Tremulous is crashing every time I start it, and its really pissing me off now.
When it starts it just sits there on the menu, with the background music on a half-second loop and the mouse and console etc not working. I then have to kill it to make it go away.
I am running the default version on XUbuntu edgy. (reinstalled)
I also tried removing the ~/.tremulous, but that didn't help.
I any one can help me fix this, I will be very appreciative.
tremulous 1.1.0 linux-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
/home/david/.tremulous/base/wth.pk3 (8 files)
/home/david/.tremulous/base/vms-unlagged-beta.pk3 (2 files)
/home/david/.tremulous/base/tjw-vms-872M-3.pk3 (52 files)
/home/david/.tremulous/base/starfish-a1.pk3 (6 files)
/home/david/.tremulous/base/outpost_p4.pk3 (42 files)
/home/david/.tremulous/base/nameless_alpha.pk3 (29 files)
/home/david/.tremulous/base/mod-fixedsounds.pk3 (10 files)
/home/david/.tremulous/base/mod-crazylcannon.pk3 (1 files)
/home/david/.tremulous/base/minicube.pk3 (7 files)
/home/david/.tremulous/base/marsbase.pk3 (103 files)
/home/david/.tremulous/base/map_powergrid_b25.pk3 (44 files)
/home/david/.tremulous/base/map_aegis_station_b1.pk3 (13 files)
/home/david/.tremulous/base/map_aegis_station.pk3 (13 files)
/home/david/.tremulous/base/map-wth.pk3 (8 files)
/home/david/.tremulous/base/map-watah-b4.pk3 (108 files)
/home/david/.tremulous/base/map-watah-b2.pk3 (59 files)
/home/david/.tremulous/base/map-UTCSb2.pk3 (11 files)
/home/david/.tremulous/base/map-urban-p2.pk3 (83 files)
/home/david/.tremulous/base/map-uranium-alpha3.pk3 (77 files)
/home/david/.tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/home/david/.tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/home/david/.tremulous/base/map-transit-1.1.0.pk3 (135 files)
/home/david/.tremulous/base/map-thermal-b2.pk3 (207 files)
/home/david/.tremulous/base/map-thermal-b1.pk3 (204 files)
/home/david/.tremulous/base/map-theBunker-1.0.0.pk3 (107 files)
/home/david/.tremulous/base/map-sokolov_0.5.pk3 (151 files)
/home/david/.tremulous/base/map-sokolov_0.4.pk3 (100 files)
/home/david/.tremulous/base/map-sokolov_0.2.pk3 (69 files)
/home/david/.tremulous/base/map-sedna-beta3-1.1.0.pk3 (79 files)
/home/david/.tremulous/base/map-sedna-beta2-1.1.0.pk3 (72 files)
/home/david/.tremulous/base/map-sedna-beta1-1.1.0.pk3 (72 files)
/home/david/.tremulous/base/map-pulse-beta3-1.1.0.pk3 (198 files)
/home/david/.tremulous/base/map-procyon-preview2.pk3 (75 files)
/home/david/.tremulous/base/map-procyon-preview1.pk3 (6 files)
/home/david/.tremulous/base/map-procyon-beta2.pk3 (93 files)
/home/david/.tremulous/base/map-procyon-beta1.pk3 (85 files)
/home/david/.tremulous/base/map-Outpost-Warthog.pk3 (300 files)
/home/david/.tremulous/base/map-openfield-beta2.pk3 (49 files)
/home/david/.tremulous/base/map-omega_b1.pk3 (8 files)
/home/david/.tremulous/base/map-noname.pk3 (48 files)
/home/david/.tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/home/david/.tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/home/david/.tremulous/base/map-minetest2.pk3 (2 files)
/home/david/.tremulous/base/map-mg_crate2.pk3 (13 files)
/home/david/.tremulous/base/map-mg_crate.pk3 (6 files)
/home/david/.tremulous/base/map-meep_b2.pk3 (181 files)
/home/david/.tremulous/base/map-marsbase_b2.pk3 (85 files)
/home/david/.tremulous/base/map-Labyrinth.pk3 (45 files)
/home/david/.tremulous/base/map-Labyrinth-Build14.pk3 (112 files)
/home/david/.tremulous/base/map-karith-1.1.0.pk3 (118 files)
/home/david/.tremulous/base/map-gloom_b1.pk3 (52 files)
/home/david/.tremulous/base/map-gloom3t.pk3 (172 files)
/home/david/.tremulous/base/map-gloom2beta2.pk3 (219 files)
/home/david/.tremulous/base/map-gamma_core-beta6.pk3 (78 files)
/home/david/.tremulous/base/map-gamma_core-beta5.pk3 (74 files)
/home/david/.tremulous/base/map-gamma_core-beta2.pk3 (62 files)
/home/david/.tremulous/base/map-foto_ita.pk3 (6 files)
/home/david/.tremulous/base/map-DMB01-alpa.1.0.pk3 (141 files)
/home/david/.tremulous/base/map-derelictb-beta04.pk3 (178 files)
/home/david/.tremulous/base/map-derelictb-beta03.pk3 (157 files)
/home/david/.tremulous/base/map-cannon_b1.pk3 (17 files)
/home/david/.tremulous/base/map-Bunker5634.pk3 (40 files)
/home/david/.tremulous/base/map-battlezone_final.pk3 (19 files)
/home/david/.tremulous/base/map-battlezone_b2.pk3 (18 files)
/home/david/.tremulous/base/map-atcszalpha.pk3 (116 files)
/home/david/.tremulous/base/map-atcszalpha-b2.pk3 (50 files)
/home/david/.tremulous/base/map-atcszalpha-b1.pk3 (52 files)
/home/david/.tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/home/david/.tremulous/base/map-arkadia.pk3 (39 files)
/home/david/.tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/home/david/.tremulous/base/map-ancient_remains-1.0.pk3 (123 files)
/home/david/.tremulous/base/map-abyss_a1.pk3 (8 files)
/home/david/.tremulous/base/highrise3.pk3 (13 files)
/home/david/.tremulous/base/highrise-b5.pk3 (23 files)
/home/david/.tremulous/base/highrise-b4.pk3 (24 files)
/home/david/.tremulous/base/hamunaptra.pk3 (762 files)
/home/david/.tremulous/base/dark.pk3 (8 files)
/home/david/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base
----------------------
8421 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
------- Input Initialization -------
Joystick is not active.
------------------------------------
...loading libGL.so.1:
Calling SDL_Init(SDL_INIT_VIDEO)...
SDL_Init(SDL_INIT_VIDEO) passed.
Initializing OpenGL display
...setting mode 4: 800 600
libGL warning: 3D driver claims to not support visual 0x5b
Using 8/8/8 Color bits, 24 depth, 8 stencil display.
GL_RENDERER: Mesa DRI Intel(R) 915GM 20050225
Initializing OpenGL extensions
...GL_S3_s3tc not found
...ignoring GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
GL_VENDOR: Tungsten Graphics, Inc
GL_RENDERER: Mesa DRI Intel(R) 915GM 20050225
GL_VERSION: 1.3 Mesa 6.5.1
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_cull_vertex GL_EXT_compiled_vertex_array GL_EXT_convolution GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_3DFX_texture_compression_FXT1 GL_APPLE_client_storage GL_APPLE_packed_pixels GL_ATI_blend_equation_separate GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_MESA_window_pos GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texture_rectangle GL_NV_texgen_reflection GL_NV_vertex_program GL_NV_vertex_program1_1 GL_OES_read_format GL_SGI_color_matrix GL_SGI_color_table GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SUN_multi_draw_arrays
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 8
PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
MODE: 4, 800 x 600 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 2
texture bits: 16
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
...loading 'scripts/ladder.shader'
...loading 'scripts/mirror.shader'
...loading 'scripts/test_63.shader'
...loading 'scripts/emeraldfog.shader'
...loading 'scripts/jajlands1.shader'
...loading 'scripts/mytex.shader'
...loading 'scripts/marsbase.shader'
...loading 'scripts/powergrid.shader'
...loading 'scripts/watah.shader'
...loading 'scripts/utcs.shader'
...loading 'scripts/urban.shader'
...loading 'scripts/uranium.shader'
...loading 'scripts/uncreation.shader'
...loading 'scripts/q3map2_tremor.shader'
...loading 'scripts/tremor.shader'
...loading 'scripts/transit.shader'
...loading 'scripts/thermal.shader'
...loading 'scripts/thebunker.shader'
...loading 'scripts/sokolov.shader'
...loading 'scripts/common.shader'
...loading 'scripts/sedna-beta3.shader'
...loading 'scripts/sedna-beta2.shader'
...loading 'scripts/sedna.shader'
...loading 'scripts/pulse.shader'
...loading 'scripts/q3map2_pulse_102.shader'
...loading 'scripts/procyon.shader'
...loading 'scripts/openfield.shader'
...loading 'scripts/omega_b1.shader'
...loading 'scripts/niveus.shader'
...loading 'scripts/nexus6.shader'
...loading 'scripts/mg_crate2.shader'
...loading 'scripts/meep.shader'
...loading 'scripts/labyrinth.shader'
...loading 'scripts/karith.shader'
...loading 'scripts/eq2.shader'
...loading 'scripts/mrcleantex_3.shader'
...loading 'scripts/tech1soc.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/evil6_floors.shader'
...loading 'scripts/evil6_lights.shader'
...loading 'scripts/evil6_support.shader'
...loading 'scripts/evil6_trims.shader'
...loading 'scripts/evil6_walls.shader'
...loading 'scripts/evil8_base.shader'
...loading 'scripts/speedtech.shader'
...loading 'scripts/gloom3t.shader'
...loading 'scripts/gloom2.shader'
...loading 'scripts/q3map2_gloom2beta2.shader'
...loading 'scripts/gamma_core-beta6.shader'
...loading 'scripts/gamma_core-beta5.shader'
...loading 'scripts/gamma_core-beta2.shader'
...loading 'scripts/dmb01.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/derelictb.shader'
...loading 'scripts/cannon.shader'
...loading 'scripts/battlezone_final.shader'
...loading 'scripts/battlezone_b2.shader'
...loading 'scripts/atcszalpha.shader'
...loading 'scripts/atcszalpha-b2.shader'
...loading 'scripts/atcs.shader'
...loading 'scripts/arkadia.shader'
...loading 'scripts/arachnid2.shader'
...loading 'scripts/ancient_remains.shader'
...loading 'scripts/dasprid_common.shader'
...loading 'scripts/odium.shader'
...loading 'scripts/abyss_a1.shader'
...loading 'scripts/ut_egypt.shader'
...loading 'scripts/sggatev1.shader'
...loading 'scripts/sgdhd.shader'
...loading 'scripts/multiplant2.shader'
...loading 'scripts/multiplant.shader'
...loading 'scripts/egyptsoc.shader'
...loading 'scripts/dasprid.shader'
...loading 'scripts/jetpack.shader'
...loading 'scripts/core.shader'
...loading 'scripts/flame.shader'
...loading 'scripts/misc.shader'
...loading 'scripts/common-trem.shader'
...loading 'scripts/titan.shader'
...loading 'scripts/water.shader'
...loading 'scripts/displays.shader'
...loading 'scripts/plant_life.shader'
...loading 'scripts/stasis.shader'
...loading 'scripts/booster.shader'
...loading 'scripts/eggpod.shader'
...loading 'scripts/medistat.shader'
...loading 'scripts/mgturret.shader'
...loading 'scripts/reactor.shader'
...loading 'scripts/telenode.shader'
...loading 'scripts/trapper.shader'
...loading 'scripts/overmind.shader'
...loading 'scripts/tesla.shader'
...loading 'scripts/dcc.shader'
...loading 'scripts/hive.shader'
...loading 'scripts/level2.shader'
...loading 'scripts/human.shader'
...loading 'scripts/null.shader'
...loading 'scripts/weapons.shader'
...loading 'scripts/conkit.shader'
...loading 'scripts/advckit.shader'
...loading 'scripts/psaw.shader'
...loading 'scripts/mdriver.shader'
...loading 'scripts/flamer.shader'
...loading 'scripts/crosshairs.shader'
...loading 'scripts/grenade.shader'
...loading 'scripts/splash.shader'
...loading 'scripts/marks.shader'
...loading 'scripts/sprites.shader'
...loading 'scripts/muzzleflashes.shader'
----- finished R_Init -----
------ Initializing Sound ------
Initializing SDL audio driver...
SDL audio driver is "alsa".
SDL_AudioSpec:
Format: AUDIO_S16LSB
Freq: 48000
Samples: 1024
Channels: 2
Starting SDL audio callback...
SDL audio initialized.
----- Sound Info -----
1 stereo
32768 samples
16 samplebits
1 submission_chunk
48000 speed
0x901a1d8 dma buffer
No background file.
----------------------
Sound intialization successful.
--------------------------------
Sound memory manager started
Loading vm file vm/ui.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1075 jump table targets
VM file ui compiled to 782758 bytes of code
ui loaded in 4595040 bytes on the hunk
UI menu load time = 710 milli seconds
UI menu load time = 44 milli seconds
UI menu load time = 34 milli seconds
--- Common Initialization Complete ---
Opening IP socket: localhost:30720
Started tty console (use +set ttycon 0 to disable)
Received signal 15, exiting...
----- CL_Shutdown -----
Closing SDL audio device...
SDL audio device shut down.
RE_Shutdown( 1 )
-----------------------
Shutdown tty console