i second norfs idea with the turrets.. as to chimera and dragoon, im pretty much neutral, though i have to agree again with norfs arguement. it would seam to go against the 'evolution' idea. one questoin though, alot of these changes seam to be for the aliens, but aliens are winning 58% of the time, so i must ask where is the logic? it would seam logical to me, to say come up with something to help decrease alien power, but these are only my thoughts, prehaps work on getting balance with the win/lose rate can be done after the current coding.
Another thought along the same line of balance, i see alot of older posts about adding things, not that this is bad, but when something new is put in, timbo is going to need to rework the whole game balance. im not sure where to go with this idea, prehaps once these current changes are added in we can start that discussion.
Im just wondering one final thing, how will frags be determined for killing 'tooled' up humans?