Author Topic: new mod idea  (Read 8257 times)

blood2.0

  • Guest
new mod idea
« on: April 11, 2007, 04:55:29 am »
i have an idea!!
that on s3 humans and aleans swich bases and aleans stuctures work agenst aleans and vice versa.
example humans guned down by turets so this would be fun with another mod

E-Mxp

  • Posts: 722
  • Turrets: +27/-10
new mod idea
« Reply #1 on: April 11, 2007, 04:13:00 pm »
Mmmmm....
Change humans for aliens....
.....Mmmmm

.....Humans with regeneration......
Human evolve to bsuit.......
Adv. goon asking for armory to reload....
dretches need to use medkit....
....Needing to buy tyrant
.....Mmmmmm

.....Anything positive?.....
Ceiling turrets......
Lots of Human noobs building floortrappers
.....Camping aliens?.....
Walwalking humans.....
......Total mayhem!!

Looks fun :D Do it!! Looks a bit like BenMachine's mod

whitebear

  • Posts: 659
  • Turrets: +35/-20
new mod idea
« Reply #2 on: April 11, 2007, 07:30:36 pm »
-.-''
You must be high or something.

blood2.0

  • Guest
new mod idea
« Reply #3 on: April 12, 2007, 09:19:35 pm »
i fownd another idea for a mod to ad on to that when a tirent runs over a drench it gets stuck to it and can jump off when ever so when a tirent gets into a base tons of dreches sorm in the drenches would also work as armor that would feed the humans so it would even out emagen flaming a tirent with 12 drenches suck to it.  can someone make this mod PLEASE!!!

Caveman

  • Guest
new mod idea
« Reply #4 on: April 12, 2007, 11:30:39 pm »
can someone make this moron use at least any kind of spellchecker?
Hell, even a aboriginal one would be nice!

whitebear

  • Posts: 659
  • Turrets: +35/-20
new mod idea
« Reply #5 on: April 13, 2007, 12:27:21 am »
Nah... He must be son of DIGI_BYTE

f0rqu3

  • Guest
new mod idea
« Reply #6 on: April 13, 2007, 05:31:59 am »
Quote from: "whitebear"
Nah... He must be son of DIGI_BYTE

:( I miss him

whitebear

  • Posts: 659
  • Turrets: +35/-20
new mod idea
« Reply #7 on: April 13, 2007, 10:04:41 am »
how can you since he left last summer... ...I think

NiTRoX

  • Posts: 1453
  • Turrets: +41/-200
new mod idea
« Reply #8 on: April 13, 2007, 10:30:34 am »
Quote from: "I can Spell"
i have an idea!!
that on s3 humans and aleans swich bases and aleans stuctures work agenst aleans and vice versa.
example humans guned down by turets so this would be fun with another mod

 
 
Ok.

First - Go here.
Second - Go here then go here.
Third - You and your idea is [Click here for answer]
Fourth - You may also be interested in this free book.

E-Mxp

  • Posts: 722
  • Turrets: +27/-10
new mod idea
« Reply #9 on: April 13, 2007, 01:35:09 pm »
Quote from: "NiTRoX"
Ok.

First - Go here.
Second - Go here then go here.
Third - You and your idea is [Click here for answer]
Fourth - You may also be interested in this free book.
PWND!!!! :D
(postcount +1)

Lord Baxter

  • Posts: 116
  • Turrets: +1/-3
new mod idea
« Reply #10 on: April 16, 2007, 06:52:05 am »
Quote from: "E-Mxp"
Mmmmm....
Change humans for aliens....
.....Mmmmm

.....Humans with regeneration......
Human evolve to bsuit.......
Adv. goon asking for armory to reload....
dretches need to use medkit....
....Needing to buy tyrant
.....Mmmmmm

.....Anything positive?.....
Ceiling turrets......
Lots of Human noobs building floortrappers
.....Camping aliens?.....
Walwalking humans.....
......Total mayhem!!

Looks fun :D Do it!! Looks a bit like BenMachine's mod


lol, what about battlesuits complaining of being blocked by humans.

OMFG! tyrant with luci FTW!
quot;Unless you count the Chinese. But at this point, NOBODY can count the Chinese."

Known as Hydra ingame,
1227 apparently, can't change that now...

benmachine

  • Posts: 915
  • Turrets: +99/-76
    • ben's machinery
new mod idea
« Reply #11 on: April 16, 2007, 01:07:18 pm »
Quote from: "E-Mxp"
Looks a bit like BenMachine's mod

hello!

/me considers making an admin command that swaps the target team of all buildables, just for fun

Oh and btw, as a destructive force, tyrant-luci is nothing compared to marauder-luci. Ouch.
benmachine