Actually, if the base offensive class could do that... I would enjoy it.
In gameplay perspective, it isn't all the important. Relying on teamwork is frustrating, especially if death is imminent. Remember, in a game like this, you don't keep your frags when you die (unless you save some extra in the MCU, possibly) so dying because your teammates are retarded and wont remove it... it could leave the player pissed.
I can imagine it now, a droid latched onto the back of the human... the human screaming... and teammates shooting the poor bloke in the head, effectively killing him if they had no "uber-l33t-head-droid-removing-tool" or something. Not exactly what I had for gameplay.
What I imagined instead, was a droid injecting a human, detaching, scurrying back up the wall into some shadows while the human falls on the ground, spasming, imminent death if he has no anti-toxin... or a close call if he does have it. Therefore, lowly upgraded humans do have a slightly better chance against the base class droids. They get bit easily, but w/ anti-toxin they will live.
Just remember that having anti-toxin doesn't make you invincible. You can overdose, negating the effect and dying anyways if you ONLY rely on anti-toxin.
I didn't see dead humans with droid heads walking around shooting people. Remember, that would be against the droid's use of efficiency. The human weapons do NOT administer Necrotoxin-A, so even if you do take over a body, if you shoot hostile humans, when they die, they cannot be infested. Necrotoxin-A is a key component needed for infestation of a human corpse, and can only be injected through the use of droid melee or specialized ranged weapons.
It would be fun, but it would just make things alot more complicated for the explanations, frustrating for the victim, and not effective as it would sound.
[ This Message was edited by: Carcinogen on 2001-04-08 11:26 ]