Author Topic: (!solved!) dedicated server probs (linux)  (Read 6338 times)

Mutter mit Kind

  • Posts: 7
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(!solved!) dedicated server probs (linux)
« on: March 04, 2007, 09:56:50 pm »
Code: [Select]
server:
2x3ghz
2gb ddr2
64bit
suse
100mbit (inet)

tremulous 1.1.0

installation
base + dedicated

installation as user in /home/user/doob/tremulous
copy vm in .../base/vm

server.cfg

set public 1
set com_zoneMegs 32
set com_hunkMegs 256
set vm_game 2
set vm_cgame 2
set vm_ui 2
set net_ip "87.106.21.50"
set net_port 30720
//set fs_game base
set dedicated 2
set sv_hostname "^3Schlacht^5haus ^1powered by ^9d-oo-b"
set g_motd "Play Fast And Die Hard"
set g_needpass 0
set sv_privatepassword "*********"
set sv_privateclients 2
set rconpassword "**********"
set sv_maxclients 64
set sv_pure 0
set sv_allowdownload 1
set sv_minrate 5000
set sv_maxrate 25000
set sv_minsnaps 10
set sv_minping 0
set sv_maxping 250
set g_allowvote 1
set g_antilag 1
set g_mincommandperiod 1000
set pmove_fixed 0
set timelimit 60
set g_suddendeathtime 55
set g_teamforcebalance 1
set g_friendlyfire 1
set g_humanBuildPoints 300
set g_humanMaxStage 2
set g_humanStage2Threshold 20
set g_humanStage3Threshold 40
set g_alienBuildPoints 300
set g_alienMaxStage 2
set g_alienStage2Threshold 20
set g_alienStage3Threshold 40
set g_gravity 800
set g_initialMapRotation rotation1
map niveus

cmd: ./tremded.x86 +set fs_basepath /home/user/doob/tremulous
oder
./tremded.x86 +set fs_basepath /home/user/doob/tremulous +exec server.cfg
oder
etc.


tremulous 1.1.0 linux-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
/home/user/doob/.tremulous/base
/home/user/doob/tremulous/base/vms-1.1.0.pk3 (4 files)
/home/user/doob/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/home/user/doob/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/home/user/doob/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/home/user/doob/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/home/user/doob/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/home/user/doob/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/home/user/doob/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/home/user/doob/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/home/user/doob/tremulous/base/data-1.1.0.pk3 (1229 files)
/home/user/doob/tremulous/base

----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
com_zoneMegs will be changed upon restarting.
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
Opening IP socket: localhost:30720
Hostname: *************************
Alias: *********
IP: 87.106.21.50
Started tty console (use +set ttycon 0 to disable)
map niveus
------ Server Initialization ------
Server: niveus
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/user/doob/.tremulous/base
/home/user/doob/tremulous/base/vms-1.1.0.pk3 (4 files)
/home/user/doob/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/home/user/doob/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/home/user/doob/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/home/user/doob/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/home/user/doob/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/home/user/doob/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/home/user/doob/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/home/user/doob/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/home/user/doob/tremulous/base/data-1.1.0.pk3 (1229 files)
/home/user/doob/tremulous/base

----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
Received signal 11, exiting...
Shutdown tty console


 :cry:
whats wrong?

David

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(!solved!) dedicated server probs (linux)
« Reply #1 on: March 04, 2007, 11:50:17 pm »
Received signal 11, exiting...

Also known as segmentation error..
What distro, version, etc?
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Mutter mit Kind

  • Posts: 7
  • Turrets: +0/-0
(!solved!) dedicated server probs (linux)
« Reply #2 on: March 05, 2007, 12:00:18 am »
suse linux 9.3 64-Bit

rtcw, et, tce, cs, ... dedicated server runs without problems

next_ghost

  • Posts: 892
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(!solved!) dedicated server probs (linux)
« Reply #3 on: March 05, 2007, 03:47:36 pm »
We can't help you without GDB trace. Compile tremded with debugging support, copy it next to the first one and run it from GDB, when it crashes, use the `bt` command and post the output here.
If my answer to your problem doesn't seem helpful, it means I won't help you until you show some effort to fix your problem yourself!
1.2.0 release's been delayed for 5:48:00 already because of stupid questions.

Mutter mit Kind

  • Posts: 7
  • Turrets: +0/-0
(!solved!) dedicated server probs (linux)
« Reply #4 on: March 05, 2007, 03:51:14 pm »
okay
thx


edit:
 :P
it works

i make a tremded.x86_64
and it works
thanks for the idea with compile

:)  :roll:

Mutter mit Kind

  • Posts: 7
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(!solved!) dedicated server probs (linux)
« Reply #5 on: March 05, 2007, 06:43:55 pm »
Schlachthaus
87.106.21.50:30720
64 clientslotz


but he doesn't send a heartbeat (sv_master1 master.tremulous.net)

have fun

Mutter mit Kind

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heartbeat
« Reply #6 on: March 05, 2007, 11:46:18 pm »
- iptables allowed all gameports
- sv_master1 cvar in server.cfg
but he doesn't send a heartbeat to masterserver

Code: [Select]

...
10400 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
compiling game
running assembler </tmp> /tmp/game.o_5AqLJy
done
computing jump table
VM file game compiled to 8480406 bytes of code (0x2aebfe9e2000 - 0x2aebff1f8696)
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \g_maxGameClients\0\g_suddendeathtime\55\sv_maxclients\64\timelimit\60\sv_hostname\Schlachthaus powered by d-oo-b\sv_maxRate\25000\sv_minPing\0\sv_maxPing\250\version\tremulous 1.1.0 linux-x86_64 Mar  5 2007\protocol\69\mapname\transit\sv_privateClients\2\sv_allowDownload\1\g_needpass\0\gamename\base
0 teams with 0 entities
-----------------------------------
-----------------------------------
Hitch warning: 4035 msec frame time

next_ghost

  • Posts: 892
  • Turrets: +3/-6
(!solved!) dedicated server probs (linux)
« Reply #7 on: March 06, 2007, 03:27:18 pm »
+set dedicated 2, read the damn FAQ next time.
If my answer to your problem doesn't seem helpful, it means I won't help you until you show some effort to fix your problem yourself!
1.2.0 release's been delayed for 5:48:00 already because of stupid questions.

Mutter mit Kind

  • Posts: 7
  • Turrets: +0/-0
solved
« Reply #8 on: March 06, 2007, 04:40:42 pm »
set dedicated 2 cvar in server.cfg
see first post


edit
ah! :roll:
the cvar doesn't work in server.cfg :roll:  :oops:
thx

cmd: .../ screen ./tremded.x86_64 +set dedicated 2 +exec server.cfg
works!!! :)

Code: [Select]


InitGame: \sv_maxPing\250\sv_minPing\0\sv_maxRate\25000\sv_hostname\Schlachthaus powered by d-oo-b\timelimit\60\sv_maxclients\64\g_suddendeathtime\55\g_maxGameClients\0\version\tremulous 1.1.0 linux-x86_64 Mar  5 2007\protocol\69\mapname\niveus\sv_privateClients\2\sv_allowDownload\1\g_needpass\0\gamename\base
0 teams with 0 entities
-----------------------------------
-----------------------------------
Hitch warning: 630 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 72.36.226.187:30710
Sending heartbeat to master.tremulous.net
Resolving master0.gamespy.com
master0.gamespy.com resolved to 207.38.11.34:30710
Sending heartbeat to master0.gamespy.com
Resolving clanservers.net
clanservers.net resolved to 208.167.225.2:30710
Sending heartbeat to clanservers.net
Hitch warning: 4012 msec frame time