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More team-vote options...

Started by Mispeled, December 28, 2006, 02:32:57 AM

Mispeled

Would be nice to have a simple way to make team decisions, like whether or not to move base and stuff like that... simply call a vote:

\callvote Move base to ele room
or
\callvote Full-team painsaw rush


If the vote passes nothing actually happens, except (hopefully) the team comes to agreement.

Rawr

you kinda can already do that. Without R1CH's cvar disallowing fake map votes

/callvote map Painsaw.Rush?

Mispeled

But you can't call votes for map for a teamvote.

Still cool though, I didn't know about that. Sometime it could be handy (by handy I mean annoying :P).

|Nex|TrEmMa

Teamvote has never worked for me.  Designates, teamkick, etc. all have been broken every time I've used it :/

Rawr

/callteamvote clientkick is uber broken

Paradox

Teamvote is broken by default, and most people dont know how to vote in teamvotes.

∧OMG ENTROPY∧

n00b pl0x

that would be something nice to get fixed soon
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

cp blast

can anyone tell me how to actually vote the right person? (teamvote).

i dont want to always vote the wrong person by accident, and if i do a normal vote, people from the other team vote no because they "benifit" from someone deconning our stuff...
I'm a Mexican who likes eating tacos and nachos. Are you?