As a n00b, I was wondering if some vets wouldn't mind answering a question. Of the 8 maps that come with the game (I got the Mac version), what would you say is the ideal numbers of players on a server? What range of number of players do you prefer, and is that for a specific reason (balance, slaughter, I always play as a human/alien)?
According to the subfolder, the default maps are as follows (unless I already downloaded a new one and didn't realize it):
ATCS
Arachnid2
Karith Station 2
Nexus 6
Niveus: Outpost 652
Transit Station
Tremor
Uncreation
By the way, Transit Station reminds me of the point in Deus Ex where I finally got some cool weapons, and wasn't fighting robots in sewers. I was fighting bigger robots outdoors for the chance to solve another jumping puzzle. Again.

Also, the base location thread has gotten really long. For each of the above maps, would you move base or not, and to where?
If you could respond something like:
ATCS 6-18 Humans Y building s2 Aliens Y rooftop s3 balance
it would be most helpful.
A person like me could even help you not to lose your next game, having a bit more of a handle on what's going on. Otherwise, it seems a bit more team deathmatch than assault/onslaught/domination to the average n00b. I mean, it is team deathmatch at its heart, but it seems much deeper than that.
Knowing whether good players move the base, to where and at what stage (generally speaking; each match also has its own best practices) will help young Tremmers to be able to play along with the team, and work together, instead of spending time TKing a guy they think is a deconner, only to find out he's the admin.
PlayerOne is eternally grateful for the advice of the Trem community