #19 on: August 08, 2003, 09:51:18 pm »
yeah, it didnt turn out right... but I guess we want 6 legged aliens anyways, that one didnt really fit the theme we have going   :-?    Anyways... I put a head on the soldier.  I think it looks like a beaver head stuck on to a spider, but the others seem to like it :P

M123

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OverFlow's Update pics Thread (modems beware)
« Reply #20 on: August 08, 2003, 10:44:33 pm »

Crylar

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OverFlow's Update pics Thread (modems beware)
« Reply #21 on: August 09, 2003, 11:34:20 am »
Hey yeah, nice body and meny legs are cool ;)

But I'd go with you on the head it look really wierd :-?

"edit" M123, that spide movie was like... wicked, pretty big spider "edit"
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M123

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OverFlow's Update pics Thread (modems beware)
« Reply #22 on: August 11, 2003, 06:26:20 pm »
Just hoping to add some inspiration in making tremulous aliens as scary as possible. Grossest creature I could find.

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #23 on: August 13, 2003, 10:05:17 am »
I almost want to try to get someone else to do the aliens, I cant seem to do much with them  :(

But electro (our new mapper) wanted me a make a map object, and that was more my style.  :D    So here's a couple shots of it.  I doubt the glass will look that nice ingame...although it looks a bit messed up there.  Anyways, we're going to get some liquid in there and an alien to float around for some fun map ambiance.




(for you careful observers, yes the second pic is a bit different from the first.  The first is the newer version)

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #24 on: August 17, 2003, 09:11:07 am »
bah! its too quiet around here, I thought you guys would be mildly interested in my map model.  but no!   Now I have to post some random stuff....



It has a skeleton, and mop is working on a skin, while ravvy is doing the animations.  So I just played around with the skeleton and got this :P  Oh... the general public probably doesnt know who those 2 people are.  Well, Timbo sent out a call for help over at polycount and we got ravvy, and I think mop was just some guy thats on a irc channel somewhere.  But both are very good :)


I've been working (that real type of work that gets me money so that I can afford a place to stay and some food) and I can't get as much time in for trem. :(  

But it looks like we need more fans....  well, maybe we can wait until the first release for the fans, but we do need to do quite a bit of play testing....  Maybe timbo will recruit some testers :)


[edit] m123, I think we're trying to kinda stay way from the spider kind of aliens.  Although that soldier is a bad example... on paper it looked more like a beetle :/  Thanks for the thought though :) [/edit]

M123

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OverFlow's Update pics Thread (modems beware)
« Reply #25 on: August 19, 2003, 12:40:31 am »
Already figured it out about the spiders.

Fans will probably come if the mod is good. But a little advertising won't hurt and better no months of no updates. If it wasn't for Timbo updating the code every so much time, I would have thought this mod dead some time ago.

Keep up the good work.

OverFlow

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OverFlow's Update pics Thread (modems beware)
« Reply #26 on: August 21, 2003, 08:25:28 am »
yeah, having been a long time fan myself, I was always hungry for screenshots.  Thats probably why I'm posting so many :D

Speaking of which....  I had today off from work, and Timbo had suggested (jokingly) that I should make a new human player model so that the new blaster sidearm could be a one handed weapon and not look funny with the sarge model (who is made to hold weapons with both hands), so of course I get bored and started making the model.  And it turned out pretty good to my surprise.  

I always seem to get things right on the first try and never again...

Of course a few things have to be tweaked, but I thought a screenshot would be nice for all you fans out there.




mmmk, so his hands need a little work, also the elbows, and boots.  I'm thinking that I might make him a little taller too.  The model matches a reference I used, but because of the armor it makes him look a little wide.

Crylar

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OverFlow's Update pics Thread (modems beware)
« Reply #27 on: August 21, 2003, 06:17:00 pm »
Kind of cool.

There can never be to much shots ;)
Your cries of agony... They are like music to my ears!"-Vega
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Godmil

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OverFlow's Update pics Thread (modems beware)
« Reply #28 on: August 28, 2003, 10:27:34 am »
OMG, I go on holiday for a couple of weeks, in the middle of which (now) I think, I wonder how my Trem buddies are getting on...

and what do I find:

A new Human model!! :o

YEAH :D
Great work Over..

cant wait to see where its at when I get back :)

PsychoBrat

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OverFlow's Update pics Thread (modems beware)
« Reply #29 on: August 29, 2003, 04:36:14 am »
IMO for the glowing eyes you should make some faint red flares attached to the eyes somehow... it'd get red of the problem of the sharp edges in the dark... and look pretty damn creepy!

Also... any hints for us n00b skinner wanabees on how to get the cool faded look around the edge of a face, for example on that rifle render you whipped up?

-jEFF