Author Topic: Kicking  (Read 18436 times)

Echon

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Kicking
« on: April 03, 2006, 08:40:56 am »
Certain people keep childishly causing problems -- destroying the reactor/overmind/spawns -- for the sake of pissing everyone off. Vote kicking them only makes them leave, change names, and reconnect. How about tacking on a nice 30 minute ban when a vote kick passes?

On that note, the same group of fools continues to shoot at base defenses over and over. A penalty should be added for that...

SLAVE|Mietz

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Kicking
« Reply #1 on: April 03, 2006, 11:41:35 am »
yeah, it's really anoing.
Maybe the kick/ban could be also performed faster by the server-owner or the gamemaster.

mindfray

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Kicking
« Reply #2 on: April 03, 2006, 04:44:54 pm »
i don't think the 30 minute ban would be a good idea, the servers just need admins in them.

first game i played i got vote kicked out twice without saying a thing about a minute after i joined a game.  i just kept connecting and the "childish player's" gave up kicking me.

if somthing like that is put in the game it will get abused, all it takes is two jerks and a server full of people who do not care enough to vote no.
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Echon

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Kicking
« Reply #3 on: April 03, 2006, 05:04:34 pm »
You were likely kicked because another guy kept joining and teamkilling bases. When he would get kicked, he would just rejoin under another random name. If he were just banned when he was kicked, you wouldn't have been touched. :)

DieFamilyGuy

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Kicking
« Reply #4 on: April 04, 2006, 05:42:45 am »
theres also the impersonators. ppl who change their name to match urs. its really annoying. i myself have gotten kicked 3 times from a server cause of this.
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-It takes no skill to use a chaingun. It takes plenty of skill to master it.

Norfenstein

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Kicking
« Reply #5 on: April 04, 2006, 06:29:11 am »
/serverstatus
/callvote clientkick #

Haven't tried it yet myself but it should at least get around the name changing.

CanadaDemon

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Kicking
« Reply #6 on: April 04, 2006, 09:32:04 pm »
The clientkick is broken. It was kicking the wrong players whenever someone tried to use it... could be user error, or it's not working right.

Whatever the case, a clientkick is almost the same as a normal kick. They can just come back.

Something needs to be done, because about 40% of the games of Trem that I've played so far (started playing last night) are ruined because of the same people coming in, deleting spawns.

I want Trem to become a good game. I really do. But with these people doing that, it turns people away. They go back to games like ET, where there are admins patrolling and cheat detectors to catch the exploiters.
color=yellow]{STS103}[/color]CanadaDemon

Nosfore

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Kicking
« Reply #7 on: April 05, 2006, 02:31:39 am »
There seem to have some problems with the Kicking callvote interface.

Nickname with spaces in them fail to be kicked.

I tried:

 /callvote kick some name

and found it did not work. However, I tried:

 /callvote kick "some name"

and it did the trick.


Don't know about /clientkick because I can't seem to be able to get the clientID.

graig

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Kicking
« Reply #8 on: April 05, 2006, 02:40:21 am »
i had people in my game coming in, and deleting any structures of use, just to piss people off,

before you can get him kicked he has ruined the game, and if you kick him, he just comes back.

KICK should ban that person's ip address permanently.

Echon

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Kicking
« Reply #9 on: April 05, 2006, 03:00:37 am »
Yea, and if you think about it what's the point of kick in it's current state? As an admin you'd do it if you just wanted to show that you meen business -- but when you can't do anything else (as a player) they'll just keep joining and doing it over and over again. Even a small 5 minute ban is better than a plain old kick. :)

CanadaDemon

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Kicking
« Reply #10 on: April 05, 2006, 07:42:21 am »
They are now using the voting exploit.

Because you cannot kick a person with a name with spaces in it, with out putting it in quotes, a person called "all but me is a **g" will call a vote on themselves.

This will make the vote "kick all".

If the vote passes, everyone on the server gets kicked.

Watch out for this person.
color=yellow]{STS103}[/color]CanadaDemon

misfit

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Kicking
« Reply #11 on: April 05, 2006, 08:20:26 pm »
Yeah I recently started playing with Die, Echon and Canadaman ;-) and it seems a third of these games are just spent sitting around trying to figure out how to stop these guys. MiniK and I had to just up and leave the beer garden as they had a man on each side that would destroy their teams base. I love this game and I am willing to wait it out, but it isn't half annoying lol.

dafunk

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Just REgloomify
« Reply #12 on: April 05, 2006, 10:30:44 pm »
Bans BANS BANS BANS BANS fixes all 1 ban and BAM gone for a while
I remember some admin applied bans in gloom could last up to a month or longer depending on how evil the admin was.

Just had a big problem in mousesports server
it was both teams getting Screwed for several games out of
frustration no doubt. they can't hack it so they throw their little temper tantrum about not having the brain capacity to comprehend the dynamics of the game so they dumb the game to their level of just sincelessness. abusing the fact once kicked they just plop back in. Because what better way to pass the time then more or less sitting in front of the monitor gaining nothing but weight screwing people over who are just looking to play a good game with some good people

its even better when the culprate starts blaming innocents and they get caught up in a False kicking vote. Fun..FUN..F.U.N. .... errrrrrrrrr   :x

DieFamilyGuy

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Kicking
« Reply #13 on: April 06, 2006, 01:54:45 am »
i just got back from tjw's server and i can say IM APPALLED by the ppl there.
the lljk's ppl are definately the griefers, and framers
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CanadaDemon

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Kicking
« Reply #14 on: April 06, 2006, 02:58:56 am »
Yes, it is interesting. The morons go under the LLJK tag (some of the time), but the "real" LLJK guys do not seem to care.

I told one of them last night that there are people using their tag, screwing games.

The guy goes "yea I heard that, but haven't seen it".

That's all he said.

These guys need to take more interest in who's using the LLJK tag, clan tag or not, and change it if need be.

And the admins of all the servers have to get on the same page, and use that ban list in General Chat. One of the Admins from AKKA was nice enough to come in last night, and firewall one of the morons. But all the servers need to starting doing it.
color=yellow]{STS103}[/color]CanadaDemon

b0rsuk

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Kicking
« Reply #15 on: April 06, 2006, 10:11:27 am »
Two recent base deconstructors/saboteurs were
lljk nexterholland
lolman

Server admins, please check the logs to verify, get their ip or something and ban them for life. And tell other admins to do so.

Funny, I have never seen this happen to aliens. Very strange.

-------------------
An useful workaround would be to send BRIGHT RED&CAPS message to every team member whenever  a teamate deconstructs a building, And another message whenever a temmate builds something. So it's easier to judge who's just relocating/tweaking the base and who's sabotaging.

Also, whenever a player changes name during a vote to kick him, he should be automatically kicked and banned. Normal players hardly ever change name. Same (ban) if he disconnects during a vote to kick him.

On related side, I think medipad (or whatever it's called) should push back players once they're  fully healed. To prevent traffic jams.
f you have a demo of ass-kicking basilisk playing against experienced opponents, ESPECIALLY in later stages, send it to me.

Shafe

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Kicking
« Reply #16 on: April 06, 2006, 11:32:00 am »
Quote from: "b0rsuk"
Two recent base deconstructors/saboteurs were
lljk nexterholland
lolman

Server admins, please check the logs to verify, get their ip or something and ban them for life. And tell other admins to do so.

Funny, I have never seen this happen to aliens. Very strange.

-------------------
An useful workaround would be to send BRIGHT RED&CAPS message to every team member whenever  a teamate deconstructs a building, And another message whenever a temmate builds something. So it's easier to judge who's just relocating/tweaking the base and who's sabotaging.

Also, whenever a player changes name during a vote to kick him, he should be automatically kicked and banned. Normal players hardly ever change name. Same (ban) if he disconnects during a vote to kick him.

On related side, I think medipad (or whatever it's called) should push back players once they're  fully healed. To prevent traffic jams.


I got nexterholland and a few others on my banlist.. I'm pretty sure there's a few of them in that group.  

Some sort of master/shared banlist would be nice...

Also the suggestions about messages when things are constructed/deconstructed would be helpful.. it can get incredibly confusing trying to get rid of these blokes when they're changing names, calling kick votes of their own and working in groups to ruin the fun.
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[EVIL]Unknown

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Kicking
« Reply #17 on: April 06, 2006, 01:36:32 pm »
i dont remember exactly what server but i think it was one of those newer ones with the nice colors for the server name but i have seen a lot of those morons come in with stupid names lik "eat my ass" and "fuck you".... when id see in upper left corner someone with name of "i hate u all" or "you all suck" i say to myself o crap looks like another idiot coming to ruin a game...maybe we should have a filter to stop people with insulting names from joining... i shouldnt remind everyone of someone who joined beer garden with name of "nigger hater" and started to make racist remarks.....  :x
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Slajer

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Kicking
« Reply #18 on: April 07, 2006, 01:18:56 am »
Face it, this game could use a bit more Q3 OSP/CPMA commands.
Such as:
/lock
/referee (kick,ban)

Maybe something like cs admin mod had, where admins could send remote client commands to clients.. /unbindall :)

Too bad there is no guid for standalone version, altho something like ET(etpro) guid system could be used, where guid is generated by network MAC address and HD serial number.
TBH it's the only good solution to keep those ppl off the servers, it's better then ip banning.



PS: a bit off topic, but does anyone else have problems with ping sort in server browser(only switches first and last)?

b0rsuk

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Kicking
« Reply #19 on: April 07, 2006, 02:19:40 pm »
Ok, I think I got a dirty, but relatively simple workaround, which can be used (if implemented, boo )

introduce Warmup time of 30 or so seconds before game starts. And disallow joining a game once it has started.
Think about it. It would essentially allow for banning by vote. Once someone is kicked from the match, he can't join until it's over. I know it's imperfect, because people may randomly drop out during a match, but it's strictly better than having one server ruined for several hours.

I'll repply to points made by someone else in another topic:

Quote

These idiots have really made the game less fun, and I was thinking of ways that the damages these folks could do could be minimized.

-do not allow the last spawn to be deleted.


A bit too restrictive. May piss off people who know what they're doing (in a positive sense)

Quote

-it might be interesting if you have to team vote to delete the genrator/om.

Now this is a really good idea. You'd move reactor, make teammates aware of it, and consult it with teammates - all in one package. I really like it.

Quote

-make it take time to delete a structure.

What exactly would that accomplish ? Estabilishing new bases would be a pain in the ass.
f you have a demo of ass-kicking basilisk playing against experienced opponents, ESPECIALLY in later stages, send it to me.

Slajer

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Kicking
« Reply #20 on: April 07, 2006, 06:50:32 pm »
/lock /unlock (teams) would fix that.

Draconishinobi

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Kicking
« Reply #21 on: April 07, 2006, 08:21:47 pm »
So is there any surefire way to kick these annoying people when the server host is not present ? I suppose it doesn't help cuz they keep coming back. So far nothing is capable of kicking a number of players due to unknown factors.

For example: yesterday there was this bastard who I tried to kick using /callvote clientkick # except that it always kicked someone else instead of him. I got the feeling that he changed the /serverstatus screen so we could not know his true #.

I just wanted to post a few psychologically effective steps in dealing with these people (as suggested by Mouse and modified by me) (I hope it's alright to post it here, I'm assuming the enemy will not try to counter this strategy):

1) Do NOT talk to them or acknowledge their presence in any way whatsoever.
2) Keep cycling the map. Vote to cycle the map until he leaves ... he derives fun from making people feel bad ... by cycling the map he gets no chance to do so, gets bored and leaves for another server. Also do not play with him ... he wants that.
3) Do NOT kick him if he has quotes in his name ... it may kick everyone. Kicking is generally NOT effective at deterring them. I hope vote ban will be implemented as this will definately help.

[EVIL]Unknown

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Kicking
« Reply #22 on: April 07, 2006, 10:30:15 pm »
Quote
So far nothing is capable of kicking a number of players due to unknown factors.


hey hey hey i didnt think i was a factor in this :o
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Draconishinobi

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Kicking
« Reply #23 on: April 08, 2006, 12:01:31 am »
No ... not you ... I mean factors that cannot be easily determined ... factors that I have no clue about, besides I would have said Unknown not unknown if I was referring to you. :D

DieFamilyGuy

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Kicking
« Reply #24 on: April 08, 2006, 06:16:06 am »
a note on a few things:

-some ppl will try to think ur cheating. I myself have had this experiance. Oh sure, so what i have an awesome aim =), that doesn't mean im cheating
-some pretend to be the victim, and kick u instead
-some put the all word in front of their name
-the old fashioned griefers, block them or stand on the telenode or egg.
(LOL i remember one game where the entire humies team blocked a griefer while I bullt)
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-It takes no skill to use a chaingun. It takes plenty of skill to master it.

Echon

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Kicking
« Reply #25 on: April 08, 2006, 07:30:41 am »
Soon a modified version of Tremulous will be going up on AKKA and the QuakeDev servers. Changing your name won't evade a kick, there's a basic admin system in place, and destroying/teamkilling structures prints a message to the team...

CanadaDemon

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Kicking
« Reply #26 on: April 08, 2006, 07:31:46 am »
Thanks for your efforts Echon.
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Echon

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Kicking
« Reply #27 on: April 08, 2006, 07:40:05 am »
You can thank R1CH more. He's done 99% of the work so far, I've mostly tested with him because I feel like vomitting. :)

deque

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Kicking
« Reply #28 on: April 09, 2006, 04:37:56 pm »
Just needed to add my .02 that the griefers are ruining a great game. Playing last night and _every_ match I played in 3 different servers had some clown screwing stuff up in it.
Something needs to be done to keep them in check, and it sounds like it is. I'm anxious to see the fruits of your recent labors put into use. Thanks for all the work you guys do on Tremulous. It's some of the most fun I've had online in quite some time, when there aren't griefers on every fraking server....

Draconishinobi

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Kicking
« Reply #29 on: April 09, 2006, 06:05:07 pm »
The psychological warfare bit I posted above works amazingly well.

Two days ago I got everyone in a server to follow the simple guidelines, and the griefers left in less than 3 minutes !

Yesterday, I was not getting full compliance from all the people in the server ... not all of them were following the guidelines and it did not work as well ... it took about 5 minutes for the griefers to leave.

The biggest problem is that although these guidelines make griefers leave it does NOT prevent them from coming back in about 1 hour, which they do a lot of the time.

Anyway, it's good to hear the upcoming version will handle griefers better ... looking forward to it. Thanks to the makers of Tremulous for an awesome game.