Hi all.
First up, well done to all the mappers who contribute to this forum, you've already helped me solve more probs than you'll ever realise. Ha.
So a big thanks and well done.

Ok, sooo.
I'm just after some opinions.
I'm currently experiencing some really intense build times when it's compiling the Vis section. Now, everything else seems to be correct, no leaks, correct base path, map works fine in all regards.
I was just wondering, are long vis build times common, or is it relating to an error in my map? What are some of the factors most likely to effect vis?
For example, are there any general guidelines I should stick to when structuring/detailing the map that would help?
Cheers guys, any help would be awesome.
c00p.