Thanks for opinions, although please read the idea carefully - it is NOT about increasing power of human weapons/riffles - it is NOT to help newbies.
It is to *give a chance* to skilled people, to do considerable damage even if they dont have money to buy weapons (in example - unbalanced teams, and humans at stage 1 or 2 with aliens on stage 3 and load of Tyrants)
And to introduce new style of fight (sneaking and sniping big aliens and then finishing them)
Pros:
+ human have an attitude "hey I will try at least" instead "omfg Im already dead"

+ skilled people will get rewarded for carefull aim
+ lousy Tyrants that sit not moving will be punished
+ new style of attack: snick up to alien base or some place and snipe a Tyrant from long distance with massdrive in the eye (i.e. 80% of Tyrans health taken... yey, if a dradger can take 95% of ligtly armored human...)
+ weapons like massdrive and lasgun will be more usefull, *in hands* of SKILLED player
+ ?
Cons:
- slight inbalance because now some of the random shots will hit important zone - compensate: say 10% of random aimed chaingun shots hit the spot - then decrease chaingun power properly
- ?
Edited: Kozak you say "Learn to aim" - why, this idea is exacly for people that DO know how to aim - I think they should be rewarded by causing more damage if the shots are carefully sniped.
Currently no matter if I hunted a Tyrant and aimed extra carefully, or am I running and shooting blindly - in both cases lasgun have same chance of defeating enemy.