News:

Come Chat with us live! Learn how HERE!

Main Menu

logging in...

Started by sicks string samurai, September 16, 2006, 01:25:59 PM

sicks string samurai

why is it such a pain for me? arg!. i hate it. it's making me wanna delete this game. i spend more time waiting for maps and stuff to load. than i do actually playing...
isten to Children of BOdom, and kick human butt!

Mexel

Thorn


0z

Quote from: Thornupgrade your comp

upgrade your chomp wtf? Nice misunderstanding lol

Glunnator

Quote from: 0z
Quote from: Thornupgrade your comp

upgrade your chomp wtf? Nice misunderstanding lol

I think thorn meant "comp." as in "Computer" not "Chomp"

...

Quote from: (Cebt)GlunnatorHAVE FUN PPL, IT'S THE MEANING OF LIFE TO LOOK AT THE BRIGHT SIDE OF IT! ;)

rasz_pl

Q3 engine sucks monkey balls when it comes to loading shit
-it takes AGES
-its modal (cant open console, cant alt-tab)

Paradox

Could we ever see a Q4 version of trem? PLEEZE!

∧OMG ENTROPY∧

Aninhumer

Someone said that Q4 was more geared towards single player games. (IE Doom3)
A magazine I read also said that Q4's Multiplayer didn't seem very different to Q3, (although they were talking about the interface more than anything else)
What's more [the] Quake 4 [demo] was unplayable if I didn't turn off lots of effects and reduce screen res, and I usually get more than 60fps with maxed out settings (except for AA) in Tremulous. If I really tried to fill the screen with polys in Transit it fell to ~25fps.

BTW, why does it [Tremulous] reload everytime I change my display settings?

tomek-k

Quote from: AninhumerBTW, why does it [Tremulous] reload everytime I change my display settings?

When you want to change the display mode (screen resolution and/or color depth) the OpenGL must be reinitialized. Unfortunately uninitializing OpenGL means uninitializing everything that depends on the OpenGL interface - 3D data, textures, etc. So everything must be reloaded.