Author Topic: Can't run tremulous  (Read 6941 times)

Tyler

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Can't run tremulous
« on: September 25, 2004, 02:14:29 am »
I've dled all of the files and put them in baseq3\tremulous.  Trem doesn't show up in the mod selection and I can't set the game to trem in the console. I've triend set game amd set fs_game. fs_game gets me a can't write error.

OverFlow

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Can't run tremulous
« Reply #1 on: September 25, 2004, 02:20:59 am »
Don't put the tremulous folder in baseq3.  Should just be in your q3 folder.

Tyler

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Can't run tremulous
« Reply #2 on: September 25, 2004, 05:30:30 am »
still doesn't work

MiDiaN

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Can't run tremulous
« Reply #3 on: September 25, 2004, 07:36:40 am »
you sure you have all the files in /Quake3/tremulous/ folder? You got latest pointrelaease of Q3 too?
GORE!

Tyler

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Can't run tremulous
« Reply #4 on: September 25, 2004, 04:28:29 pm »
I have the 1.32 version. I don't have all of the maps, only astbase3. I think I unzipped all of the files, I'll check

Also the maps are bsp not pk3, if you have pk3's

[edit] doh I forgot to unzip the uiassets zips, I'll see if to works now

[edit] Found I didn't have buildable 00. I unziped that. Still no

Also, when I try set fs_game it says fs_game is write protected. O.o

DCB:ETOX

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Can't run tremulous
« Reply #5 on: September 25, 2004, 05:07:56 pm »
alright

umm, let me just walk you through this, if you know what im talking about skip it over.

make a directory under quake3 call tremulous (/quake3/tremulous/)

download ALL the pk3s

place them in the directory, without unpacking

run tremulous with the following command line:
...quake3.exe +set fs_game tremulous +set cl_allowDownload 1 +set com_hunkmegs 100

should work then
also, try a connection to the trem server; add
"+connect acheron.r1gameservers.com:27960"

to the command line above

Tyler

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Can't run tremulous
« Reply #6 on: September 25, 2004, 05:20:16 pm »
Quote from: "DCB:ETOX"
download ALL the pk3s


I only got zip files, not pk3s
Quote from: "DCB:ETOX"

run tremulous with the following command line:
...quake3.exe +set fs_game tremulous +set cl_allowDownload 1 +set com_hunkmegs 100


In the quake 3 console, in a DOS prompt, or something else?

Yes yes, I'm quite the noob

[edit] hey, the files are .pk3.zip, do I jsut need to rename them to .pk3?

Tyler

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Can't run tremulous
« Reply #7 on: September 25, 2004, 06:08:07 pm »
ok, I've rename all the zips to pk3 and trem works now.

But none of the maps show up. I've tried putting the maps in the trem folder and in trem\maps and just in the trem folder. I've launched a dedcated server and I think my problem is it can't find the null map

DCB:ETOX

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Can't run tremulous
« Reply #8 on: September 25, 2004, 09:01:16 pm »
if your maps are still in pk3 compression leave them in the trem base folder (quake3/tremulous) they have the paths inside the paks... if thats not it i dont know what to tell you

Tyler

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Can't run tremulous
« Reply #9 on: September 25, 2004, 09:31:25 pm »
I've gotten it to work.  Now that I understand I bet I was a pain in the butt

DCB:ETOX

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Can't run tremulous
« Reply #10 on: September 25, 2004, 09:53:15 pm »
n.p

sry i didnt see your post befor (the one with quotes).

um, when dling the files make sure you use the option of saving them as all file types (should be a drop down bar on your download window)

you can run trem from 'start->run' in windows. dos prompts usually give you an error when you try to run it from within them, and from the counsol its a bit hard to run as well.