Author Topic: where is tremulous going now(development wise)??  (Read 2949 times)

The_ErAdictor

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where is tremulous going now(development wise)??
« on: April 02, 2006, 11:00:36 am »
im just wondering what going to happen to tremulous now that the standalone is released and everybody's playing
any input to whats happening in dev would be apreciated
thanks
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Snarboo

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where is tremulous going now(development wise)??
« Reply #1 on: April 02, 2006, 02:24:47 pm »
The game seems tight, gameplay wise. I haven't noticed any bugs either, and the netcode is good. Their next step might be to polish things up by enhancing the graphics further and removing any Quake 3 default behavior. Nothing insane such as adding bump mapping, though! Maybe some more animations and models for the weapons (things like reload animations, adding hands to the human weapons, giving the aliens claws in 1st person etc). I really hope they don't change the gameplay too much. :)

mindfray

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where is tremulous going now(development wise)??
« Reply #2 on: April 02, 2006, 07:47:08 pm »
I think they should add some aspects that make games last longer. i played several matches yesterday and all of them ended between 5 to 10 minutes later. Somtimes they end too quick to get any real thrill.

other than that things seem good. maybe some bigger more intricute maps could make games last longer.
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Catalyc

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where is tremulous going now(development wise)??
« Reply #3 on: April 02, 2006, 08:32:15 pm »
just had almost an hour long game that only ended because of sudden death (the last 5 mins before timelimit hits). Games will be getting longer with time I think, when the average player picks up the game mechanics and everyone knows what to do.
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Snarboo

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where is tremulous going now(development wise)??
« Reply #4 on: April 02, 2006, 10:30:05 pm »
I've seen some pretty crazy tactics early on while playing. There was a game where a single human player relocated the reactor within minutes of the start inside of the aliens' base and then proceeded to build a base and drove them out. The aliens were able to persist for a while longer, but it was a very surprising and tense match. The next map was played with virtually the same tactic but ended in a stalemate.