Author Topic: Map: Stamina  (Read 17088 times)

Shuriken

  • Posts: 28
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Map: Stamina
« on: March 28, 2007, 04:43:45 am »
Added 2007.09.06
Download final version: http://files.filefront.com/map+stamina+110pk3/;8493408;/fileinfo.html


Added 2007.03.28
Download beta2 version:  http://files.filefront.com/map+stamina+beta2+110pk3/;7052510;/fileinfo.html
It's my second map (first one: sedna-beta3) Stamina-beta2. Versions alpha1 and beta1 were tested by [HSR] Clan. Beta2 has some changes and wasn't tested. It's small and fast map. Still need optimization. I hope you like it :P.

P.s.: My first map is dead. It's bad map and I'll not finish it  :-? .

To play map, type in console:
Code: [Select]
/callvote map stamina-beta2
You must have gloom2beta2 ( http://tremulous.bricosoft.com/base/map-gloom2beta2.pk3 ) map in base folder, to see all textures (only beta2 version).
« Last Edit: May 26, 2008, 12:59:47 pm by Shuriken »

Matt2k10

  • Posts: 144
  • Turrets: +11/-8
Re: Map: Stamina
« Reply #1 on: March 28, 2007, 04:51:20 am »
Quote from: "Shuriken"

P.s.: My first map is dead. It's bad map and I'll not finish it  :-? .

Nooo I love sedna  :cry:
I hope this one is as good as/is better than sedna.

holyknight

  • Posts: 998
  • Turrets: +4/-2
Map: Stamina
« Reply #2 on: March 28, 2007, 06:18:50 am »
oh looks neato
but cant download it will do when i go home

TinMan

  • Posts: 1019
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    • http://neonpulse.net
Map: Stamina
« Reply #3 on: March 28, 2007, 06:49:28 am »
I like it, it's a tad bit small, but good for small teams. I suggest making more routes/paths though.
Code: [Select]
Linux: ~/.tremulous/base/
Mac: ~/Library/Application\ Support/Tremulous/base/
Windows: C:\Documents and Settings\username\Local Settings\Application Data\Tremulous\base\
NeonPulse
http://neonpulse.net/media/games/tremulous/base/autoexec.cfg

TRaK

  • Posts: 442
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    • TRaK@MG
Map: Stamina
« Reply #4 on: March 28, 2007, 09:41:29 am »
Looks pretty good. I'm not a fan of the rock texture you used outside. Aside from that, some of the crates in the alien base are missing textures.

Looks great, and I look forward to playing this.

optear

  • Posts: 67
  • Turrets: +0/-0
Map: Stamina
« Reply #5 on: March 28, 2007, 11:04:33 am »
sedna is not that bad
please finish it
quote]if timbo is the father of tremulous, norfenstein - mother, and overflow, jex, stannum, tjw, ... children. I am the grandfather. Because I created NS. [/quote]

CATAHA

  • Posts: 539
  • Turrets: +8/-18
    • Tremulous Lair
Map: Stamina
« Reply #6 on: March 28, 2007, 11:31:57 am »
Suxx. Burn it.

P.S. Try think more about gameplay and level design... and about logical details.
Russian q3/trem mapping site: http://tremlair.krond.ru/
=[ Boxmaps suck if they have no concept ]=

Ice Trap (InstaGib)

Other maps: A.T.D*S Remake

gareth

  • Posts: 710
  • Turrets: +38/-89
Map: Stamina
« Reply #7 on: March 28, 2007, 12:16:21 pm »
looks ok, the lighting is all a bit flat imo. it would be cool to be able to walk (not build) on the outside upstairs.

Shuriken

  • Posts: 28
  • Turrets: +0/-0
Map: Stamina
« Reply #8 on: March 28, 2007, 07:44:04 pm »
Quote from: "TRaK"
Looks pretty good. I'm not a fan of the rock texture you used outside. Aside from that, some of the crates in the alien base are missing textures.

Looks great, and I look forward to playing this.

Sry for that. You must have gloom2beta2 ( http://tremulous.bricosoft.com/base/map-gloom2beta2.pk3 ) map in base folder, to see these textures. I forgot put them into *.pk3 file.  :-? I'll fix it in final version.

Shuriken

  • Posts: 28
  • Turrets: +0/-0
Map: Stamina
« Reply #9 on: April 04, 2007, 03:45:40 pm »
No one play Stamina :-? ?  Don't you like it :( ?
You can play my map on "Stamina" server :) .

xyblor

  • Posts: 50
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Map: Stamina
« Reply #10 on: April 04, 2007, 06:44:41 pm »
I have to agree with the others who pointed out that Sedna is a good map. In fact I didn't notice anything unfinished about it.

TRaK

  • Posts: 442
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    • TRaK@MG
Map: Stamina
« Reply #11 on: April 04, 2007, 07:36:18 pm »
Yes! Bring back Sedna!

That map was quite fun.

Thorn

  • Guest
Map: Stamina
« Reply #12 on: April 08, 2007, 04:19:06 pm »
About to upload on funzone.

KOsAD

  • Posts: 27
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Map: Stamina
« Reply #13 on: May 18, 2007, 11:53:12 am »
nice work ^^

just one thing: if you could decrease the sun light outside and had singles lights or mystic plants lightning a small area. It would be awesome ;)

Shuriken

  • Posts: 28
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Map: Stamina
« Reply #14 on: September 01, 2007, 05:32:05 pm »
Stamina-RC1
I decided rebuild 60% of map :roll: (now stamina has more fps). Final version file soon on this topic. I hope you like it.
Some screenshots:

















xD

Pete

  • Posts: 112
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    • Cheese Media
Map: Stamina
« Reply #15 on: September 01, 2007, 05:37:58 pm »
Looks good.

E-Mxp

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Map: Stamina
« Reply #16 on: September 01, 2007, 05:52:31 pm »
:o Oooooohhhh
Niiiiiccceeeee!!:)

n00b pl0x

  • Posts: 2412
  • Turrets: +55/-168
Map: Stamina
« Reply #17 on: September 01, 2007, 10:34:24 pm »
link for rc1
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

mooseberry

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Map: Stamina
« Reply #18 on: September 02, 2007, 12:34:22 am »
Big pipes.  :eek:
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

Ezra

  • Posts: 47
  • Turrets: +6/-2
Map: Stamina
« Reply #19 on: September 02, 2007, 10:49:15 am »
Look great, impatient to test that on FFA
orb`


Shuriken

  • Posts: 28
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Map: Stamina
« Reply #20 on: September 02, 2007, 11:18:17 pm »
Stamina-RC2
Download: stamina-rc2
:)

Death On Ice

  • Posts: 1287
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Map: Stamina
« Reply #21 on: September 02, 2007, 11:51:27 pm »
Haven't tried yet.

Question: Is there weird auto low gravity in the outside area (where you can see space)

gareth

  • Posts: 710
  • Turrets: +38/-89
Map: Stamina
« Reply #22 on: September 03, 2007, 09:35:44 am »
looking good :)

the outside looks sorta empty tho, maybe you could add some blood or something to make it less boring?

those enormous doors look sorta wierd too imo.

Shuriken

  • Posts: 28
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Map: Stamina
« Reply #23 on: September 06, 2007, 07:56:56 pm »
Quote
ooking good

the outside looks sorta empty tho, maybe you could add some blood or something to make it less boring?

those enormous doors look sorta wierd too imo.

Final version: Stamina
I didnt add any blood or new pipes, ... I'm tired to do this. Sry. Only little changes with new layout. You can put Stamina int mappack if you want.

CreatureofHell

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Map: Stamina
« Reply #24 on: September 06, 2007, 11:08:41 pm »
I love it! The other one was very good though as well. The main thing I dislike about this one is that egg that is upstairs. Because it is almost hidden humans don't expect it. But i suppose that is the point because humans think they have destroyed all the eggs but there is still another. Now I think about it more I almost prefered the other one with the outside and the large area outside the human base. I still love the new one though!  :D
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

Shuriken

  • Posts: 28
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Map: Stamina
« Reply #25 on: September 07, 2007, 12:19:03 am »
Betas with large area were bad constructed. It means low fps on some machine. Additionally big rooms favoured aliens (70% wins in beta2 http://tremstats.veprov.cz/most_played_maps.php). That's why I decided delete them.

Q: What do you think about new layout?

n00b pl0x

  • Posts: 2412
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Map: Stamina
« Reply #26 on: September 07, 2007, 03:00:47 am »
Quote from: "Shuriken"
Big open rooms favorite aliens too, that why I deleted them.


you seem lost, this is the tremulous forum.
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?