Author Topic: Alien vs. Alien violence  (Read 5491 times)

M&m&M

  • Posts: 19
  • Turrets: +0/-0
Alien vs. Alien violence
« on: January 26, 2007, 02:26:13 am »
Tone down the Alien vs. Alien damage in a friendly fire swipe.  It makes it extremely hard to pack feed unless playing a dretch.  Not saying take it away.
remulous  ROCK ON

_Equilibrium_

  • Posts: 1845
  • Turrets: +96/-89
Re: Alien vs. Alien violence
« Reply #1 on: January 26, 2007, 03:19:16 am »
Quote from: "M&m&M"
Tone down the Alien vs. Alien damage in a friendly fire swipe.  It makes it extremely hard to pack feed unless playing a dretch.  Not saying take it away.
taking it away would be FF off.

n00b pl0x

  • Posts: 2412
  • Turrets: +55/-168
Alien vs. Alien violence
« Reply #2 on: January 26, 2007, 03:48:13 am »
You should only deal 1 damage to another alien if you hit one
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

Odin

  • Spam Killer
  • *
  • Posts: 1767
  • Turrets: +113/-204
    • My Website
Alien vs. Alien violence
« Reply #3 on: January 26, 2007, 04:09:26 am »
rifle should do -1 damage

treminator

  • Posts: 198
  • Turrets: +0/-0
Re: Alien vs. Alien violence
« Reply #4 on: January 26, 2007, 07:44:39 pm »
Quote from: "M&m&M"
Tone down the Alien vs. Alien damage in a friendly fire swipe.  It makes it extremely hard to pack feed unless playing a dretch.  Not saying take it away.

As opposed to a clever dretch maneuvering on the floor and wallwalking amongst a swarm of hums?  It works both ways, and in fact, on FF servers both teams need a certain amount of stupidity from the other to counter such odds.  It's what defines a FF server from a nooblet spamming one.

Rekov

  • Posts: 139
  • Turrets: +0/-0
Alien vs. Alien violence
« Reply #5 on: February 07, 2007, 06:08:58 am »
its not necessarily stupidity. All it takes is one tyrant charging down a hall full of dretches to kill 7 people.
img]http://www.geocities.com/rekov_alpha/forSig.jpg[/img]

Henners

  • Posts: 383
  • Turrets: +10/-5
Alien vs. Alien violence
« Reply #6 on: February 07, 2007, 09:39:20 am »
Thats the point - if the dretches were intelligent they would be on the ceiling...
Official Ace Forum Attorney. If your post is stupid I will object...

Xonya

  • Posts: 204
  • Turrets: +2/-1
    • http://tremulous.net/phpBB2/viewtopic.php?p=20830&highlight=#20830
Alien vs. Alien violence
« Reply #7 on: February 07, 2007, 09:43:57 am »
Yes

No need for medics, just continue humie game normally, shoot each other and get more heath. Woudn't that just be easy. And for aliens, 1 maul to rule them all. Tyrant healer which does dd to humies and then with secondry attack transfers human energy to aliens and later if full they will become humies and traitors = changes side automatically. Don't you agree?

And goons really start to eat salad. Maybe metal also.
ap Zap || Thank you for the NEW shoes

techhead

  • Posts: 1496
  • Turrets: +77/-73
    • My (Virtually) Infinite Source of Knowledge (and Trivia)
Alien vs. Alien violence
« Reply #8 on: February 07, 2007, 09:40:28 pm »
Anyone realize how useful dretchpunt is?
However, I do think that Tyrant charge and Dragoon pounce should be reduced to half damage in FF conditions.
I'm playing Tremulous on a Mac!
MGDev fan-club member
Techhead||TH
/"/""\"\
\"\""/"/
\\:.V.://
Copy and paste Granger into your signature!

Odin

  • Spam Killer
  • *
  • Posts: 1767
  • Turrets: +113/-204
    • My Website
Alien vs. Alien violence
« Reply #9 on: February 08, 2007, 01:38:38 am »
Even if you have Dretchpunt on you still stop if you hit a dretch.

Rawr

  • Posts: 918
  • Turrets: +1/-1
Alien vs. Alien violence
« Reply #10 on: February 08, 2007, 02:49:37 am »
Quote from: "Odin"
rifle should do -1 damage


Lol. You gain life every time you get shit  :roll:

EDIT: shot*
img]http://dvclan.org/statsig/statsig.php/3826/4.jpg[/img]