Author Topic: feedback 18 september  (Read 3564 times)

Molog

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feedback 18 september
« on: September 18, 2004, 12:59:19 am »
Chimera lightning is somewhat too strong at the moment.

Things I don't like at the moment:

Human radar. It makes hiding on ceilings, attacking from behind, sneak attacks pretty useless for aliens. I'd like to see it weakened in a way.


Things I'd like to see:

Friendly players appearing on alien radar. Perhaps a key to switch between friend ot foe vision.

More damage for aliens. It takes too many slashes to kill an armored human.

Feel free to bitch back if you disagree.

DCB:ETOX

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feedback 18 september
« Reply #1 on: September 18, 2004, 01:29:58 am »
ditto here
maybe not the radar though..
prehaps only have human radare forward and peripherals?

chimera lighting is a bit tough, but i like it, so long as im the chimera ;)

and with the armor, this is espcially true with the bsuit. it takes way to long for lower classes to kill them

Supa

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Re: feedback 18 september
« Reply #2 on: September 18, 2004, 05:59:59 am »
I know I missed this session but I still want to include my thoughts on radar: I agree that the helmet radar could use a change, but I don't think it needs much change. I like ETOX's idea - make the helmet only show things that are in the player's front 180 degree arc (Maybe 270?), sort of like the AVP motion tracker.

As for alien radar I'd like some kind of green blip for friendlies, it'd make coordination a bit easier.