(I use Q3map2 Toolz v.0.6.16 and Q3map2 2.5.16)
Thanks! That was it: BSP says: "i couldnt find textures XYZ".
I also noticed that BSP said: "BSF init ..//baseq3/" which is a path i don't know. Should i mind? Should it be "//base/" instead of it? If yes, where can i change it?
Some extra questions:
Where should i move my textures (for now, i just loaded some texture packs in GTKRadiant, saved the .map and compiled it using Q3Map2 Toolz)?
Which path should i change?
Thanks again for help!