Author Topic: Adv. Mara  (Read 10354 times)

Coca-Cola

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Adv. Mara
« on: March 17, 2007, 05:18:20 pm »
Does anyone use it to zap things? The only time I use it is when i head bite a human and want to see some sparks fly. I know it has a chain, but you have to stay in fire for it to even do a significant amount of damage, and I don't want to get tore apart by turrets while zapping buildings, its much easier to bite then run.

While typing this this post a... smart?.... idea came into my head, since battle suits are metal i think the zap should do a little more damage on those guys, or map it would short out the suit, and make them walk a little slower, but no damage.

No one post some smart ass remark saying that battle suits have an some super cool protection feature, because you don't know. ;p
f the brain was simple to understand, we'd be too simple to understand it.

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shadow_archmagi

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Adv. Mara
« Reply #1 on: March 17, 2007, 07:45:17 pm »
I use only the zap. I zip in, zap a few people, zip out. Then tyrants and such come and finish it off, and evo's start popping up for me.

next_ghost

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Adv. Mara
« Reply #2 on: March 17, 2007, 08:33:23 pm »
Adv mara swarm is a really nasty thing. 5 adv maras will fry 3 battlesuits that stay too close together in a second.

:advmarauder: :battlesuit: :advmarauder: :advmarauder: :advmarauder: :battlesuit: :advmarauder: :battlesuit:
1 second later:
:advmarauder: :advmarauder: :advmarauder: :advmarauder: :advmarauder:
If my answer to your problem doesn't seem helpful, it means I won't help you until you show some effort to fix your problem yourself!
1.2.0 release's been delayed for 5:48:00 already because of stupid questions.

Mispeled

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Adv. Mara
« Reply #3 on: March 17, 2007, 09:07:59 pm »
It's funny to zap painsawers sitting in a corner.

Raytray

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Adv. Mara
« Reply #4 on: March 18, 2007, 01:05:59 am »
ATCS's base, standard concave turret setup.. zap the armoury on your way in or another structure when you touch it just to do a little damage on your way to the top of the reactor.

I've suicided into the human base to zap 3-4 guys standing on the med after a dretch headbit them.  2-3 usually die if I can get in long enough. :D
}MG{Raytray

Bajsefar

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Adv. Mara
« Reply #5 on: March 18, 2007, 01:48:03 am »
Actually i think the battle suits look very non-metal....
Rather some kind of hard plastic so- there you go with the smart remark.

Smart sphlart..

Coca-Cola

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Adv. Mara
« Reply #6 on: March 18, 2007, 03:24:01 am »
Quote from: "Bajsefar"
Actually i think the battle suits look very non-metal....
Rather some kind of hard plastic so- there you go with the smart remark.

Smart sphlart..


Fuck you.


As for you guys that do use the zap, when are there ever 5 adv maras, usually people want to play goon. And also, i think it is faster to bite structures than zap them.  However, i think running in and zapping, then leave, is a pretty good idea for quick and dirty evo, never thought of that. Probably work well too since there is a chain.
f the brain was simple to understand, we'd be too simple to understand it.

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Nothing can be made idiot-prove ...

n00b pl0x

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Adv. Mara
« Reply #7 on: March 18, 2007, 06:11:48 am »
well thats not going to happen...but i do have some good news. as long as you stay within range, the zap never ends...so zap a painsaw and wait. free cred pl0x.
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Coca-Cola

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Adv. Mara
« Reply #8 on: March 18, 2007, 08:13:16 am »
Are you talking about 1.2.0? Because currently it stops after 80 damage.
f the brain was simple to understand, we'd be too simple to understand it.

Quote from: "Caveman"
Nothing can be made idiot-prove ...

Plague Bringer

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Adv. Mara
« Reply #9 on: March 18, 2007, 01:20:20 pm »
lag keeps it going
U R A Q T

n00b pl0x

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Adv. Mara
« Reply #10 on: March 18, 2007, 07:18:53 pm »
Quote from: "Coca-Cola"
Are you talking about 1.2.0? Because currently it stops after 80 damage.


ja
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

kozak6

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Adv. Mara
« Reply #11 on: March 18, 2007, 10:45:31 pm »
Quote from: "Plague Bringer"
lag keeps it going


That was fixed a long time ago.

 :cry:

Coca-Cola

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Adv. Mara
« Reply #12 on: March 18, 2007, 11:46:02 pm »
Quote from: "kozak6"
Quote from: "Plague Bringer"
lag keeps it going


That was fixed a long time ago.

 :cry:


Yes, As far as I know.
f the brain was simple to understand, we'd be too simple to understand it.

Quote from: "Caveman"
Nothing can be made idiot-prove ...

Dracone

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Adv. Mara
« Reply #13 on: March 21, 2007, 11:59:31 am »
Quote from: "next_ghost"
Adv mara swarm is a really nasty thing. 5 adv maras will fry 3 battlesuits that stay too close together in a second.

:advmarauder: :battlesuit: :advmarauder: :advmarauder: :advmarauder: :battlesuit: :advmarauder: :battlesuit:
1 second later:
:advmarauder: :advmarauder: :advmarauder: :advmarauder: :advmarauder:


More like  :advmarauder:  :advmarauder:  :advmarauder: if they had been using biting.

Yet another + to zappage. No tk's.
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Ranger

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Adv. Mara
« Reply #14 on: March 21, 2007, 01:39:47 pm »
Quote from: "Dracone"
Quote from: "next_ghost"
Adv mara swarm is a really nasty thing. 5 adv maras will fry 3 battlesuits that stay too close together in a second.

:advmarauder: :battlesuit: :advmarauder: :advmarauder: :advmarauder: :battlesuit: :advmarauder: :battlesuit:
1 second later:
:advmarauder: :advmarauder: :advmarauder: :advmarauder: :advmarauder:


More like  :advmarauder:  :advmarauder:  :advmarauder: if they had been using biting.

Yet another + to zappage. No tk's.


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img]http://img.photobucket.com/albums/v518/KoldShip/marau.png[/img]


M&m&M

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Adv. Mara
« Reply #15 on: March 28, 2007, 02:57:08 am »
Or maybe just a ceramic armor

Quote from: "Bajsefar"
Actually i think the battle suits look very non-metal....
Rather some kind of hard plastic so- there you go with the smart remark.

Smart sphlart..
remulous  ROCK ON

holyknight

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Adv. Mara
« Reply #16 on: March 28, 2007, 06:12:08 am »
zappity zap zap

i use zap when people are running away and when i want to harrass people for no apparent reason and they have to run back to their base to heal and they go "f*** you" and I go "well f*** you to tyvm (thank you very much)"

optear

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Adv. Mara
« Reply #17 on: March 28, 2007, 11:09:09 am »
you survive longer than a goon if you are a mara
but they both do the same damage in their life times
quote]if timbo is the father of tremulous, norfenstein - mother, and overflow, jex, stannum, tjw, ... children. I am the grandfather. Because I created NS. [/quote]

Xonya

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Adv. Mara
« Reply #18 on: March 29, 2007, 02:36:14 pm »
Mara is more leet than goon. It has to be used more complicated way than goon. You need to jump jump zap zap and aim right left down up... Faster you are, longer you will survive. For example, as mara+ you can jump into human base to claw hummies head and if cannot hit again, zap something you can and zap will reach human and he will die.

And the point of zapping isn't to be front of the human and zap zap zap. Jump around and zap, because zap ends only when human is out of range. Mara+ is also very goon in base destruction. You can jump around (or jump onto reactor) and avoid turrets and zap the base all the time. If you succeed, base is down soon, all of it in no time. Try to do that with goon or any other class. Well, and when there is 10 humans camping :D

Marauder FTW!
ap Zap || Thank you for the NEW shoes

TriedtoDestroyMetal

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Adv. Mara
« Reply #19 on: March 30, 2007, 11:40:55 pm »
Does the AMara need to be aiming at something to zap?
img]http://image.listen.com/img/356x237/7/1/0/4/504017_356x237.jpg[/img]

Coca-Cola

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Adv. Mara
« Reply #20 on: March 31, 2007, 02:05:46 am »
Quote from: "M&m&M"
Or maybe just a ceramic armor

Quote from: "Bajsefar"
Actually i think the battle suits look very non-metal....
Rather some kind of hard plastic so- there you go with the smart remark.

Smart sphlart..


Get the fuck out of my thread. btw, If it was plastic, the armor would melt to their fucking skin if it got zapped.
f the brain was simple to understand, we'd be too simple to understand it.

Quote from: "Caveman"
Nothing can be made idiot-prove ...

techhead

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Adv. Mara
« Reply #21 on: March 31, 2007, 02:16:37 pm »
Plastic is a very good insulator, and would probably not conduct it if there is a path of less resistance.
Perhaps the Battle-suits have a metal Faraday cage outer plating and plastic inner components.
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Stof

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Re: Adv. Mara
« Reply #22 on: March 31, 2007, 05:00:23 pm »
Quote from: "Coca-Cola"
While typing this this post a... smart?.... idea came into my head, since battle suits are metal i think the zap should do a little more damage on those guys, or map it would short out the suit, and make them walk a little slower, but no damage.

No one post some smart ass remark saying that battle suits have an some super cool protection feature, because you don't know. ;p

Big metal armor, feets on the ground, covers the whole body making for a good faraday cage.

Yep, battlesuit should make the user completly immune to zap attacks, although the battlesuit itself maight get damaged in the process :)
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

David

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Adv. Mara
« Reply #23 on: March 31, 2007, 05:02:50 pm »
The user should be safe, but the suit should get fried, shutting it down while the zap is active.  Cant move, turn or anything but hold the trigger down.
3 Battle suits held by one mara while the dretches eat the them.
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brain

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Adv. Mara
« Reply #24 on: April 02, 2007, 02:50:40 pm »
cool tactic
urrent in-game name is Brain or Brainiac


 :acidtube:  :advmarauder:  :human:  :turret:

Plague Bringer

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Adv. Mara
« Reply #25 on: April 02, 2007, 08:32:17 pm »
Quote from: "The guy who made this thread"
No one post some smart ass remark saying that battle suits have an some super cool protection feature, because you don't know. ;p


okay you can ignore that for now but dont go on about plastic bsuits, and why wouldnt the user get fried? insulatuion?
U R A Q T

techhead

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Adv. Mara
« Reply #26 on: April 02, 2007, 08:37:50 pm »
Ever heard of a Faraday Cage?
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