Author Topic: Bin the hovel.  (Read 16495 times)

David

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Bin the hovel.
« on: March 02, 2007, 04:15:45 pm »
Here's my try at making a suggestion thread.
Should I be booking a funeral now, or will you cremate me for free?

The hovel is a waste of time.
Its a free barricade, and used as such, as therefore is never used for its real purpose, defending grangers. (Maybe because the grangers are all out attacking?)

So I suggest the hovel is removed, and the OM gains the ability to shelter grangers.
That or say the hovel has to be built within a short range of the OM, like the range for devolving to a granger in the balance mod.

/me runs away
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
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Plague Bringer

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Bin the hovel.
« Reply #1 on: March 02, 2007, 04:53:11 pm »
hovels would be used if you could build 2 (and  "teleport" from one to the other) and/or if they could hold more grangers
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Survivor

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Bin the hovel.
« Reply #2 on: March 02, 2007, 07:14:10 pm »
Hovels would be used for protecting grangers if they could actually take a beating. As it stands now you're better of fleeing than hiding in there waiting for your doom. Once it actually is a real safehouse in moderate assaults it will be used by the granger.
I’m busy. I’ll ignore you later.

gareth

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Bin the hovel.
« Reply #3 on: March 02, 2007, 07:38:34 pm »
hovels would be usefull if they allowed grangers to hide in them and fire super granger spit balls from them.

Rawr

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Bin the hovel.
« Reply #4 on: March 02, 2007, 10:51:56 pm »
My hidey Hole!!!
img]http://dvclan.org/statsig/statsig.php/3826/4.jpg[/img]

David

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Bin the hovel.
« Reply #5 on: March 02, 2007, 11:28:08 pm »
Quote from: "Survivor"
Hovels would be used for protecting grangers if they could actually take a beating. As it stands now you're better of fleeing than hiding in there waiting for your doom. Once it actually is a real safehouse in moderate assaults it will be used by the granger.


Exactly,  its useless.
Bin it or upgrade it.
But you cant upgrade it, as its already used as a free barricade.
So that only leaves binning on the list....
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
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My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Survivor

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Bin the hovel.
« Reply #6 on: March 02, 2007, 11:40:21 pm »
Quote from: "David"
Quote from: "Survivor"
Hovels would be used for protecting grangers if they could actually take a beating. As it stands now you're better of fleeing than hiding in there waiting for your doom. Once it actually is a real safehouse in moderate assaults it will be used by the granger.


Exactly,  its useless.
Bin it or upgrade it.
But you cant upgrade it, as its already used as a free barricade.
So that only leaves binning on the list....


Off the top of my head.

Granger enter hovel> Hovel HP*10. start with something weak like 150 which  a full rifle clip can blow easy, granger enters hovel. 1500 hp. 4 normal pulse clips or 6 fully charged luci blasts. Just an example which would need balancing.

But tbh all this speculation is getting useless since we only know a few things the devs have changed for sure. We don't know if they have or have not changed something already. A simple list with subject- changed/unchanged/not yet changed(need ideas) would suffice :(
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Odin

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Bin the hovel.
« Reply #7 on: March 03, 2007, 04:13:29 am »
Honestly, I have never once used the Hovel for its real purpose. I have never used it as a safe haven against human attacks. In fact, as a Granger, I would run back further into the base and evolve to Dretch so I could help fight back. Sometimes if it's impossible to evolve to Dretch, I actually fight, if winning is possible(granger slice headshot against unhelmeted human for a kill).

Basilisco

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Bin the hovel.
« Reply #8 on: March 03, 2007, 05:45:05 am »
If it sounds funny, then leave it

Rawr

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Bin the hovel.
« Reply #9 on: March 03, 2007, 05:45:57 am »
I use it to teleport  :wink:
img]http://dvclan.org/statsig/statsig.php/3826/4.jpg[/img]

kozak6

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Bin the hovel.
« Reply #10 on: March 03, 2007, 08:44:52 am »
I don't think I've ever seen "bin" used as a verb before.

Henners

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Bin the hovel.
« Reply #11 on: March 03, 2007, 10:02:03 am »
native speaker slang...

Anyway for once I actually agree - the Hovel is a bit pointless in its current form.
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vcxzet

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Bin the hovel.
« Reply #12 on: March 03, 2007, 10:49:21 am »
make it throw spikes in all directions if the enemy is near

Norfenstein

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Bin the hovel.
« Reply #13 on: March 03, 2007, 04:24:12 pm »
Quote from: "Survivor"
But tbh all this speculation is getting useless since we only know a few things the devs have changed for sure. We don't know if they have or have not changed something already. A simple list with subject- changed/unchanged/not yet changed(need ideas) would suffice :(

All of the gameplay changes already implemented are up on tjw's server. Anything you haven't yet heard on TremRadio is too minor or speculative to mention yet. Some graphical changes have been more or less completed too, but you'll have to wait to see those (require a client-side update).

To be honest I'd completely forgotten about the hovel. Suffice to say it's a really low priority. I don't have any ideas for it either.

Rawr

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Bin the hovel.
« Reply #14 on: March 03, 2007, 05:11:24 pm »
All I would really have to say about it is,
Same HP - Can withstand 1.5 full lucy shots.
Fix bugging - Error on ATCS on ramp.
defense mechanism - Acid, spikes, what ever.
New creep object - Hovel has smaller creep range then egg or OM, but it does not need a egg/om to be built.
img]http://dvclan.org/statsig/statsig.php/3826/4.jpg[/img]

kevlarman

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Bin the hovel.
« Reply #15 on: March 03, 2007, 05:47:53 pm »
Quote from: "bazuka_poo"
Fix bugging - Error on ATCS on ramp.
timbo has said he won't be fixing that bug for now
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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Rawr

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« Reply #16 on: March 03, 2007, 05:48:38 pm »
Quote from: "kevlarman"
Quote from: "bazuka_poo"
Fix bugging - Error on ATCS on ramp.
timbo has said he won't be fixing that bug for now



 :cry:  :cry:  :cry:
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kevlarman

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Bin the hovel.
« Reply #17 on: March 03, 2007, 06:54:09 pm »
Quote from: "bazuka_poo"
Quote from: "kevlarman"
Quote from: "bazuka_poo"
Fix bugging - Error on ATCS on ramp.
timbo has said he won't be fixing that bug for now



 :cry:  :cry:  :cry:
does it really matter? i used to use this bug in creative ways pretty often, but pretty much everyone knows about it, and they always shoot at the real location of the turret/hovel/egg/whatever
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Rawr

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« Reply #18 on: March 03, 2007, 08:22:11 pm »
No it really doesn't.
However, It is a turn off to most player to see a game filled with glitches, even small ones like this.
img]http://dvclan.org/statsig/statsig.php/3826/4.jpg[/img]

Lava Croft

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Bin the hovel.
« Reply #19 on: March 04, 2007, 05:08:52 am »
Please do not bin my home!

Fluxflashor

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Bin the hovel.
« Reply #20 on: March 04, 2007, 05:32:39 am »
Ok I only found one use for the hovel and its for an uber glitch... next time im on darklurkers lair maybe ill glitch the hovel again to piss off Quakin XD Ill record a demo... it explodes insanely than humans cant go by it or they meet their doom.


DONT BIN IT!!!!

holyknight

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Bin the hovel.
« Reply #21 on: March 04, 2007, 09:27:42 am »
Quote from: "Plague Bringer"
hovels would be used if you could build 2 (and  "teleport" from one to the other) and/or if they could hold more grangers

that sounds like a best idea :)

next_ghost

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Bin the hovel.
« Reply #22 on: March 04, 2007, 09:46:09 am »
Quote from: "Fluxflashor"
Ok I only found one use for the hovel and its for an uber glitch... next time im on darklurkers lair maybe ill glitch the hovel again to piss off Quakin XD Ill record a demo... it explodes insanely than humans cant go by it or they meet their doom.


DONT BIN IT!!!!


Fixed since SVN865. Tell the admin to update to SVN871.
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Rekov

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Bin the hovel.
« Reply #23 on: March 05, 2007, 04:51:19 pm »
Quote from: "holyknight"
Quote from: "Plague Bringer"
hovels would be used if you could build 2 (and  "teleport" from one to the other) and/or if they could hold more grangers

that sounds like a best idea :)


You could make it a granger escape path. Especially on maps where the aliens can be trapped in their base effectivly during an attach. On nexus with the long narrow hallways leading into the alien default grangers cant escape effectivly.
img]http://www.geocities.com/rekov_alpha/forSig.jpg[/img]

Norfenstein

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« Reply #24 on: March 05, 2007, 06:46:30 pm »
We really don't want aliens to have any easier a time escaping and rebuilding.

Plague Bringer

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« Reply #25 on: March 05, 2007, 08:36:51 pm »
atleast give it creep and let it be built instead of an egg in a minibase >_> I hate the possibility of a feeder egg when testing new forward bases.
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_Equilibrium_

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« Reply #26 on: March 06, 2007, 03:51:15 am »
i like the idea of makign it a manned turret XD. granger enters it and can shoot barbs or something. 3 in stock (like adv goon), but regens barbs faster.

Paradox

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Bin the hovel.
« Reply #27 on: March 06, 2007, 04:43:04 pm »
Hovels should have giant legs, and a cannon that shoots huge balls of acid, that when the acid balls explode, they shower the humans in acid and bees, and the bees sting the humans, and the acid forms creep on the floors, and the hovel becomes a giant tank of doom.

But it requires 2 grangers, a gunner and a driver.

∧OMG ENTROPY∧

daenyth

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Bin the hovel.
« Reply #28 on: March 06, 2007, 05:34:40 pm »
Hovel needs to be able to spawn grangers when there are no eggs, it should have 3000hp, with double regen rate. It will also do a combo of trapper/acid tube to any human who comes within 500gu.


Oh, and it has to stay at 0 sentience.

To balance this, humans can have a 10bp 'barricade' that can live through 4 goon barbs.
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_Equilibrium_

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Bin the hovel.
« Reply #29 on: March 06, 2007, 10:33:26 pm »
Quote from: "daenyth"
Hovel needs to be able to spawn grangers when there are no eggs, it should have 3000hp, with double regen rate. It will also do a combo of trapper/acid tube to any human who comes within 500gu.


Oh, and it has to stay at 0 sentience.

To balance this, humans can have a 10bp 'barricade' that can live through 4 goon barbs.
how does that balance the beastly hovel you proposed at all?