Author Topic: This is how teamplay SHOULD be  (Read 4176 times)

Dj_Pong

  • Posts: 84
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This is how teamplay SHOULD be
« on: January 25, 2007, 06:16:48 pm »
Map playing;
Niveaus

Aliens base;
"Windowroom"

Humans base;
"Plants"

Some people left aliens because they werent in the mood of humans camping base. So they left off. Some people joined alien team and started getting Evolve Points.

Pong making assault plan:
Code: [Select]

You have received 7 evolvepoints from Mercury[F]lame.
Splitter[F]lame was gunned down by a turret.
(Splitter[F]lame): Some Evos for me? (4) xD
(DjPong[FRL]): ok mass attack from all side
IJsje[F]lame was pounced upon by YK@Lonely Dodo@gentoo's Dragoon
(Mercury[F]lame): gave all to pong
share: transferred 5 evolvepoints to Mercury[F]lame.
(DjPong[FRL]): got that guys?
Mmmm  connected
(DjPong[FRL]): who is left side?
[A] YK@Lonely Dodo@gentoo: t3h Mmmm! :D
(DjPong[FRL]): im mid
(Mercury[F]lame): I'm right
(DjPong[FRL]): need someone at humans old base side
(Mercury[F]lame): near lamer spot that is
(DjPong[FRL]): good
Mmmm  entered the game
[A] YK@Lonely Dodo@gentoo: hi Mmmm =D
(DjPong[FRL]): who is at left?
[S] Mmmm : lo
[A] Splitter[F]lame: Mmmm! :D
(DjPong[FRL]): at aliens base?
Mmmm  joined the humans
(DjPong[FRL]): someone go aliens base
(DjPong[FRL]): at that entreance
(Splitter[F]lame): me xD
share: transferred 4 evolvepoints to Splitter[F]lame.
Mmmm  was killed by TEAMMATE Zetor_rider
(Splitter[F]lame): thx!
[A] YK@Lonely Dodo@gentoo: lol
(DjPong[FRL]): ok on my command
(Splitter[F]lame): kk
[H] Zetor_rider: -.-
(DjPong[FRL]): we RUSH and kill the fuckers
(YK@Lonely Dodo@gentoo): =D
(DjPong[FRL]): get ready
(DjPong[FRL]): Move out!! Go Go GO!!! And HURRY!!!
(YK@Lonely Dodo@gentoo): indeed
(DjPong[FRL]): Move out!! Go Go GO!!! And HURRY!!!
(DjPong[FRL]): Move out!! Go Go GO!!! And HURRY!!!
Mmmm  was mauled by Mercury[F]lame's Tyrant
Mercury[F]lame was killed by TEAMMATE YK@Lonely Dodo@gentoo
[A] YK@Lonely Dodo@gentoo: Sorry! >.<DjPong>:D
[H] Gryf: team work?
[A] Splitter[F]lame: :D
[A] DjPong[FRL]: yeah
[A] DjPong[FRL]: I made a plan
[A] Mercury[F]lame: we actually planned
[A] DjPong[FRL]: Roflcopter xD
[A] DjPong[FRL]: Roflcopter xD
[A] YK@Lonely Dodo@gentoo: :D
[A] Splitter[F]lame: yo


:P Mission Acomplished
img]http://img77.imageshack.us/img77/3550/slapneger7qc.gif[/img]

dodo1122

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This is how teamplay SHOULD be
« Reply #1 on: January 25, 2007, 09:58:39 pm »
ye we pwnt then :D

It wazz soo g00d!

just hope more games would be like that.....



dodo
nime & manga fan <3

Currently learning the fine art of programming in c++
Currently on holidays (will be back @ 24/08/07 )

Panda

  • Posts: 14
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This is how teamplay SHOULD be
« Reply #2 on: January 27, 2007, 12:53:27 pm »
Gratz... Now you are officially 1337..

Glunnator

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This is how teamplay SHOULD be
« Reply #3 on: January 27, 2007, 02:01:05 pm »
Quote from: "Panda"
Gratz... Now you are officially 1337..

I thought pong already was..  :P

Anyway, wasn't I in that game? I think so, although i don't see my name in the console, meaning i probably wasn't... I guess it's a different game then. :|  But I do know the game i was in was (reasonably) similar

Quote from: (Cebt)Glunnator
HAVE FUN PPL, IT'S THE MEANING OF LIFE TO LOOK AT THE BRIGHT SIDE OF IT! ;)

Henners

  • Posts: 383
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This is how teamplay SHOULD be
« Reply #4 on: January 27, 2007, 02:20:26 pm »
Thats not a plan. Its barely common sense.

True plans involve sniping goons, covering tyrants and grateful dretches.

Your plan was just hurr everyone rush hurr

pah plans these days arnt what they used to be
Official Ace Forum Attorney. If your post is stupid I will object...

Lava Croft

  • Guest
Re: This is how teamplay SHOULD be
« Reply #5 on: January 27, 2007, 02:47:45 pm »
Quote from: "Dj_Pong"
Map playing;
Niveaus

Aliens base;
"Windowroom"

Humans base;
"Plants"

Noobs;
"100%"

Risujin

  • Posts: 739
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    • http://risujin.org
Re: This is how teamplay SHOULD be
« Reply #6 on: January 27, 2007, 04:16:28 pm »
Quote from: "Dj_Pong"
Code: [Select]

You have received 7 evolvepoints from Mercury[F]lame.

Strategy brought to you by the wonderful \share patch. I had the same experience once I merged share into Balance mod. All of a sudden aliens started plotting things like "ok lets build a tyrant, give evos to so-and-so", it breathed new life into Trem.

My question is, why hasn't that been merged into SVN?

Stof

  • Posts: 1343
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Re: This is how teamplay SHOULD be
« Reply #7 on: January 27, 2007, 05:12:52 pm »
Quote from: "Risujin"
Quote from: "Dj_Pong"
Code: [Select]

You have received 7 evolvepoints from Mercury[F]lame.

Strategy brought to you by the wonderful \share patch. I had the same experience once I merged share into Balance mod. All of a sudden aliens started plotting things like "ok lets build a tyrant, give evos to so-and-so", it breathed new life into Trem.

My question is, why hasn't that been merged into SVN?

Because it's better without :) Because the game was designed like that.

If there is a limit on the amount of credit/evo you can store, it isn't for nothing.
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

Megagun

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This is how teamplay SHOULD be
« Reply #8 on: January 27, 2007, 11:02:29 pm »
Quote from: "Henners"
Thats not a plan. Its barely common sense.

True plans involve sniping goons, covering tyrants and grateful dretches.

Your plan was just hurr everyone rush hurr

pah plans these days arnt what they used to be

Seconded. The only problem is, though, that usually 80% of your team doesn't listen to you (read: the dretches, which are the ones who you WANT to reach since they are often the ones that are vital to your strategy).

Once, on Tremor, I was playing as Alien.. HS3 vs AS3. Share was disabled (too bad). Humans' base fell back a bit. Most of their base was placed on the little highrise. Aliens kept pounding the main gate. Humans kept shooting aliens. Basically, some kind of stalemate. Myself, I was placed at number 1 of the Alien team (I had plenty of luck at Stage 1 with my Dretch and, later, Dragoon versus plenty of unarmoured Humans), was equipped with a Tyrant and had a few Tyrants and Adv Goons around me. Knowing that this battle wasn't going to end, I started talking with a few high-ranked guys (Advgoons and Tyrants) and started forming a plan. Unfortunately, our base got pounded a bit by rogue Humans, and in the end only me (Tyrant), and about three others (Advgoon and two Tyrants) were left. The rest was mostly Dretch and a few Marauders. Again, we were negotiating a bit about a plan, and eventually we set up an Adv Goon/Tyrant trap at the Boxes room entrance to the Human base. Basically, our Advgoon went in, sniped some MTs that were behind the most outward MTs, went out towards Boxes room, and any following Humans would be sliced by 3 Tyrants. However, this probably wasn't the most vital part of our tactic. The best part was the part where we set up one sane dretch which was actually listening to us (!) to stay near the Human base main door, so that it would be constantly opened. The rest (dretches and other low-life such as Marauders) would then hang around a bit at the Main Gate entrance to the Human base, but they weren't 'allowed' to enter their base. This way, 3 Tyrants could storm the Human base all at once without hinder from other Aliens, and other Humans would be distracted by all the lowlife at the main gate, which would give the Tyrants and the Adv Goon a bigger chance of taking the Human base down. Unfortunately, Dretches never listen, and the Dretch part of the strategy was lost. We won in the end, though, because of 4 Tyrants storming the Human base all at once from the Boxes room entrance. :P

So, anyone ever had a *real* nice and planned out strategy, where the complete team was acting as a team? From my experiences, plans usually consist of a few central figures (usually the top 3/4 players of a team) who *are* willing to communicate and plan out things instead of going Rambo.

Edit: oh, and yeah, /share is pretty nice. I remember once on one /share enabled server, as Aliens, where we got one 'central deposit bank' granger who Tyrants would donate to. The granger would then hold the evo points or share them back towards people that asked for evo points. Pretty handy. Saved a lot of time of typing stuff in in the Console as Tyrant. :P