Author Topic: Risujin/Avenger game QVM version 3  (Read 112021 times)

Risujin

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Risujin/Avenger game QVM version 3
« on: December 25, 2006, 02:21:20 am »
Risujin/Avenger game.qvm (version 3, SVN version 848)

This is a server side game.qvm built from the last 1.1.0 client pk3 compatible SVN sources with a number of additional features patched in. No client-side modifications and no client download is necessary. There are NO balance tweaks, this is pure Tremulous! To install, drop into tremulous/base/vm folder. Do NOT use with mod pk3s or other game QVMs! Use with SVN tremded.

Server download: http://risujin.org/pub/tremulous/risujin-avenger-svn848-3.zip

Features[/u]

This patch is composed of contributions from many developers from the Tremulous community. All patches are credited accordingly.

risujin:
-- Fixed stacking with g_shove
-- Set g_retribution (0-100 percent of equipment value) to enable "you break it, you pay for it" penalties on teamkillers
-- !layout version 4 allows you to have customized starting bases for every map. Permissions default to level 5 admin, allow with 'l' (lowercase L) flag. See the !layout thread for documentation:[/u]
http://www.tremulous.net/phpBB2/viewtopic.php?p=37582
-- Use \donate # to give credits/evos to your team evenly; Disabled by default, enable with g_allowShare 1
-- Bind \itemgun to select your main weapon
-- Automatic flood protection for all floodable commands (respects admin no-flood flag)
-- Construction kit recharges with the blaster out
-- !slap [player name|slot] (damage) to assert your authoritay; doesn't have Balance mod slap sound effect; slap permission defaults to level 5 admin, allow with 'x' flag
msk/Undeference/Avenger:
-- Updated base patch against SVN 848.
-- !kick reasons get logged
-- No joining teams until warmup time ends (idea from r1admin)
-- Vote kick reasons, mute votes, sudden death votes
Timbo:
-- Fix for extended nomenclature resulting in slight server instability
phil (Phil Bordelon):
-- No team join message for not switching teams
-- Flood protection
https://bugzilla.icculus.org/show_bug.cgi?id=2811
DASPRiD:
-- DASPRiD's tremstats patch
http://svn.dasprids.de/repos/tremstats/trunk/trempatch/LogTeamClass.patch
next_ghost (Martin Doucha):
-- \share (player name|slot) (amount) to give funds to a specific player on your team; Disabled by default, enable with g_allowShare 1
-- !designate/!undesignate
tjw:
-- Dretch punting
-- New poison system
napkin:
-- Color fixes
-- Console messages appear in color
-- Spectator voting
-- No more black in names
peoro:
-- Building messages
-- !denybuild/!allowbuild
-- Change team messages
-- !namelog shows prohibitions
r1ch:
-- Sticky spectating
kevlarman:
-- g_forceAutoSelect

Original credit for the patch goes to Avenger aka Undeference who finally owned up to being the author. The sources were taken from here:
http://betaserv.tk/mkpdev.googlepages.com/

Although most of the patch code can be found elsewhere, the assembled patch source may be of use:
http://risujin.org/pub/tremulous/risujin-avenger-svn848-3.patch.zip
« Last Edit: May 13, 2014, 05:56:53 am by Undeference »

Odin

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Risujin/Avenger game QVM version 3
« Reply #1 on: December 25, 2006, 03:06:16 am »
Does !slap push the player in a random direction like it is supposed to do?

Evlesoa

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Risujin/Avenger game QVM version 3
« Reply #2 on: December 25, 2006, 03:08:02 am »
what is ckit recharged with blaster? and what does itemgun do?

Risujin

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Risujin/Avenger game QVM version 3
« Reply #3 on: December 25, 2006, 04:39:51 am »
Quote from: "Odin"
Does !slap push the player in a random direction like it is supposed to do?

It did when I tested...

Quote from: "Evlesoa"
what is ckit recharged with blaster? and what does itemgun do?

Ckit will recharge when you have your blaster out. \itemgun selects your main weapon.

Paradox

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Risujin/Avenger game QVM version 3
« Reply #4 on: December 25, 2006, 09:22:30 pm »
Uhh, !slap was traditionally supposed to hurt the player.

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Smokey

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Risujin/Avenger game QVM version 3
« Reply #5 on: December 25, 2006, 09:35:29 pm »
if only it had the rest of tjw's admin commands :(

Risujin

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« Reply #6 on: December 25, 2006, 09:54:03 pm »
Quote from: "Smokey"
if only it had the rest of tjw's admin commands :(

It inherits all TJW admin commands from SVN. Is there something youre missing?

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« Reply #7 on: December 25, 2006, 10:49:28 pm »
oh, sick.

Going to use this.


Edit:
Meh,

\share and \donate are the same thing, or no?

Also, what is \itemgun?

Risujin

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« Reply #8 on: December 25, 2006, 10:59:16 pm »
Quote from: "Smokey"
\share and \donate are the same thing, or no?

No, \donate gives to whole team, \share gives to a specific player.

Quote
Also, what is \itemgun?

I just explained this! ... I'll edit the post and make it clearer...

Smokey

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« Reply #9 on: December 26, 2006, 06:38:47 am »
Ok, you need some documentation


i have no idea how to allow !slap to different levels.

Thorn

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« Reply #10 on: December 26, 2006, 01:48:11 pm »
Great, a new form of admin abuse!

Risujin

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« Reply #11 on: December 26, 2006, 05:15:12 pm »
Quote from: "Smokey"
Ok, you need some documentation

All of the "new" features here are documented elsewhere ... such as the !layout and Balance mod threads. I will flesh it out here too though.

Smokey

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« Reply #12 on: December 27, 2006, 06:34:28 am »
Players on my server say dretchpunt doesn't work and teamkills arn't marked as teamkills :(

n00b pl0x

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« Reply #13 on: December 27, 2006, 07:03:55 am »
!slap definetly works on ur server. I only got slap killed from 100 to 0 hp once by keke for no reason, but after that he was nice and just randomly slapped me when i was in the middle of fighting something. What a nice guy. He sounds like hell fit right in with you smokey
will sort out my sig, or I will get banned.

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robug

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« Reply #14 on: December 27, 2006, 08:28:40 am »
It seems that this qvm breaks luci jumps.  Was that left out on purpose?

KnightBear

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« Reply #15 on: December 27, 2006, 08:50:53 am »
Quote from: "Thorn"
Great, a new form of admin abuse!


ROFLMAO!!!!  dont worry, theyll get borecd of it

Quote
!slap definetly works on ur server. I only got slap killed from 100 to 0 hp once by keke for no reason, but after that he was nice and just randomly slapped me when i was in the middle of fighting something. What a nice guy. He sounds like hell fit right in with you smokey


or have i spoken too soon?


over all, if you cnat trust an admin with slap, then you cant trust them with admin.  maybe humans are just inherently evil afterall
m not a Player, I just smoke alot

DASPRiD

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« Reply #16 on: December 27, 2006, 01:26:13 pm »
Could you add the Tremstats patch to this? Then I would use it on my server.
url=https://www.paypal.com/cgi-bin/webscr?cmd=_xclick&business=mail%40dasprids%2ede&item_name=DASPRiD%27s&no_shipping=0&no_note=1&tax=0&currency_code=EUR&lc=DE&bn=PP%2dDonationsBF&charset=UTF%2d8][/url]

peoro

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« Reply #17 on: December 27, 2006, 03:50:09 pm »
Yeah, where could we find sources?
ORCODDIO

vcxzet

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« Reply #18 on: December 27, 2006, 04:10:56 pm »
Quote from: "peoro"
Yeah, where could we find sources?

they are in his balanced mod patch

benmachine

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« Reply #19 on: December 27, 2006, 05:02:43 pm »
I was originally going to post this in the Balance thread (because it has !slap too) but could you please let !slap accept an argument for damage dealt? Because a dretch is seriously inconvenienced by 5hp (that's 20%) but a tyrant barely notices (that's 1.25%). Also if you could make the knockback from slaps a cvar, that'd be nice (as I hate people flying across entire rooms or falling to their death when I just wanted to punish them a little).
benmachine

Risujin

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« Reply #20 on: December 27, 2006, 05:36:01 pm »
Quote from: "benmachine"
I was originally going to post this in the Balance thread (because it has !slap too) but could you please let !slap accept an argument for damage dealt? Because a dretch is seriously inconvenienced by 5hp (that's 20%) but a tyrant barely notices (that's 1.25%). Also if you could make the knockback from slaps a cvar, that'd be nice (as I hate people flying across entire rooms or falling to their death when I just wanted to punish them a little).

There are a bunch of fixes I've been wanting to add to !slap. Yes, slap damage based on a cvar and maximum player health. Also !slap spams way too much ... it should just cp the victim who they were slapped by.

Quote from: "dasprid"
Could you add the Tremstats patch to this? Then I would use it on my server.

http://svn.dasprids.de/repos/tremstats/trunk/trempatch/LogTeamClass.patch ?

EDIT: new version uploaded

Smokey

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« Reply #21 on: December 27, 2006, 07:30:19 pm »
Quote from: "n00b pl0x"
!slap definetly works on ur server. I only got slap killed from 100 to 0 hp once by keke for no reason, but after that he was nice and just randomly slapped me when i was in the middle of fighting something. What a nice guy. He sounds like hell fit right in with you smokey

i know it works, and he just likes to have a little too much fun.


:)

Paradox

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« Reply #22 on: December 29, 2006, 08:28:41 pm »
Does this contain all of avengers little upgrades and fixes? Because if it does, it is going on sst faster than you can say lol.

Also, retribution doesnt work

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Risujin

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« Reply #23 on: December 29, 2006, 10:02:18 pm »
Quote from: "Paradox"
Does this contain all of avengers little upgrades and fixes? Because if it does, it is going on sst faster than you can say lol.

No, please link and I will see what I can add.

Quote
Also, retribution doesnt work

I was wondering about that...

Updating to the latest SVN has screwed up this release big time so the next version is gonna be delayed while I sort it out.

Paradox

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« Reply #24 on: December 29, 2006, 10:20:03 pm »
Avengers:
http://betaserv.tk/mkpdev.googlepages.com/

It has R1 Vote messages, SD votes, Mute Votes, Designated and Denybuild, g_suddendeath cvar for controlling sd via rcon, and a bunch of other notices.
« Last Edit: May 13, 2014, 05:57:12 am by Undeference »

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Risujin

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« Reply #25 on: December 31, 2006, 08:35:19 pm »
Quote from: Paradox
Avengers:
http://betaserv.tk/mkpdev.googlepages.com/
Thanks for the link. I'm in the middle of mergin his changes into my patch. It will take some time though.
« Last Edit: May 13, 2014, 05:55:44 am by Undeference »

n00b pl0x

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« Reply #26 on: December 31, 2006, 08:59:29 pm »
Oooh I'll be very happy when it is finished. :D
will sort out my sig, or I will get banned.

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Risujin

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« Reply #27 on: January 05, 2007, 05:33:15 pm »
Sorry for the delay, I finally finished merging Avenger's changes and got around to fixing some bugs too. Please test and report any bugs or good patches I missed that you find. Enjoy version 5.

n00b pl0x

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« Reply #28 on: January 06, 2007, 12:07:24 am »
<3 ris
will sort out my sig, or I will get banned.

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Paradox

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« Reply #29 on: January 06, 2007, 01:17:29 am »
Testing on SST now.

You should add the SD votes, and make slap have the damage paramiter.

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