Author Topic: Next version  (Read 6384 times)

dude11235

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Next version
« on: January 23, 2007, 10:32:22 pm »
I'm sick and tired of all the people asking what's going to be in the next version so I made this.

1. Dretch ground head-bite will be changed (don't know how)
2. The tyrant is being toned down somehow
3. A bunch of new maps will be included
4. New admin abilities
5. And a bunch of stuff the dev's are not telling us...

On anything I missed please feel free to post it.

next_ghost

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« Reply #1 on: January 23, 2007, 11:53:14 pm »
The above post is purely fictional. Any resemblance to real features, coded or not, is purely coincidental.

Luckily, after this thread dies, nobody will ever read it again. So please, let it die.
If my answer to your problem doesn't seem helpful, it means I won't help you until you show some effort to fix your problem yourself!
1.2.0 release's been delayed for 5:48:00 already because of stupid questions.

dude11235

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« Reply #2 on: January 24, 2007, 12:40:04 am »
Bump

n00b pl0x

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« Reply #3 on: January 24, 2007, 03:45:02 am »
how will they include new maps?
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

Caveman

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« Reply #4 on: January 24, 2007, 04:02:23 am »
FISH

Radiohead

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« Reply #5 on: January 24, 2007, 04:04:21 am »
Well, I guess the new maps will be true, and I really hate the gay dretch headbite, FIX IT!!!!

Or not.

Smokey

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« Reply #6 on: January 24, 2007, 04:58:35 am »
Quote from: "Radiohead"
Well, I guess the new maps will be true, and I really hate the gay dretch headbite, FIX IT!!!!

Or not.


hello mr.hugesig 9000.

kozak6

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« Reply #7 on: January 24, 2007, 06:12:18 am »
That's nothing.

You should see Whale's.

n00b pl0x

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« Reply #8 on: January 24, 2007, 10:22:22 pm »
lol <3 whales sig
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

oliver

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« Reply #9 on: January 25, 2007, 09:49:48 pm »
dude11235: you managed to miss the first reason for a new Trem release: fixing bugs!

... race conditions when using some in-game menu
... forgetting settings once in a while
... no responsiveness during map loading
... mouse disappears when game can't find the required map

And I guess I have already got used to the many other major and minor annoyances :-/

gareth

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« Reply #10 on: January 25, 2007, 09:59:38 pm »
Quote from: "oliver"

... no responsiveness during map loading


what kind of responsiveness do you want? it only takes 2 seconds anyway.

oliver

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« Reply #11 on: January 25, 2007, 10:21:25 pm »
Quote from: "gareth"
Quote from: "oliver"

... no responsiveness during map loading


what kind of responsiveness do you want? it only takes 2 seconds anyway.


Haven't measured it, but it seems like eternity :-) and at least ten seconds, which is waaaay too long if I see that Nexus6 comes up (which I hate) and want to switch to another server.
Ok... maybe instead of responsiveness, loading the maps in one second would be ok as well :-) but just making the GUI useable during loading seems like a more general solution.

kevlarman

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« Reply #12 on: January 26, 2007, 04:54:19 am »
Quote from: "oliver"
dude11235: you managed to miss the first reason for a new Trem release: fixing bugs!

... race conditions when using some in-game menu
... forgetting settings once in a while
... no responsiveness during map loading
... mouse disappears when game can't find the required map

And I guess I have already got used to the many other major and minor annoyances :-/
how exactly are there race conditions in an engine that refuses to use more than 1 thread?
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

hodge

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« Reply #13 on: January 26, 2007, 05:36:09 pm »
If your not tremulous developer, PLEASE DON'T SPREAD LIES ON WHAT 1.2 WILL CHANGE.

thank you asshat ;-).

oliver

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« Reply #14 on: January 26, 2007, 09:44:26 pm »
Quote from: "kevlarman"
Quote from: "oliver"
dude11235: you managed to miss the first reason for a new Trem release: fixing bugs!

... race conditions when using some in-game menu
... forgetting settings once in a while
... no responsiveness during map loading
... mouse disappears when game can't find the required map

And I guess I have already got used to the many other major and minor annoyances :-/
how exactly are there race conditions in an engine that refuses to use more than 1 thread?


The races are between client and server... Like this: go to armory, press q, quickly buy some gear that you already have. If you buy quick enough, you get the "you can't buy that stuff twice" message _after_ buying something else. This message can't be clicked away then and remains in the foreground till you die (in the game of course :-D ) You can still use the "buy" dialog in the background, though.
Looks like the server sends a reply after buying, and if you click faster than the server ping (ie. 50 to 100 ms) the race condition comes up. Happens fairly often to me in a heated game or slow server. And there are other similar client-server races in Trem.

(Btw. I think it's a WTF for itself to display this "you can't buy this item twice" message at all... If really necessary, play some "negative sounding" sound, but don't annoy the user with a message that he has to confirm).

Odin

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« Reply #15 on: January 26, 2007, 09:58:30 pm »
Quote from: "kozak6"
That's nothing.

You should see Whale's.
Yea, he's got a "whale" of a sig.

*ducks*

rapha

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« Reply #16 on: January 26, 2007, 11:13:40 pm »
INVERTEBRAE
NIETS IS NIET ONMOGELIJK!

SatGNU Stats: http://schattenschreiber.org/satgnu
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♥ Lava_Croft

kevlarman

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« Reply #17 on: January 27, 2007, 07:01:49 pm »
Quote from: "oliver"
Quote from: "kevlarman"
Quote from: "oliver"
dude11235: you managed to miss the first reason for a new Trem release: fixing bugs!

... race conditions when using some in-game menu
... forgetting settings once in a while
... no responsiveness during map loading
... mouse disappears when game can't find the required map

And I guess I have already got used to the many other major and minor annoyances :-/
how exactly are there race conditions in an engine that refuses to use more than 1 thread?


The races are between client and server... Like this: go to armory, press q, quickly buy some gear that you already have. If you buy quick enough, you get the "you can't buy that stuff twice" message _after_ buying something else. This message can't be clicked away then and remains in the foreground till you die (in the game of course :-D ) You can still use the "buy" dialog in the background, though.
Looks like the server sends a reply after buying, and if you click faster than the server ping (ie. 50 to 100 ms) the race condition comes up. Happens fairly often to me in a heated game or slow server. And there are other similar client-server races in Trem.

(Btw. I think it's a WTF for itself to display this "you can't buy this item twice" message at all... If really necessary, play some "negative sounding" sound, but don't annoy the user with a message that he has to confirm).
cg_disablewarnings 1 is your friend.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Xonya

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« Reply #18 on: January 28, 2007, 08:19:09 pm »
If you are sick and tired: don't read, or better, don't visit our lovely forums ever again!
ap Zap || Thank you for the NEW shoes

rapha

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« Reply #19 on: January 28, 2007, 08:23:59 pm »
Who did you get NEW shoes from Xonya?
NIETS IS NIET ONMOGELIJK!

SatGNU Stats: http://schattenschreiber.org/satgnu
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♥ Lava_Croft