Hello everyone! I am an experienced Mac user/modder I setup GtKRadient to work with Trem, and I am under way building a very cool map called Vencore. Anyway I seem to be having trouble testing, and ultimately exporting finished maps from GtKRad. I have "built" the maps to both the default location (/.trem/base/maps) the Trem base folder (/Tremulous/base) and to the desktop, where I manually move them to the base folder. I end up with a .bsp file is the base folder, but Trem won't read it. Whenever i Devmap it, with sv_pure set to 0, it says map not found.... what do I do?
The other question I have is: How the F*** do I make .pk3 files? I know that i just archive the folder and change .zip to .pk3, but what am I suppose to put into the file itself? Where do I get the .arena, .particle, and .shader files? I understand the concept of putting the right textures that I use into the Textures folder, but where are these textures origanally? And is there an app for mac that will do this for me like some of the PC apps?
thanks,
awesomejacob