Author Topic: gravity changes  (Read 4205 times)

doomagent13

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gravity changes
« on: November 11, 2006, 04:52:31 pm »
would it be possible to make a map where every wall and ceiling could be treated as floor?
would it be possible to make a map with one gravity in one area and a different gravity in another area?

Survivor

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gravity changes
« Reply #1 on: November 11, 2006, 06:56:01 pm »
First not in this engine's current form. Second yes
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InfernoX347

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gravity changes
« Reply #2 on: November 12, 2006, 06:27:54 am »
the first one wouldn't work, without coding.

the second one is possible, kind of.

gareth

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Re: gravity changes
« Reply #3 on: November 12, 2006, 05:22:47 pm »
Quote from: "doomagent13"
would it be possible to make a map where every wall and ceiling could be treated as floor?


well you could have a rotating section of map.

Tarhead

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gravity changes
« Reply #4 on: November 12, 2006, 07:29:18 pm »
MMMM, you could turn grativy dowm to 0 and anything sticks / can be on walls.
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techhead

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gravity changes
« Reply #5 on: November 12, 2006, 07:40:16 pm »
He meant different gravity in different sections of the map.
Also, the ability to build any buildings on walls and/or floors.
Then again, the idea of Tesla's hanging from the ceilings strikes me as odd.

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n0000.....
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doomagent13

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gravity changes
« Reply #6 on: November 12, 2006, 10:04:56 pm »
I was thinking of making a 0 g map, but anything that couldnt wallwalk or had a jetpack wouldnt come down.  If walls and ceilings could be treated as floors, you could just jump and/or walk

techhead

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gravity changes
« Reply #7 on: November 12, 2006, 10:16:23 pm »
You could make a map on the moon with 1/6 the normal gravity.
I think 150 is about right.
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doomagent13

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gravity changes
« Reply #8 on: November 13, 2006, 02:00:27 am »
I could, but it wouldnt be the same thing.  Before I give up my idea, I'll dig through the source to see if there might be some simple solution.

vcxzet

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gravity changes
« Reply #9 on: November 13, 2006, 09:08:27 am »
hmmm maybe we need something like
g_humanwwalking
g_alienwwallking
which toggles wallwalking for all team members
but if you ask me ; useless