Author Topic: Tremulous Dev's Binds  (Read 6126 times)

Fluxflashor

  • Guest
Tremulous Dev's Binds
« on: March 04, 2007, 08:21:50 pm »
I found a copy of 8 tremulous dev's binds lists. I know they are probably outdated but check out what each of them play, or played with. [I see cheats on some of them 8) ]

======================================
Timbo
======================================
Code: [Select]
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+speed"
bind ' "screenshotJPEG"
bind + "timescale 30"
bind - "timescale 10"
bind 0 "timescale 3"
bind 1 "g_humanStage 0"
bind 2 "g_humanStage 1"
bind 3 "g_humanStage 2"
bind 4 "g_alienStage 0"
bind 5 "g_alienstage 1"
bind 6 "g_alienstage 2"
bind 7 "timescale 0.5"
bind 8 "timescale 1"
bind 9 "timescale 2"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "reload"
bind c "destroy"
bind d "+moveright"
bind e "deconstruct"
bind f "cg_thirdperson 0"
bind g "god"
bind j "itemtoggle jetpack"
bind k "kill"
bind l "condump condump.txt"
bind m "itemact medkit"
bind n "give funds 10000"
bind o "record"
bind p "stoprecord"
bind q "+button7"
bind r "cg_thirdperson 1;cg_thirdpersonrange 100"
bind s "+back"
bind t "messagemode"
bind u "buy ammo"
bind v "cg_thirdpersonAngle 90;cg_thirdPersonRange 500"
bind w "+forward"
bind x "boost"
bind y "messagemode2"
bind z "+button3"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind ALT "+strafe"
bind CTRL "+movedown"
bind SHIFT "+moveup"
bind DEL "destroy"
bind PGDN "messagemode4"
bind PGUP "messagemode3"
bind HOME "destroy"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ui_teamorders"
bind F5 "nextframe"
bind F6 "prevframe"
bind F7 "toggle cg_draw2d"
bind F8 "toggle cg_drawBBOX"
bind F9 "toggle r_showtris"
bind F10 "toggle in_mouse;in_restart"
bind F11 "screenshot"
bind F12 "screenshotJPEG"
bind MOUSE1 "+attack"
bind MOUSE2 "+button5"
bind MOUSE3 "+button2"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"

======================================
Norfenstein
======================================
Code: [Select]
unbindall

bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind ALT "+speed"
bind CTRL "+movedown"
bind SHIFT "boost"
bind END "centerview"
bind F11 "cg_draw2d 0; wait; wait; wait; wait; wait; wait; screenshot; cg_draw2d 1"
bind MOUSE1 "+attack"
bind MOUSE2 "+button5"
bind MOUSE3 "+button2"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
bind a "+moveleft"
bind b "deconstruct"
bind c "itemtoggle gren"
bind d "+moveright"
bind e "itemtoggle jetpack"
bind f "itemtoggle blaster"
bind g "buy ammo"
bind m "vote yes"
bind n "vote no"
bind o "kill"
bind q "itemtoggle medkit"
bind r "reload"
bind s "+back"
bind t "messagemode"
bind v "destroy"
bind w "+forward"
bind x "+button3"
bind y "messagemode2"

bind KP_HOME "buy prifle"
bind KP_UPARROW "buy flamer"
bind KP_PGUP "buy lcannon"
bind KP_LEFTARROW "buy lgun"
bind KP_5 "buy mdriver"
bind 5 "buy mdriver"
bind KP_RIGHTARROW "buy chaingun"
bind KP_END "buy rifle"
bind KP_DOWNARROW "buy psaw"
bind KP_PGDN "buy shotgun"
bind KP_ENTER "buy bsuit"
bind KP_INS "sell weapons; sell upgrades"
bind KP_DEL "buy ackit; buy ckit"
bind KP_SLASH "buy jetpack"
bind * "buy battpack"
bind KP_MINUS "buy gren"
bind KP_PLUS "buy helmet; buy larmour"

bind 1 "class level1"
bind 2 "class level1upg"
bind 3 "class level2"
bind 4 "class level2upg"
bind f1 "class level3"
bind f2 "class level3upg"
bind f3 "class level4"
bind f4 "class level0"
bind f5 "class builderupg"

bind 6 "cg_thirdperson 1"
bind 7 "cg_thirdperson 0"
bind 8 "noclip"
bind 9 "god"
bind 0 "give funds 2000"
bind - "g_humanstage 2; g_alienstage 2"

set cg_thirdpersonrange 100
seta cg_disableScannerPlane "0"
seta cg_disableBuildWarnings "1"
seta cg_lightFlare "0"

=======================================
Overflow
=======================================
Code: [Select]
// generated by overflow, do not modify.


//MOVEMENT
bind w "+forward"                         //move forward
bind a "+moveleft"                        //strafe left
bind s "+back"                            //move back
bind d "+moveright"                       //strafe right
bind CTRL "+movedown"                     //duck
bind SHIFT "boost"                        //sprint
bind SPACE "+moveup"                      //jump

//MOUSE
bind MOUSE1 "+attack"                     //rawr attack
bind MOUSE2 "+button5"                    //secondary attack
bind MOUSE3 "+button2"                    //activate upgrade
bind MWHEELDOWN "weapprev"                //scroll down through items
bind MWHEELUP "weapnext"                  //scroll up through items

//MISC CONTROLS
bind e "+button7"                         //activate structure/evolve
bind g "deconstruct"                      //remove structure
bind q "+zoom"                            //mdriver zoom in
bind r "reload"                           //reload
bind t "messagemode"                      //global chat
bind y "messagemode2"                     //team chat
bind z "+button3"                         //gesture
bind ` "toggleconsole"                    //bring up console
bind TAB "+scores"                        //show scores
bind ESCAPE "togglemenu"                  //bring up main in-game menu
bind F1 "vote yes"                        //vote yes
bind F2 "vote no"                         //vote no
bind F11 "screenshot"                     //tga screenshot
bind F12 "screenshotjpeg"                 //jpeg screenshot

//ITEMS
bind 1 "itemtoggle jetpack"               //toggle the jetpack
bind 2 "itemact gren"                     //throw grenade
bind f "itemtoggle blaster"               //toggle blaster and main weapon
bind ALT "itemact medkit"                 //use medkit
bind c "buy ammo"                         //buy ammo at armory

//CHEATAR
bind h "r_speeds 1;wait;wait;r_speeds 0"  //prints out r_speeds for a little bit
bind j "r_showtris 1"                     //shows wireframes
bind k "r_showtris 0"                     //turns off wireframes
bind l "set g_humanstage 2"               //humans to stage 3
bind m "set g_alienstage 2"               //aliens to stage 3
bind v "give funds 2000"                  //gives 2000 credits/frags
bind x "noclip"                           //flllllllyyy

//MODEL VIEWING SHTUFF
bind KP_UPARROW "vstr closer"
bind KP_LEFTARROW "vstr left"
bind KP_5 "toggle cg_thirdperson;vstr a0;vstr r40"
bind KP_RIGHTARROW "vstr right"
bind KP_DOWNARROW "vstr farther"
set a0 "cg_thirdpersonangle 0;set left vstr a10;set right vstr a350"
set a10 "cg_thirdpersonangle 10;set left vstr a20;set right vstr a0"
set a20 "cg_thirdpersonangle 20;set left vstr a30;set right vstr a10"
set a30 "cg_thirdpersonangle 30;set left vstr a40;set right vstr a20"
set a40 "cg_thirdpersonangle 40;set left vstr a50;set right vstr a30"
set a50 "cg_thirdpersonangle 50;set left vstr a60;set right vstr a40"
set a60 "cg_thirdpersonangle 60;set left vstr a70;set right vstr a50"
set a70 "cg_thirdpersonangle 70;set left vstr a80;set right vstr a60"
set a80 "cg_thirdpersonangle 80;set left vstr a90;set right vstr a70"
set a90 "cg_thirdpersonangle 90;set left vstr a100;set right vstr a80"
set a100 "cg_thirdpersonangle 100;set left vstr a110;set right vstr a90"
set a110 "cg_thirdpersonangle 110;set left vstr a120;set right vstr a100"
set a120 "cg_thirdpersonangle 120;set left vstr a130;set right vstr a110"
set a130 "cg_thirdpersonangle 130;set left vstr a140;set right vstr a120"
set a140 "cg_thirdpersonangle 140;set left vstr a150;set right vstr a130"
set a150 "cg_thirdpersonangle 150;set left vstr a160;set right vstr a140"
set a160 "cg_thirdpersonangle 160;set left vstr a170;set right vstr a150"
set a170 "cg_thirdpersonangle 170;set left vstr a180;set right vstr a160"
set a180 "cg_thirdpersonangle 180;set left vstr a190;set right vstr a170"
set a190 "cg_thirdpersonangle 190;set left vstr a200;set right vstr a180"
set a200 "cg_thirdpersonangle 200;set left vstr a210;set right vstr a190"
set a210 "cg_thirdpersonangle 210;set left vstr a220;set right vstr a200"
set a220 "cg_thirdpersonangle 220;set left vstr a230;set right vstr a210"
set a230 "cg_thirdpersonangle 230;set left vstr a240;set right vstr a220"
set a240 "cg_thirdpersonangle 240;set left vstr a250;set right vstr a230"
set a250 "cg_thirdpersonangle 250;set left vstr a260;set right vstr a240"
set a260 "cg_thirdpersonangle 260;set left vstr a270;set right vstr a250"
set a270 "cg_thirdpersonangle 270;set left vstr a280;set right vstr a260"
set a280 "cg_thirdpersonangle 280;set left vstr a290;set right vstr a270"
set a290 "cg_thirdpersonangle 290;set left vstr a300;set right vstr a280"
set a300 "cg_thirdpersonangle 300;set left vstr a310;set right vstr a290"
set a310 "cg_thirdpersonangle 310;set left vstr a320;set right vstr a300"
set a320 "cg_thirdpersonangle 320;set left vstr a330;set right vstr a310"
set a330 "cg_thirdpersonangle 330;set left vstr a340;set right vstr a320"
set a340 "cg_thirdpersonangle 340;set left vstr a350;set right vstr a330"
set a350 "cg_thirdpersonangle 350;set left vstr a0;set right vstr a340"
set r5 "cg_thirdpersonrange 5;set farther vstr r10;set closer vstr r500"
set r10 "cg_thirdpersonrange 10;set farther vstr r20;set closer vstr r5"
set r20 "cg_thirdpersonrange 20;set farther vstr r30;set closer vstr r10"
set r30 "cg_thirdpersonrange 30;set farther vstr r40;set closer vstr r20"
set r40 "cg_thirdpersonrange 40;set farther vstr r50;set closer vstr r30"
set r50 "cg_thirdpersonrange 50;set farther vstr r60;set closer vstr r40"
set r60 "cg_thirdpersonrange 60;set farther vstr r70;set closer vstr r50"
set r70 "cg_thirdpersonrange 70;set farther vstr r80;set closer vstr r60"
set r80 "cg_thirdpersonrange 80;set farther vstr r90;set closer vstr r70"
set r90 "cg_thirdpersonrange 90;set farther vstr r100;set closer vstr r80"
set r100 "cg_thirdpersonrange 100;set farther vstr r120;set closer vstr r90"
set r120 "cg_thirdpersonrange 120;set farther vstr r140;set closer vstr r100"
set r140 "cg_thirdpersonrange 140;set farther vstr r160;set closer vstr r120"
set r160 "cg_thirdpersonrange 160;set farther vstr r180;set closer vstr r140"
set r180 "cg_thirdpersonrange 180;set farther vstr r200;set closer vstr r160"
set r200 "cg_thirdpersonrange 200;set farther vstr r220;set closer vstr r180"
set r220 "cg_thirdpersonrange 220;set farther vstr r240;set closer vstr r200"
set r240 "cg_thirdpersonrange 240;set farther vstr r260;set closer vstr r220"
set r260 "cg_thirdpersonrange 260;set farther vstr r280;set closer vstr r240"
set r280 "cg_thirdpersonrange 280;set farther vstr r300;set closer vstr r260"
set r300 "cg_thirdpersonrange 300;set farther vstr r350;set closer vstr r280"
set r350 "cg_thirdpersonrange 350;set farther vstr r400;set closer vstr r300"
set r400 "cg_thirdpersonrange 400;set farther vstr r500;set closer vstr r350"
set r500 "cg_thirdpersonrange 500;set farther vstr r5;set closer vstr r400"

=======================================
Who-Soup
=======================================
Code: [Select]
who.cfg

// ##################################################
// #           ttDDKKii                ::KKGG..     #
// #         ff######WW..        ..::::EE####ff     #
// #       ii############LLttLLffttffEEKKWW##GG     #
// #       LL############ii..............::DDGG     #
// #       ff########WWLL::................iiff     #
// #        .DD####LL::....................::ff     #
// #           KKff::........................tt,,   #
// #           GG::..........::ttLLii........::LL.  #
// #         ::LL............DD####WWjj....::ttii:: #
// #         ff::............KK##KKWW##::,,EE##KKtt #
// #       iitt............iiWW##GGKKDD::::KK####LL #
// #       LL............::KK####WWKKii....iiWWDDLL #
// #     ttii..............tt####KKii........,,::LL #
// #    .KK::..............::LLGG::..........,,::GG #
// #   fftt....................................ttjj #
// # ::DD::..........................::jjttffLLWW,, #
// # ffGGLLGGDDii....................GG########WW   #
// #   ii::  ::GGffii::............iiGG########EE   #
// #             iiLLffttLLffLLGGff,,..GG####KK.    #
// #                             ttDDLLDD##KK.      #
// #                                 iittii         #
// ##################################################
// Who-[Soup]
unbindall
bind TAB "+scores"
bind ENTER "+button2"
bind ESCAPE "togglemenu"
bind SPACE "+button2"
bind ` "toggleconsole"
bind a "+moveleft"
bind d "+moveright"
bind e "buy ammo"
bind f "+button5"
bind g "itemtoggle jetpack"
bind n "noclip"
bind o "give funds 6666"
bind p "g_alienstage 2;g_humanstage 2"
bind q "+movedown"
bind r "reload"
bind s "+back"
bind t "messagemode"
bind w "+moveup"
bind x "destroy"
bind y "messagemode2"
bind z "deconstruct"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind ALT "+zoom"
bind CTRL "itemact gren"
bind SHIFT "boost"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ui_teamorders"
bind F11 "screenshot"
bind F12 "screenshotjpeg"
bind MOUSE1 "+attack"
bind MOUSE2 "+forward"
bind MOUSE3 "+button7"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
seta cg_drawGun "0"
seta cg_shadows "1"
seta sensitivity "9.156250"
seta cl_mouseAccel "0"
seta cg_autoswitch "1"
seta m_pitch "0.022000"
seta m_yaw "0.022"
seta m_forward "0.25"
seta m_side "0.25"
seta m_filter "0"
seta name "Queen of Scotland"
seta sex "female"
seta cg_brassTime "1250"
seta cg_drawCrosshair "5"
seta cg_drawCrosshairNames "1"
seta cg_marks "1"
seta cg_consoleLatency "10000"
seta cg_disableBuildWarnings "1"
seta cg_disableScannerPlane "0"

======================================
Jex
======================================

Code: [Select]
unbindall
bind TAB "+scores"
bind ENTER "+button2"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind + "sizeup"
bind , "r_gamma 1"
bind - "sizedown"
bind . "r_gamma 1.25"
bind 0 "weapon 10"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind = "sizeup"
bind [ "cg_thirdpersonangle 0; cg_thirdpersonrange 100; cg_thirdperson 0"
bind \ "cg_thirdpersonangle -90; cg_thirdpersonrange 50; cg_thirdperson 1"
bind ] "cg_thirdpersonangle 0; cg_thirdpersonrange 100; cg_thirdperson 1"
bind _ "sizedown"
bind ` "toggleconsole"
bind a "+moveleft"
bind d "+moveright"
bind e "+button7"
bind f "deconstruct"
bind g "buy ammo"
bind i "messagemode4"
bind n "noclip"
bind o "give funds 666"
bind p "g_humanstage 2; g_alienstage 2"
bind q "weapon 4"
bind r "reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind w "+forward"
bind x "weapon 9"
bind y "messagemode2"
bind z "weapon 8"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind ALT "+button3"
bind CTRL "boost"
bind SHIFT "+movedown"
bind INS "quit"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "cg_thirdperson 1"
bind F4 "cg_thirdperson 0"
bind F5 "r_showtris 1"
bind F6 "r_showtris 0"
bind F7 "r_speeds 1"
bind F8 "r_speeds 0"
bind F9 "cg_draw2d 1"
bind F10 "cg_draw2d 0"
bind F11 "screenshot"
bind F12 "screenshotjpeg"
bind MOUSE1 "+attack"
bind MOUSE2 "+button5"
bind MOUSE3 "+button2"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"

=====================================
Supa
=====================================
Code: [Select]
//Supa's Craptastic Tremulous Config

unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind ` "toggleconsole"
bind c "messagemode"
bind t "messagemode2"
bind ~ "toggleconsole"

bind 0 "weapon 10"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"

bind e "+forward"
bind d "+back"
bind s "+moveleft"
bind f "+moveright"
bind a "+movedown"
bind SPACE "+moveup"
bind SHIFT "boost"

bind g "+button2"
bind h "class level1" //muhahaha
bind r "reload"
bind ENTER "+button3"
bind DEL "deconstruct"
bind m "+button7"
bind b "buy ammo"
bind F12 "screenshot"
bind MOUSE1 "+attack"
bind MOUSE2 "+button5"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"

======================================
SysRQ
======================================
Code: [Select]
unbindall
bind TAB "+scores"
bind ENTER "+button2"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind + "sizeup"
bind - "sizedown"
bind / "weapnext"
bind 0 "weapon 10"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind = "sizeup"
bind [ "weapprev"
bind \ "+mlook"
bind ] "weapnext"
bind _ "sizedown"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "buy ammo"
bind c "+movedown"
bind d "+moveright"
bind e "+button7"
bind f "+button3"
bind g "deconstruct"
bind h "+button3"
bind i "messagemode4"
bind r "reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind w "+forward"
bind y "messagemode2"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind ALT "+speed"
bind CTRL "+movedown"
bind SHIFT "boost"
bind INS "+speed"
bind DEL "+lookdown"
bind PGDN "scoresDown"
bind PGUP "scoresUp"
bind END "centerview"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ui_teamorders"
bind F5 "screenshot"
bind KP_EQUALS "+button2"
bind MOUSE1 "+attack"
bind MOUSE2 "+button5"
bind MOUSE4 "+button5"
bind MOUSE5 "reload"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"


==========================================
Ravyn
==========================================
Code: [Select]
bind TAB "+scores"
bind ENTER "+button2"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind + "sizeup"
bind - "sizedown"
bind 0 "weapon 10"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind [ "r_subdivisions .5; vid_restart"
bind \ "kill"
bind ] "r_subdivisions 4; vid_restart"
bind ` "toggleconsole"
bind a "+moveleft"
bind c "weapnext"
bind d "+moveright"
bind e "+button7"
bind f "deconstruct"
bind g "buy ammo"
bind q "weapon 4"
bind r "reload"
bind s "+back"
bind t "messagemode"
bind w "+forward"
bind y "messagemode2"
bind z "weapprev"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind ALT "+button3"
bind CTRL "boost"
bind SHIFT "+movedown"
bind INS "quit"
bind PGDN "cg_draw2d 0"
bind PGUP "cg_draw2d 1"
bind F1 "vote yes"
bind F2 "vote no"
bind F5 "r_showtris 1"
bind F6 "r_showtris 0"
bind F7 "r_speeds 1"
bind F8 "r_speeds 0"
bind F9 "r_lodscale 100; r_lodbias 0; r_lodCurveError 1000"
bind F10 "r_lodscale 5; r_lodbias 0; r_lodCurveError 250"
bind F11 "screenshot"
bind F12 "screenshotjpeg"
bind MOUSE1 "+attack"
bind MOUSE2 "+button5"
bind MOUSE3 "+button2"
bind MOUSE4 "give all"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"

=======================================
I thought it would be interesting to post them here, maybe anyone wants to try them out? LOL @ Who-Soup whats with the "art"
=======================================
Looks like the biggest cheater is overflow
Quote
//CHEATAR
bind h "r_speeds 1;wait;wait;r_speeds 0"  //prints out r_speeds for a little bit
bind j "r_showtris 1"                     //shows wireframes
bind k "r_showtris 0"                     //turns off wireframes
bind l "set g_humanstage 2"               //humans to stage 3
bind m "set g_alienstage 2"               //aliens to stage 3
bind v "give funds 2000"                  //gives 2000 credits/frags
bind x "noclip"      

Paradox

  • Posts: 2612
  • Turrets: +253/-250
    • Paradox Designs
Tremulous Dev's Binds
« Reply #1 on: March 04, 2007, 08:25:49 pm »
Umm, yea, anyone can use their bind cfgs, they are included in data-1.1.0
Just type exec overflow or the like.

∧OMG ENTROPY∧

Fluxflashor

  • Guest
Tremulous Dev's Binds
« Reply #2 on: March 05, 2007, 12:23:05 pm »
oh is that all you have to do? lol I manually changed mine each time to test them out.


<<<<------- Tremulous n00b

xyblor

  • Posts: 50
  • Turrets: +0/-0
Tremulous Dev's Binds
« Reply #3 on: March 05, 2007, 06:00:57 pm »
Yarou: now we know who the original Queen of Scotland was (Who-Soup).

Risujin

  • Posts: 739
  • Turrets: +33/-13
    • http://risujin.org
Tremulous Dev's Binds
« Reply #4 on: March 06, 2007, 12:23:58 am »
Quote from: "xyblor"
Yarou: now we know who the original Queen of Scotland was (Who-Soup).

So that's where it's from! Nick thief! :o
You stole Mary's nick!