Poll

Is good Tremulous AI possible?

Yes
73 (67%)
No
36 (33%)

Total Members Voted: 99

Voting closed: January 24, 2007, 06:41:26 pm

Author Topic: A.I., anybody?  (Read 106969 times)

rapha

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A.I., anybody?
« Reply #150 on: August 05, 2007, 09:17:29 pm »
How's it coming along cyrri? I think if you could get it up to a state where it is a simple mod everybody can install and use this would be great for training offline (especially A)...
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cyrri

  • Posts: 25
  • Turrets: +3/-1
A.I., anybody?
« Reply #151 on: August 10, 2007, 10:38:41 pm »
i haven't touched the mod for one month. it's summer!
anyway, i'm not working on a full mod but on basic aas stuff. as noone seams interested in developing on top of it, there won't any offline training mod (this year).

DHRUVINATOR

  • Posts: 281
  • Turrets: +12/-12
A.I., anybody?
« Reply #152 on: August 11, 2007, 12:00:17 am »
Im no genius but this is hard to make and you get better at Tremulous naturally , would be nice for a AI but nope not necessary.
Just me.

gcb

  • Posts: 13
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A.I., anybody?
« Reply #153 on: August 11, 2007, 09:59:26 pm »
we have hundreds of people playing every seccond.

We could monitor the server for build patterns and attack vectors :)

and then make a bot that use the results of this data mining. lots of fun!

a Turret

  • Posts: 112
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A.I., anybody?
« Reply #154 on: August 12, 2007, 01:26:28 am »
I am just hoping for something that doesnt move, and shoots you if it sees you lol

doomagent13

  • Posts: 506
  • Turrets: +18/-18
A.I., anybody?
« Reply #155 on: August 13, 2007, 03:41:52 pm »
Quote from: "a Turret"
I am just hoping for something that doesnt move, and shoots you if it sees you lol
That's called a turret.

techhead

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A.I., anybody?
« Reply #156 on: August 14, 2007, 12:18:14 am »
Its also is an aimbotter with no user at the keyboard. :roll:
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