Author Topic: map-transit-patch01.pk3  (Read 3939 times)

Timbo

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map-transit-patch01.pk3
« on: June 19, 2004, 06:00:37 pm »
Delete it! Some shaders used in this new patch conflict with those in Jherax's map...

Stannum

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map-transit-patch01.pk3
« Reply #1 on: June 22, 2004, 05:29:45 pm »
Yeah, Jhrx found out that he gve me wrong blood shaders.

>:|
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Godmil

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map-transit-patch01.pk3
« Reply #2 on: June 23, 2004, 04:23:54 pm »
I cant wait until we're ready to release trem and all the shaders can be put in one pk3... then I can get rid of the old plant shader that is fuxing up tremor :)

OverFlow

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map-transit-patch01.pk3
« Reply #3 on: June 23, 2004, 09:27:12 pm »
you could just change the paths for the plant models that you're using :P