Author Topic: tremX new release  (Read 11444 times)

optear

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tremX new release
« on: March 27, 2007, 05:50:31 pm »
http://downloads.sourceforge.net/tremx/tremx_046.zip
Code: [Select]
http://sourceforge.net/project/showfiles.php?group_id=180265&package_id=208432&release_id=496841
is the new release
what is new?
well I added force field, improved invisible basi, removed some unused features, updated to svn 927
also there are 2 new variables
g_drawTeamStatus enable/disable health bars over team mates
g_drawBuildableStatus enable/disable health bars on buildables
(if you are not a builder)
quote]if timbo is the father of tremulous, norfenstein - mother, and overflow, jex, stannum, tjw, ... children. I am the grandfather. Because I created NS. [/quote]

optear

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tremX new release
« Reply #1 on: March 28, 2007, 11:45:53 am »


forcefield model
quote]if timbo is the father of tremulous, norfenstein - mother, and overflow, jex, stannum, tjw, ... children. I am the grandfather. Because I created NS. [/quote]

Risujin

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tremX new release
« Reply #2 on: March 28, 2007, 05:24:49 pm »
Quote from: "optear"
forcefield model

How much HP does that have? Human barricade?

Superpie

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tremX new release
« Reply #3 on: March 28, 2007, 06:20:30 pm »
Seems a bit narrow.
Where is the good in goodbye? -Meredith Willson

optear

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tremX new release
« Reply #4 on: March 28, 2007, 06:22:29 pm »
Quote from: "Superpie"
Seems a bit narrow.

yeah it was wider but bounding boxes must be square which creates useless area
quote]if timbo is the father of tremulous, norfenstein - mother, and overflow, jex, stannum, tjw, ... children. I am the grandfather. Because I created NS. [/quote]

Sushi

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tremX new release
« Reply #5 on: March 29, 2007, 05:11:44 pm »
It would block a tyrant though!!!!!!

 :D  :D  :D  :D  :D

Sorry, I probably can't play on that version, I run trem on a mac!!
 :cry:  :cry:  :cry:  :cry:  :cry:

optear

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tremX new release
« Reply #6 on: March 31, 2007, 10:36:12 am »
Quote from: "Sushi"
It would block a tyrant though!!!!!!

 :D  :D  :D  :D  :D

Sorry, I probably can't play on that version, I run trem on a mac!!
 :cry:  :cry:  :cry:  :cry:  :cry:

eh?
why cant you play on mac
it runs on anyplatform that tremulous runs
quote]if timbo is the father of tremulous, norfenstein - mother, and overflow, jex, stannum, tjw, ... children. I am the grandfather. Because I created NS. [/quote]

DoorKnob

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tremX new release
« Reply #7 on: March 31, 2007, 01:07:20 pm »
It doesn't work on linux either :-? I try to play on Bricosft, but when I join Tremulous shuts down. :cry:
roud Ex-Leader of the Mighty UVache!

benmachine

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tremX new release
« Reply #8 on: March 31, 2007, 03:34:09 pm »
I'm on a mac and managed to run it locally at least (with /devmap atcs). One thing I noticed: dcc heals turrets and teslas, but not barricades?
benmachine

rdizzle

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tremX new release
« Reply #9 on: March 31, 2007, 04:49:45 pm »
um... i play tremx just fine on my mac.

Sushi

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tremX new release
« Reply #10 on: March 31, 2007, 05:52:25 pm »
i tried it now, works on my mac, I thought it was a WHOLE new version of tremulous

Do i have to go on a trem-x sever to see the new features?

Plague Bringer

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tremX new release
« Reply #11 on: March 31, 2007, 05:56:43 pm »
I couldn't build barricades in my devmap of ATCS :(

Basi has some parts that should be nodraw texturized, and some leakage of textures (you can see through them)
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