Author Topic: Need moddlers and mappers!  (Read 19606 times)

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
Need moddlers and mappers!
« on: February 04, 2007, 09:35:32 am »
Baxter and I are making a game based on Tremulous called Destruction. I may have posted about this before, but it's important.

Mappers
We need some mappers for our game. If you are interesed please eMail me on felix.lane@telstra.com . In your eMail, please include some details and sample work.

Modelers
We also need modelers, because ripping off Tremulous models would be stupid. If you are interesed please eMail me on felix.lane@telstra.com . You need to have some experiance in any program that can export md3 files. In your eMail, please include some details and sample work.

Help is greatly needed, so please contact me!

EDIT: We have forums!!!  http://destructiongame.jconserv.net/
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

Thorn

  • Guest
Need moddlers and mappers!
« Reply #1 on: February 04, 2007, 01:04:32 pm »
What style of maps?

gareth

  • Posts: 710
  • Turrets: +38/-89
Need moddlers and mappers!
« Reply #2 on: February 04, 2007, 06:35:36 pm »
Perhaps you should tell people what your mod will be about?

Baxter

  • Posts: 182
  • Turrets: +1/-2
    • http://z10.invisionfree.com/The_Evil_Empire/index.php?act=idx
Need moddlers and mappers!
« Reply #3 on: February 04, 2007, 07:50:40 pm »
Yes Felix explain..
It would be nice if you mentioned me in the thread..
Models not Moddels ok get your spelling right.
Sometimes soon,maybe.]

vcxzet

  • Guest
Need moddlers and mappers!
« Reply #4 on: February 04, 2007, 08:04:40 pm »
I am too 1337 for your project  :evil:

Baxter

  • Posts: 182
  • Turrets: +1/-2
    • http://z10.invisionfree.com/The_Evil_Empire/index.php?act=idx
Need moddlers and mappers!
« Reply #5 on: February 05, 2007, 06:24:00 am »
No you just arent worthy. :evil:
Sometimes soon,maybe.]

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
Need moddlers and mappers!
« Reply #6 on: February 05, 2007, 09:50:42 am »
Quote from: "Baxter"
No you just arent worthy. :evil:


Shut up.


In answer to the questions, here you go.

    Thorn: Trem style for some, and more contempory meets future for others. just use normal Trem entity placements. Martian maps should either be indoors or outdoors, but if outdoors, then very snowy. Mars is cold.
    gareth: More of a standalone game than a mod, but it is set in an inter planetary war beteween the Martians and the Terrans (Earthlings sounds gay). Both races are human, so not aliens vs humans.
    Baxter: Shut up...
    vcxzet: I admire you work, so I would be greatful for your help, but still, if you don't want to help then fine.
    Baxter: Shut up...


I hope that cleared things up.
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

Thorn

  • Guest
Need moddlers and mappers!
« Reply #7 on: February 05, 2007, 04:43:22 pm »
Cool, another random project that will never come to anything.

Plague Bringer

  • Posts: 3814
  • Turrets: +147/-187
Need moddlers and mappers!
« Reply #8 on: February 05, 2007, 06:04:06 pm »
agreed, if you're going to start a project like this, make a website, untill we start seeing that something is actually going to happen, your word is about as good as para's with that map of his  :D
U R A Q T

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
Need moddlers and mappers!
« Reply #9 on: February 06, 2007, 04:41:19 am »
Your lack of faith is disturbing. This project will amount to somthing. As for a website, I'm making one.

Quote from: "Thorn"
Cool, another random project that will never come to anything.


If you doubt this project, then fine. But unlike many others, we are serious about this, and that is why we need help.
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

Baxter

  • Posts: 182
  • Turrets: +1/-2
    • http://z10.invisionfree.com/The_Evil_Empire/index.php?act=idx
Need moddlers and mappers!
« Reply #10 on: February 06, 2007, 06:06:57 am »
precisely *pats white cat* *white cat bites baxter* baxter angry *baxter eats cat and chokes on its claws*
Sometimes soon,maybe.]

kozak6

  • Posts: 1089
  • Turrets: +20/-26
Need moddlers and mappers!
« Reply #11 on: February 06, 2007, 05:52:47 pm »
So...

Is this a ripoff of Zymotic?

Caveman

  • Guest
Need moddlers and mappers!
« Reply #12 on: February 06, 2007, 08:38:54 pm »
hmmmm who is this "we" you speak of?

Plague Bringer

  • Posts: 3814
  • Turrets: +147/-187
Need moddlers and mappers!
« Reply #13 on: February 06, 2007, 09:17:35 pm »
Quote from: "MC Artman"
Your lack of faith is disturbing. This project will amount to somthing. As for a website, I'm making one.
w00t! you've got our full suppot! Me, myself, and I..heh heh, wish you luck!
<---put that in the first post  :)
U R A Q T

Plague Bringer

  • Posts: 3814
  • Turrets: +147/-187
Need moddlers and mappers!
« Reply #14 on: February 06, 2007, 09:29:30 pm »
Quote from: "kozak6"
So...

Is this a ripoff of Zymotic?


[sarcasm]No! It's OBVIOUSLY a rip of Natural Selection! Everything is a ripoff of Natural Selection![/sarcasm]
U R A Q T

n00b pl0x

  • Posts: 2412
  • Turrets: +55/-168
Need moddlers and mappers!
« Reply #15 on: February 06, 2007, 10:16:13 pm »
why are there sarcasm tags around that? everything IS a rip off of ns. especially trem.
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

kozak6

  • Posts: 1089
  • Turrets: +20/-26
Need moddlers and mappers!
« Reply #16 on: February 06, 2007, 10:55:17 pm »
I'm also a ripoff of NS.

 :cry:

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
Need moddlers and mappers!
« Reply #17 on: February 07, 2007, 02:11:08 am »
Quote from: "kozak6"
So...

Is this a ripoff of Zymotic?


Zymowhatic?

No. Ive never heard of Zymotic.

This is an origenal idea, based on a story I'm writing.
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
Need moddlers and mappers!
« Reply #18 on: February 07, 2007, 08:35:59 am »
We have some forums! Join up to be part of the Team!

http://destructiongame.jconserv.net/
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

Odin

  • Spam Killer
  • *
  • Posts: 1767
  • Turrets: +113/-204
    • My Website
Need moddlers and mappers!
« Reply #19 on: February 07, 2007, 07:48:07 pm »
LOL NOOB

Thorn

  • Guest
Need moddlers and mappers!
« Reply #20 on: February 07, 2007, 08:21:40 pm »
... ... ... You seriously call that a forum layout? ... ... All topics in 1 forum oooook. For a proper layout check www.openlancer.com

Plague Bringer

  • Posts: 3814
  • Turrets: +147/-187
Need moddlers and mappers!
« Reply #21 on: February 07, 2007, 08:50:11 pm »
wow! he actually put that picture there! :D
U R A Q T

techhead

  • Posts: 1496
  • Turrets: +77/-73
    • My (Virtually) Infinite Source of Knowledge (and Trivia)
Need moddlers and mappers!
« Reply #22 on: February 07, 2007, 10:06:03 pm »
By the way, Gloom is a rip-off of Natural Selection utilizing an outdated engine and time travel, which of course mean that every game derived from Gloom is also a rip-off of Natural Selection, including Natural Selection itself.
I'm playing Tremulous on a Mac!
MGDev fan-club member
Techhead||TH
/"/""\"\
\"\""/"/
\\:.V.://
Copy and paste Granger into your signature!

Caveman

  • Guest
Need moddlers and mappers!
« Reply #23 on: February 08, 2007, 06:15:27 am »
All in all we can now see that the "we" Artman was talking about is nothing more than a royalty-complex.

Baxter

  • Posts: 182
  • Turrets: +1/-2
    • http://z10.invisionfree.com/The_Evil_Empire/index.php?act=idx
Need moddlers and mappers!
« Reply #24 on: February 08, 2007, 08:05:07 am »
no actually he was talking about me. i'll fix his errors
Sometimes soon,maybe.]

leilei

  • Guest
Need moddlers and mappers!
« Reply #25 on: February 08, 2007, 08:37:30 am »
glooms a ripof of aliens quake and aliens quake is a rip off of aliens doom OWWWWWWWWWNED!!!!!!!!!!!!!

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
Need moddlers and mappers!
« Reply #26 on: February 09, 2007, 02:07:02 am »
Quote from: "Thorn"
... ... ... You seriously call that a forum layout? ... ... All topics in 1 forum oooook. For a proper layout check www.openlancer.com


Mabey don't flame? If you have issues, smoke pot then become a bum, but don't flame peoples projects.

I created this post to get some help. Stop being fucktards!
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

St. Anger

  • Posts: 377
  • Turrets: +58/-83
Need moddlers and mappers!
« Reply #27 on: February 09, 2007, 04:21:02 am »

Baxter

  • Posts: 182
  • Turrets: +1/-2
    • http://z10.invisionfree.com/The_Evil_Empire/index.php?act=idx
Need moddlers and mappers!
« Reply #28 on: February 09, 2007, 06:21:32 am »
Quote from: "St. Anger"
Do these have anything to do with the mod you are working on?

www.youtube.com/watch?v=N9e-L7jJeN8
www.youtube.com/watch?v=TORukRkTpBAhttp://
www.youtube.com/watch?v=CZTDaZ7_rJA

Oh god no!
Sometimes soon,maybe.]

n00b pl0x

  • Posts: 2412
  • Turrets: +55/-168
Need moddlers and mappers!
« Reply #29 on: February 09, 2007, 09:19:59 pm »
the second link didnt work
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?