Author Topic: Alien regen  (Read 3461 times)

Stannum

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Alien regen
« on: September 11, 2004, 01:04:58 am »
Idea:

Aliens regain health when close to hivemind instead of regenerating everywhere. Aliens can obtain regen everywhere ability when a booster has been made.

Why:

To stop alien camping the humans in the beginning of the game.

discuss?
Blue © 2004 Natural Selection.

Norfenstein

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Alien regen
« Reply #1 on: September 11, 2004, 01:17:43 am »
You mean all aliens get regen when there's a booster anywhere in the map, or touching one grants an alien temporary regen in addition to poison? Camping is annoying throughout games so I'd prefer the latter, despite really liking regeneration. Mofo should still have it though, and still grant a healing aura (regeneration at the present rate instead of just speeding it up...they do do this now, right, I'm not imagining things?)  to nearby teammates. Would make them useful for things other than camping their own base. Also, if this was implemented it might make sense to have dragoon barbs not regenerate on their own without first getting regen from a booster.

DCB:ETOX

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Alien regen
« Reply #2 on: September 11, 2004, 02:05:08 am »
idea;

aliens regen at booster(like norfs idea/healer) and by mind.

they also regen (at a very slow rate) while in other parts of the level. i dont know about having a booster built adding regen around a whole level though. make it so you have to be in the local area for it to work (prehapes half the creep radious or something?)

Timbo

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Alien regen
« Reply #3 on: September 13, 2004, 06:31:45 pm »
I really think it's getting a bit late to be making such drastic changes. Turning off or altering the rate of regeneration utterly imbalances the game. Yes Norf, the Mofo acclerates regeneration :)