Author Topic: I want 2 Learn How To Mod  (Read 6047 times)

Death_First

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I want 2 Learn How To Mod
« on: March 18, 2007, 01:30:57 pm »
Im baiscly a compleate n00b tell me what i need 2 learn before i can get started and how i can get started that would be nice plz thx

Odin

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I want 2 Learn How To Mod
« Reply #1 on: March 18, 2007, 05:23:46 pm »
You better learn C first.

Death_First

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I want 2 Learn How To Mod
« Reply #2 on: March 19, 2007, 08:40:19 pm »
ok but how do i run c 2 test it

Death_First

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I want 2 Learn How To Mod
« Reply #3 on: March 19, 2007, 09:08:27 pm »
and how do the mods become into the .pk3 files

David

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I want 2 Learn How To Mod
« Reply #4 on: March 19, 2007, 09:27:59 pm »
You need to learn C.
Once you are good with C look at the trem source code.

To learn C get a good book or two.
And it will take time to get good.

A pk3 file is just a zip file with .pk3 instead of .zip
Get the source to some other mod and take a look.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
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Death_First

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I want 2 Learn How To Mod
« Reply #5 on: March 19, 2007, 10:02:02 pm »
ok thx, how do i get a hold of the tremulous sorce code?

David

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« Reply #6 on: March 19, 2007, 10:36:47 pm »
It comes with the installer.
Otherwise its on the download page.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

sleekslacker

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I want 2 Learn How To Mod
« Reply #7 on: March 20, 2007, 12:50:50 pm »
Go to http://www2.latech.edu/~acm/helloworld/c.html.

When you can understand that and compile it into a running program, continue to http://www.cs.cf.ac.uk/Dave/C/ and try to understand as much as you could.

When you think you're solid and code without too many glancing bac into that site, use this asa a reference: http://www.acm.uiuc.edu/webmonkeys/book/c_guide/1.2.html#keywords.

Of course, you're free to google up on this kind of information. Just telling you what you should expect to learn before you can start modding. If mapping is your idea, try asking in the mapping thread. Our 'mod' defines gameplay change which involves coding/programming.
y last name is Jones, the family motto is "Jones' never give up!"

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