Poll

should there be tanks?

yes
14 (70%)
no
6 (30%)

Total Members Voted: 20

Voting closed: December 05, 2006, 09:46:06 pm

Author Topic: map; holmand forest  (Read 12633 times)

poto killer

  • Posts: 57
  • Turrets: +1/-0
map; holmand forest
« on: October 16, 2006, 10:46:06 pm »
i am making a new map that is a forest, adding tanks  if i can, plz help me im new to making stuff  i need 3d engine, items, and ships, tanks :D
img]http://wilhelmrahn.googlepages.com/tyrant-for-life.png[/img]

holyknight

  • Posts: 998
  • Turrets: +4/-2
map; holmand forest
« Reply #1 on: October 16, 2006, 11:40:03 pm »
tanks are good :D

poto killer

  • Posts: 57
  • Turrets: +1/-0
map; holmand forest
« Reply #2 on: October 17, 2006, 02:53:30 am »
can some one tell me were to get stuff for my map i havent even started yet :advmarauder:
img]http://wilhelmrahn.googlepages.com/tyrant-for-life.png[/img]

Ksempac

  • Posts: 261
  • Turrets: +1/-1
    • http://www.ksempac.info/blog
map; holmand forest
« Reply #3 on: October 17, 2006, 04:19:51 am »
Quote
plz help me im new to making stuff i need 3d engine, items, and ships, tanks


OMG, yet another clueless guy who wanna create a map. Lets hope he will never release anything.
url=http://tremulous.net][/url]

poto killer

  • Posts: 57
  • Turrets: +1/-0
map; holmand forest
« Reply #4 on: October 17, 2006, 05:12:55 am »
I know how to make maps, im a designer! i dont know how to use quake 3 engine yet :evil:
img]http://wilhelmrahn.googlepages.com/tyrant-for-life.png[/img]

Warrior

  • Posts: 230
  • Turrets: +2/-0
    • Warrior's Stuff
map; holmand forest
« Reply #5 on: October 17, 2006, 06:50:40 am »
http://tremmapping.pbwiki.com/
http://bubba.planetquake.gamespy.com/
and read the Gtk manual if needed.

poto killer, ignore the bad forum guys and make your map...

Vector_Matt

  • Posts: 732
  • Turrets: +2/-1
map; holmand forest
« Reply #6 on: October 17, 2006, 02:57:58 pm »
Quote from: "Warrior"
poto killer, ignore the bad forum guys and make your map...
Indeed, you'll never make a good map if you don't try.

poto killer

  • Posts: 57
  • Turrets: +1/-0
map; holmand forest
« Reply #7 on: October 19, 2006, 05:08:55 am »
thx guys i know i can make a map, i just need to put my mind to it
img]http://wilhelmrahn.googlepages.com/tyrant-for-life.png[/img]

poto killer

  • Posts: 57
  • Turrets: +1/-0
map; holmand forest
« Reply #8 on: October 20, 2006, 02:17:03 am »
ive made alot of progress, thx for givin me those sites, although i need to find a tank model still
img]http://wilhelmrahn.googlepages.com/tyrant-for-life.png[/img]

poto killer

  • Posts: 57
  • Turrets: +1/-0
map; holmand forest
« Reply #9 on: October 21, 2006, 06:26:56 am »
if  anyone knows a site to make maps for mac because im getting a macmini that will let me use windos, and has two mouse  buttons, and a left, right,down, up, scroll button. plz gimme site to get more stuff also in about one week i will give screenshotts, sry im a noob, guilty as charged
img]http://wilhelmrahn.googlepages.com/tyrant-for-life.png[/img]

doomagent13

  • Posts: 506
  • Turrets: +18/-18
map; holmand forest
« Reply #10 on: October 21, 2006, 06:30:16 pm »
Quote from: "poto killer"
if  anyone knows a site to make maps for mac because im getting a macmini that will let me use windos, and has two mouse  buttons, and a left, right,down, up, scroll button. plz gimme site to get more stuff also in about one week i will give screenshotts, sry im a noob, guilty as charged


see thread http://tremulous.net/phpBB2/viewtopic.php?t=2179&postdays=0&postorder=asc&start=0

poto killer

  • Posts: 57
  • Turrets: +1/-0
map; holmand forest
« Reply #11 on: October 25, 2006, 04:34:30 am »
i cant get GTK radiant working on my new computer, it sais error, please choose the installed quake 3 to run, but i dont own quake 3
 D:
img]http://wilhelmrahn.googlepages.com/tyrant-for-life.png[/img]

doomagent13

  • Posts: 506
  • Turrets: +18/-18
map; holmand forest
« Reply #12 on: October 26, 2006, 01:18:34 am »
Quote from: "poto killer"
i cant get GTK radiant working on my new computer, it sais error, please choose the installed quake 3 to run, but i dont own quake 3
 D:


what exactly does the error say? i can think of 2 places something like your description might happen

if you have an intel mac, it might be better to just use the windows version

poto killer

  • Posts: 57
  • Turrets: +1/-0
map; holmand forest
« Reply #13 on: October 26, 2006, 02:37:41 am »
i am using that windowsa version, but it says cant find quake 3 :cry:
img]http://wilhelmrahn.googlepages.com/tyrant-for-life.png[/img]

doomagent13

  • Posts: 506
  • Turrets: +18/-18
map; holmand forest
« Reply #14 on: October 26, 2006, 02:46:15 am »
go to http://tremmapping.pbwiki.com and follow the correct trem setup instructions for whichever version u r using

poto killer

  • Posts: 57
  • Turrets: +1/-0
map; holmand forest
« Reply #15 on: November 03, 2006, 03:03:40 am »
k i finally got it, but now i must resart all i got was this screen shot i have from email


my friend helped me
img]http://wilhelmrahn.googlepages.com/tyrant-for-life.png[/img]

Ksempac

  • Posts: 261
  • Turrets: +1/-1
    • http://www.ksempac.info/blog
map; holmand forest
« Reply #16 on: November 03, 2006, 03:26:11 am »
Nice try...

So you actually thought you could foul us and make us believe you were mapping something really nice by using a random picture of a forest from another website ?  :evil:

This image was stolen from :
http://tale-of-tales.com/TheEndlessForest/index.html
url=http://tremulous.net][/url]

Neo

  • Posts: 760
  • Turrets: +2/-0
map; holmand forest
« Reply #17 on: November 03, 2006, 09:32:01 am »
Because its a planning screenshot you nubcake. Try thinking before acting like a clone of Belier13.

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
map; holmand forest
« Reply #18 on: November 03, 2006, 10:13:04 am »
Quote from: "Neo"
Because its a planning screenshot you nubcake. Try thinking before acting like a clone of Belier13.


Oh good GOD!!!

Not another one of him.
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

Ksempac

  • Posts: 261
  • Turrets: +1/-1
    • http://www.ksempac.info/blog
map; holmand forest
« Reply #19 on: November 03, 2006, 10:14:28 am »
Quote from: "Neo"
Because its a planning screenshot you nubcake. Try thinking before acting like a clone of Belier13.


First he could use a proper English, so that we may understand what he is really talking about (all his posts look like as if they were written by a complete moron). I m not asking for perfect English (I know mine is far from perfect) but at least something we can understand. In this post you have absolutly no way to find out what he is talking about (email ?? whats the relation between email and mapping ?). For me it looked more along the lines "Ok i had a problem, now its fixed and i can restart everything, but i saved a screen shot from the previous version on my email"

Second, anyone can post a picture and say "I'm gonna do this". No one cares about it, until you actually produce something.

Third, with Quake Engine, you wont be able to do something like this. I m not speaking about the details/resolution, but the fact that it is wide open space with some models in it which will kill framerate easily.

So instead of pretending to make miracles, he should actually map something and then show some ss (i don't care how it looks like or even if it is unfinished) instead of pretending to aim for far-fetched goals.

If he actually produce something, i will be the first to apologize. But right now, all his posts (even in other topics) sounds like the posts of an idiot (check his post about his "clan") who doesn t know much about the game and its balance.
url=http://tremulous.net][/url]

holyknight

  • Posts: 998
  • Turrets: +4/-2
map; holmand forest
« Reply #20 on: November 03, 2006, 04:44:46 pm »
don't be so negative, just WATCH and we'll see at the end...
geez, spazz

DarkRogue

  • Posts: 308
  • Turrets: +0/-0
map; holmand forest
« Reply #21 on: November 03, 2006, 06:03:55 pm »
My god holy knight. The triumverate of Moronic Mappers is in session. What part of this kind of map not being possible in the q3 engine due to frame rate handling did you not understand?

Not even professional mappers have fully gotten around the issue with wide open maps...ie. id softwares team arena. 99% of the terrain maps lagged like a bitch despite the engine being modified to 'handle' such maps.

If ID software couldn't get them playible/enjoyible. You n00bs don't got a snowballs prayer in hell.
n game name: Xiane

krom

  • Posts: 56
  • Turrets: +0/-0
map; holmand forest
« Reply #22 on: November 03, 2006, 10:10:04 pm »
Quote from: "Ksempac"
Nice try...

So you actually thought you could foul us and make us believe you were mapping something really nice by using a random picture of a forest from another website ?  :evil:

This image was stolen from :
http://tale-of-tales.com/TheEndlessForest/index.html


lmao! Nice one Ksempac!
At least  poto you could have picked a higher def picture:
http://tale-of-tales.com/TheEndlessForest/images/screenshots/20050908-forest_trees.jpg

techhead

  • Posts: 1496
  • Turrets: +77/-73
    • My (Virtually) Infinite Source of Knowledge (and Trivia)
map; holmand forest
« Reply #23 on: November 04, 2006, 12:03:46 am »
If the image had any decent resolution, we would be able to see the deer.
I'm playing Tremulous on a Mac!
MGDev fan-club member
Techhead||TH
/"/""\"\
\"\""/"/
\\:.V.://
Copy and paste Granger into your signature!

poto killer

  • Posts: 57
  • Turrets: +1/-0
map; holmand forest
« Reply #24 on: November 04, 2006, 01:34:44 am »
sorry but my file is being hacked by my friend  , so that was not me, i will give good screen shots later,


p.s. please pm me if more dum postings from me come up[just incase he finds out about my new password again] :eek:  :D  :eek:  :D
img]http://wilhelmrahn.googlepages.com/tyrant-for-life.png[/img]

Revenant

  • Posts: 11
  • Turrets: +0/-0
map; holmand forest
« Reply #25 on: November 04, 2006, 02:14:45 am »
That sounds to me like a lame excuse after getting caught for directly plagiarising another game. Please stop with this garbage, and learn to map.

Grow up,
Revenant

InfernoX347

  • Posts: 46
  • Turrets: +0/-0
map; holmand forest
« Reply #26 on: November 11, 2006, 07:36:54 pm »
"Indeed, you'll never make a good map if you don't try."

I have my doubts that he'll EVER make a good map.