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I want 2 Learn How To Mod

Started by Death_First, March 18, 2007, 12:30:57 PM

Death_First

Im baiscly a compleate n00b tell me what i need 2 learn before i can get started and how i can get started that would be nice plz thx

Odin


Death_First

ok but how do i run c 2 test it

Death_First

and how do the mods become into the .pk3 files

David

You need to learn C.
Once you are good with C look at the trem source code.

To learn C get a good book or two.
And it will take time to get good.

A pk3 file is just a zip file with .pk3 instead of .zip
Get the source to some other mod and take a look.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Death_First

ok thx, how do i get a hold of the tremulous sorce code?

David

It comes with the installer.
Otherwise its on the download page.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

sleekslacker

Go to http://www2.latech.edu/~acm/helloworld/c.html.

When you can understand that and compile it into a running program, continue to http://www.cs.cf.ac.uk/Dave/C/ and try to understand as much as you could.

When you think you're solid and code without too many glancing bac into that site, use this asa a reference: http://www.acm.uiuc.edu/webmonkeys/book/c_guide/1.2.html#keywords.

Of course, you're free to google up on this kind of information. Just telling you what you should expect to learn before you can start modding. If mapping is your idea, try asking in the mapping thread. Our 'mod' defines gameplay change which involves coding/programming.
y last name is Jones, the family motto is "Jones' never give up!"

Currently ignoring all of your spams.