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How can i get brushes to use lightgrid data for vertexs?

Started by gareth, February 26, 2007, 02:53:37 PM


vcxzet

textures/poo/brownpoo
{
   {
      map textures/poo/brownpoo_poo.tga
      rgbGen vertex // -> this one?
   }
}

gareth

Quote from: vcxzettextures/poo/brownpoo
{
   {
      map textures/poo/brownpoo_poo.tga
      rgbGen vertex // -> this one?
   }
}


however it doesnt work v.well, sometimes it is fullbright, sometimes it seems to be the colour that it should be (func_plat) when it is at the bottom location. using rgbGen vertexLighting also seems not to work.