Author Topic: Tremulous crash in R_FogFactor  (Read 2281 times)

twistx

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Tremulous crash in R_FogFactor
« on: April 13, 2007, 11:27:40 pm »
Devs, here is the bt info.  My game exits at what seems to be random points in the game.

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 47431358726624 (LWP 23094)]
0x00000000004de302 in R_FogFactor (s=-nan(0x7fffff), t=-nan(0x7fffff))
    at src/renderer/tr_image.c:2106
2106            d = tr.fogTable[ (int)(s * (FOG_TABLE_SIZE-1)) ];
(gdb) bt
#0  0x00000000004de302 in R_FogFactor (s=Cannot access memory at address 0x7fff31f74c4
c
) at src/renderer/tr_image.c:2106
Cannot access memory at address 0x7fff31f74c68

next_ghost

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Tremulous crash in R_FogFactor
« Reply #1 on: April 14, 2007, 10:27:07 am »
You use 64-bit CPU, right? Please do some more debugging and continue here.
If my answer to your problem doesn't seem helpful, it means I won't help you until you show some effort to fix your problem yourself!
1.2.0 release's been delayed for 5:48:00 already because of stupid questions.