Author Topic: Human Movement Improvements  (Read 10802 times)

TriedtoDestroyMetal

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Human Movement Improvements
« on: April 08, 2007, 02:13:39 am »
Here's an idea, humans (excluding bsuit) could have dive abilities... double-tap fwd/back/strafe to dive. Could give them nice animations, too.
The point would be to escape dragoon charges... could make for some really interesting one on ones. A weak goon could be killed by a skilled naked human.
img]http://image.listen.com/img/356x237/7/1/0/4/504017_356x237.jpg[/img]

Superpie

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Human Movement Improvements
« Reply #1 on: April 08, 2007, 03:13:33 am »
Battlefield 2 FTW.
Where is the good in goodbye? -Meredith Willson

Norfenstein

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Human Movement Improvements
« Reply #2 on: April 08, 2007, 06:05:41 am »
We... were actually planning on doing something like this already.

n00b pl0x

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Human Movement Improvements
« Reply #3 on: April 08, 2007, 06:08:12 am »
O_o i reeeeeeeally hope you have some uber secret weapon for aliens that you havent shown us already.
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

Superpie

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Human Movement Improvements
« Reply #4 on: April 08, 2007, 02:07:09 pm »
Yeah like mind control xD
Where is the good in goodbye? -Meredith Willson

AKAnotu

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Human Movement Improvements
« Reply #5 on: April 08, 2007, 02:54:15 pm »
Quote from: "Superpie"
Yeah like mind control xD

throw...yourself....into....lava!

Norfenstein

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Human Movement Improvements
« Reply #6 on: April 08, 2007, 03:15:00 pm »
Quote from: "n00b pl0x"
O_o i reeeeeeeally hope you have some uber secret weapon for aliens that you havent shown us already.
Fun comes first, then balance.

Plague Bringer

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Human Movement Improvements
« Reply #7 on: April 08, 2007, 04:02:48 pm »
It seems as though you're trying to achieve balance before fun...
U R A Q T

TriedtoDestroyMetal

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Human Movement Improvements
« Reply #8 on: April 08, 2007, 06:25:12 pm »
You should hire me as a consultant. I know you're an independant studio on a limited (or maybe nonexistant) budget, so considering that, you can start me off at 50k ;)
img]http://image.listen.com/img/356x237/7/1/0/4/504017_356x237.jpg[/img]

techhead

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Human Movement Improvements
« Reply #9 on: April 08, 2007, 07:13:10 pm »
The devs have something so secret for the aliens, they will deny its existence at every mention of it.
Flying Aliens
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TriedtoDestroyMetal

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Human Movement Improvements
« Reply #10 on: April 08, 2007, 07:37:55 pm »
I hope the dive backwards animation is a backflip...
img]http://image.listen.com/img/356x237/7/1/0/4/504017_356x237.jpg[/img]

Raytray

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Human Movement Improvements
« Reply #11 on: April 08, 2007, 08:23:25 pm »
This'll be great to see.  Especially if someone makes an "olympic" map where there's a swimming pool... *backflips into the pool*
}MG{Raytray

ShadowNinjaDudeMan

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Human Movement Improvements
« Reply #12 on: April 08, 2007, 08:36:45 pm »
I wonder if theres a spaz emote...

Entertain the tyrants.
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n00b pl0x

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Human Movement Improvements
« Reply #13 on: April 09, 2007, 01:35:43 am »
Quote from: "Norfenstein"
Quote from: "n00b pl0x"
O_o i reeeeeeeally hope you have some uber secret weapon for aliens that you havent shown us already.
Fun comes first, then balance.


to me, fun is balance.
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

Nagato

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Human Movement Improvements
« Reply #14 on: April 09, 2007, 02:57:26 am »
Quote from: "Superpie"
Battlefield 2 FTW.

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Odin

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Human Movement Improvements
« Reply #15 on: April 09, 2007, 07:01:43 am »
Quote from: "Norfenstein"
Quote from: "n00b pl0x"
O_o i reeeeeeeally hope you have some uber secret weapon for aliens that you havent shown us already.
Fun comes first, then balance.
I wouldn't call tjw's server "fun" anymore.

Stof

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Human Movement Improvements
« Reply #16 on: April 09, 2007, 10:27:16 am »
Quote from: "n00b pl0x"
Quote from: "Norfenstein"
Quote from: "n00b pl0x"
O_o i reeeeeeeally hope you have some uber secret weapon for aliens that you havent shown us already.
Fun comes first, then balance.


to me, fun is balance.

Care for a little game of chance? Head or tails, the winner wins. Perfectly balanced so I guess you'll find it fun :)
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

janev

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Human Movement Improvements
« Reply #17 on: April 09, 2007, 11:15:40 am »
Quote from: "Stof"
Quote from: "n00b pl0x"
Quote from: "Norfenstein"
Quote from: "n00b pl0x"
O_o i reeeeeeeally hope you have some uber secret weapon for aliens that you havent shown us already.
Fun comes first, then balance.


to me, fun is balance.

Care for a little game of chance? Head or tails, the winner wins. Perfectly balanced so I guess you'll find it fun :)


The different sides of the coin don't way the same so it'll never be balanced
Author of "The quick beginner's guide to playing tremulous"
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Stof

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Human Movement Improvements
« Reply #18 on: April 09, 2007, 11:25:48 am »
Quote from: "janev"
The different sides of the coin don't way the same so it'll never be balanced

Of course it's not perfectly balanced! It's made on purpose. If it was, it would be the ultimate fun and it would destroy the whole society because everybody would be playing that game, hooked on the ultimate pleasure you get from a fun little game of coin toss!
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

erisco

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Human Movement Improvements
« Reply #19 on: April 09, 2007, 10:35:00 pm »
Perhaps just a roll on the ground.. it would be great I think. If not, more stamina! God, these humans have the energy of a laid off couch potato.

n00b pl0x

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Human Movement Improvements
« Reply #20 on: April 09, 2007, 11:20:10 pm »
do a barrel roll
will sort out my sig, or I will get banned.

HOW DO I SORTED SIG?

Nagato

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Human Movement Improvements
« Reply #21 on: April 09, 2007, 11:46:53 pm »
Maybe prone position too?
img]http://i83.photobucket.com/albums/j293/strikefreedm/burstsig2.jpg[/img]
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erisco

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Human Movement Improvements
« Reply #22 on: April 10, 2007, 04:59:23 am »
Yes, lets just crawl along the floor to be trampled or decapitated by a dretch.

kozak6

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Human Movement Improvements
« Reply #23 on: April 10, 2007, 08:43:21 am »
Quote from: "erisco"
Perhaps just a roll on the ground.. it would be great I think. If not, more stamina! God, these humans have the energy of a laid off turret potato.


Fixed.

daenyth

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Human Movement Improvements
« Reply #24 on: April 10, 2007, 09:16:36 pm »
Mmmm diving. Reminds me of gunz.

Lets get dual wielding too so I can slashshot people with psaw and shotgun.
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player1

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Human Movement Improvements
« Reply #25 on: April 10, 2007, 10:04:21 pm »
Quote from: "janev"
Quote from: "Stof"
Quote from: "n00b pl0x"
Quote from: "Norfenstein"
Quote from: "n00b pl0x"
O_o i reeeeeeeally hope you have some uber secret weapon for aliens that you havent shown us already.
Fun comes first, then balance.


to me, fun is balance.

Care for a little game of chance? Head or tails, the winner wins. Perfectly balanced so I guess you'll find it fun :)


The different sides of the coin don't way the same so it'll never be balanced


Well, aren't modifications already being made to trample and charge? I know I'll probably be flamed for saying this, but I think a little UT-esque double-tap dodge for Humans might be a nice touch (no new animations required?). I'm not saying make it Warsow, the physics are just slippery enough, thank you. But a little double-tap strafe-dodge could be useful. For balance, aliens get more threads about learning to turn in flight. :P

NiTRoX

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Human Movement Improvements
« Reply #26 on: April 11, 2007, 09:01:08 am »
MAke andother taunt..dance movement something like moonwalk..for humans i mean.

dada

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Human Movement Improvements
« Reply #27 on: April 11, 2007, 11:45:45 am »
Quote from: "NiTRoX"
MAke andother taunt..dance movement something like moonwalk..for humans i mean.

hahah rotfl
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