if this is the "bug" i think it is, then it's caused by the fact that some servers have fs_game set to base, while others have it set to base2 (notably sst). you end up with 2 sets of settings. you can bug the server operator to use base instead of base2 like everybody else does, but that won't get you very far. on *nix, i recommend replacing base2 with a symlink to base, on windows, you just have to copy the settings from one to the other every so often.